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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 20:40:08 +01:00

Clear effectsToProccess after applying potion effects

Dieser Commit ist enthalten in:
md_5 2017-01-02 13:51:16 +11:00
Ursprung 5715b3a6d9
Commit bf8303f25d

Datei anzeigen

@ -160,7 +160,7 @@
try { try {
while (iterator.hasNext()) { while (iterator.hasNext()) {
MobEffectList mobeffectlist = (MobEffectList) iterator.next(); MobEffectList mobeffectlist = (MobEffectList) iterator.next();
@@ -483,6 +549,16 @@ @@ -483,6 +549,17 @@
} catch (ConcurrentModificationException concurrentmodificationexception) { } catch (ConcurrentModificationException concurrentmodificationexception) {
; ;
} }
@ -173,11 +173,12 @@
+ removeEffect((MobEffectList) e); + removeEffect((MobEffectList) e);
+ } + }
+ } + }
+ effectsToProcess.clear();
+ // CraftBukkit end + // CraftBukkit end
if (this.updateEffects) { if (this.updateEffects) {
if (!this.world.isClientSide) { if (!this.world.isClientSide) {
@@ -580,6 +656,12 @@ @@ -580,6 +657,12 @@
} }
public void addEffect(MobEffect mobeffect) { public void addEffect(MobEffect mobeffect) {
@ -190,7 +191,7 @@
if (this.d(mobeffect)) { if (this.d(mobeffect)) {
MobEffect mobeffect1 = (MobEffect) this.effects.get(mobeffect.getMobEffect()); MobEffect mobeffect1 = (MobEffect) this.effects.get(mobeffect.getMobEffect());
@@ -612,6 +694,12 @@ @@ -612,6 +695,12 @@
@Nullable @Nullable
public MobEffect c(@Nullable MobEffectList mobeffectlist) { public MobEffect c(@Nullable MobEffectList mobeffectlist) {
@ -203,7 +204,7 @@
return (MobEffect) this.effects.remove(mobeffectlist); return (MobEffect) this.effects.remove(mobeffectlist);
} }
@@ -651,20 +739,52 @@ @@ -651,20 +740,52 @@
} }
@ -257,7 +258,7 @@
this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth()))); this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
} }
@@ -680,14 +800,16 @@ @@ -680,14 +801,16 @@
} else if (damagesource.o() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) { } else if (damagesource.o() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
return false; return false;
} else { } else {
@ -277,7 +278,7 @@
this.damageShield(f); this.damageShield(f);
f = 0.0F; f = 0.0F;
if (!damagesource.a()) { if (!damagesource.a()) {
@@ -706,20 +828,39 @@ @@ -706,20 +829,39 @@
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) { if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
if (f <= this.lastDamage) { if (f <= this.lastDamage) {
@ -319,7 +320,7 @@
this.aA = 0.0F; this.aA = 0.0F;
Entity entity1 = damagesource.getEntity(); Entity entity1 = damagesource.getEntity();
@@ -806,18 +947,27 @@ @@ -806,18 +948,27 @@
EnumHand[] aenumhand = EnumHand.values(); EnumHand[] aenumhand = EnumHand.values();
int i = aenumhand.length; int i = aenumhand.length;
@ -349,7 +350,7 @@
if (this instanceof EntityHuman) { if (this instanceof EntityHuman) {
((EntityHuman) this).b(StatisticList.b(Items.cY)); ((EntityHuman) this).b(StatisticList.b(Items.cY));
} }
@@ -914,6 +1064,12 @@ @@ -914,6 +1065,12 @@
boolean flag = this.lastDamageByPlayerTime > 0; boolean flag = this.lastDamageByPlayerTime > 0;
this.a(flag, i, damagesource); this.a(flag, i, damagesource);
@ -362,7 +363,7 @@
} }
} }
@@ -1003,8 +1159,13 @@ @@ -1003,8 +1160,13 @@
int i = MathHelper.f((f - 3.0F - f2) * f1); int i = MathHelper.f((f - 3.0F - f2) * f1);
if (i > 0) { if (i > 0) {
@ -377,7 +378,7 @@
int j = MathHelper.floor(this.locX); int j = MathHelper.floor(this.locX);
int k = MathHelper.floor(this.locY - 0.20000000298023224D); int k = MathHelper.floor(this.locY - 0.20000000298023224D);
int l = MathHelper.floor(this.locZ); int l = MathHelper.floor(this.locZ);
@@ -1031,7 +1192,7 @@ @@ -1031,7 +1193,7 @@
protected float applyArmorModifier(DamageSource damagesource, float f) { protected float applyArmorModifier(DamageSource damagesource, float f) {
if (!damagesource.ignoresArmor()) { if (!damagesource.ignoresArmor()) {
@ -386,7 +387,7 @@
f = CombatMath.a(f, (float) this.getArmorStrength(), (float) this.getAttributeInstance(GenericAttributes.h).getValue()); f = CombatMath.a(f, (float) this.getArmorStrength(), (float) this.getAttributeInstance(GenericAttributes.h).getValue());
} }
@@ -1044,7 +1205,8 @@ @@ -1044,7 +1206,8 @@
} else { } else {
int i; int i;
@ -396,7 +397,7 @@
i = (this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5; i = (this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
int j = 25 - i; int j = 25 - i;
float f1 = f * (float) j; float f1 = f * (float) j;
@@ -1065,22 +1227,129 @@ @@ -1065,22 +1228,129 @@
} }
} }
@ -536,7 +537,7 @@
} }
public CombatTracker getCombatTracker() { public CombatTracker getCombatTracker() {
@@ -1147,6 +1416,7 @@ @@ -1147,6 +1417,7 @@
public AttributeMapBase getAttributeMap() { public AttributeMapBase getAttributeMap() {
if (this.attributeMap == null) { if (this.attributeMap == null) {
this.attributeMap = new AttributeMapServer(); this.attributeMap = new AttributeMapServer();
@ -544,7 +545,7 @@
} }
return this.attributeMap; return this.attributeMap;
@@ -1438,6 +1708,7 @@ @@ -1438,6 +1709,7 @@
} }
if (this.onGround && !this.world.isClientSide) { if (this.onGround && !this.world.isClientSide) {
@ -552,7 +553,7 @@
this.setFlag(7, false); this.setFlag(7, false);
} }
} else { } else {
@@ -1798,6 +2069,7 @@ @@ -1798,6 +2070,7 @@
} }
if (!this.world.isClientSide) { if (!this.world.isClientSide) {
@ -560,7 +561,7 @@
this.setFlag(7, flag); this.setFlag(7, flag);
} }
@@ -1895,11 +2167,11 @@ @@ -1895,11 +2168,11 @@
} }
public boolean isInteractable() { public boolean isInteractable() {
@ -574,7 +575,7 @@
} }
protected void ap() { protected void ap() {
@@ -2036,7 +2308,23 @@ @@ -2036,7 +2309,23 @@
protected void v() { protected void v() {
if (!this.activeItem.isEmpty() && this.isHandRaised()) { if (!this.activeItem.isEmpty() && this.isHandRaised()) {
this.a(this.activeItem, 16); this.a(this.activeItem, 16);
@ -599,7 +600,7 @@
this.cF(); this.cF();
} }
@@ -2115,10 +2403,18 @@ @@ -2115,10 +2404,18 @@
} }
if (flag1) { if (flag1) {