Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
use BlockFormEvent for mud converting into clay (#8398)
Co-authored-by: Legitimoose <legitimoose@gmail.com>
Dieser Commit ist enthalten in:
Ursprung
8d69cfc6ce
Commit
c6d737528d
@ -0,0 +1,25 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Legitimoose <legitimoose@gmail.com>
|
||||
Date: Thu, 29 Sep 2022 16:25:50 -0700
|
||||
Subject: [PATCH] use BlockFormEvent for mud converting into clay
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
|
||||
index ef15adf66ea994d15a7d2718dd3d22cd07c31f98..ce4265a9cf01db335a6a88b91ae5e6ff4518ef92 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
|
||||
@@ -213,10 +213,13 @@ public class PointedDripstoneBlock extends Block implements Fallable, SimpleWate
|
||||
if (((PointedDripstoneBlock.FluidInfo) optional.get()).sourceState.is(Blocks.MUD) && fluidtype == Fluids.WATER) {
|
||||
BlockState iblockdata1 = Blocks.CLAY.defaultBlockState();
|
||||
|
||||
- world.setBlockAndUpdate(((PointedDripstoneBlock.FluidInfo) optional.get()).pos, iblockdata1);
|
||||
+ // Paper start
|
||||
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(world, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos, iblockdata1)) {
|
||||
Block.pushEntitiesUp(((PointedDripstoneBlock.FluidInfo) optional.get()).sourceState, iblockdata1, world, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos);
|
||||
world.gameEvent(GameEvent.BLOCK_CHANGE, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos, GameEvent.Context.of(iblockdata1));
|
||||
world.levelEvent(1504, blockposition1, 0);
|
||||
+ }
|
||||
+ //Paper end
|
||||
} else {
|
||||
BlockPos blockposition2 = PointedDripstoneBlock.findFillableCauldronBelowStalactiteTip(world, blockposition1, fluidtype);
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren