Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-19 04:50:06 +01:00
fixed support for multiworld beds
Dieser Commit ist enthalten in:
Ursprung
4a0eb0a4a1
Commit
ca0711fdb3
@ -38,7 +38,7 @@ public abstract class EntityHuman extends EntityLiving {
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// CraftBukkit start
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// CraftBukkit start
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public boolean sleeping;
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public boolean sleeping;
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public boolean fauxSleeping;
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public boolean fauxSleeping;
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public String spawnWorld;
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public String spawnWorld = "";
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// CraftBukkit end
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// CraftBukkit end
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public ChunkCoordinates A;
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public ChunkCoordinates A;
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public int sleepTicks; // CraftBukkit - private -> public
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public int sleepTicks; // CraftBukkit - private -> public
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@ -760,6 +760,7 @@ public abstract class EntityHuman extends EntityLiving {
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public void a(ChunkCoordinates chunkcoordinates) {
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public void a(ChunkCoordinates chunkcoordinates) {
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if (chunkcoordinates != null) {
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if (chunkcoordinates != null) {
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this.b = new ChunkCoordinates(chunkcoordinates);
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this.b = new ChunkCoordinates(chunkcoordinates);
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this.spawnWorld = world.worldData.name;
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} else {
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} else {
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this.b = null;
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this.b = null;
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}
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}
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@ -216,7 +216,7 @@ public class ServerConfigurationManager {
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if(cw != null && chunkcoordinates != null) {
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if(cw != null && chunkcoordinates != null) {
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ChunkCoordinates chunkcoordinates1 = EntityHuman.getBed(cw.getHandle(), chunkcoordinates);
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ChunkCoordinates chunkcoordinates1 = EntityHuman.getBed(cw.getHandle(), chunkcoordinates);
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if (chunkcoordinates1 != null) {
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if (chunkcoordinates1 != null) {
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location = new Location(cw, chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z);
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location = new Location(cw, chunkcoordinates1.x + 0.5, chunkcoordinates1.y + 0.1, chunkcoordinates1.z + 0.5);
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} else {
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} else {
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entityplayer.netServerHandler.sendPacket(new Packet70Bed(0));
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entityplayer.netServerHandler.sendPacket(new Packet70Bed(0));
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}
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}
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@ -239,10 +239,10 @@ public class ServerConfigurationManager {
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WorldServer worldserver = ((CraftWorld)location.getWorld()).getHandle();
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WorldServer worldserver = ((CraftWorld)location.getWorld()).getHandle();
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worldserver.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
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worldserver.chunkProviderServer.getChunkAt((int) entityplayer.locX >> 4, (int) entityplayer.locZ >> 4);
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while (worldserver.getEntities(entityplayer, entityplayer.boundingBox).size() != 0) {
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while (worldserver.getTypeId(location.getBlockX(), location.getBlockY(), location.getBlockZ()) != 0 ||
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entityplayer.setPosition(entityplayer.locX, entityplayer.locY + 1.0D, entityplayer.locZ);
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worldserver.getTypeId(location.getBlockX(), location.getBlockY() + 1, location.getBlockZ()) != 0) {
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location.setY(location.getY() + 1);
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}
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}
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byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
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byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
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entityplayer.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0)));
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entityplayer.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0)));
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entityplayer.netServerHandler.sendPacket(new Packet9Respawn(actualDimension));
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entityplayer.netServerHandler.sendPacket(new Packet9Respawn(actualDimension));
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