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synchronisiert 2024-12-18 12:30:06 +01:00
SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
Dieser Commit ist enthalten in:
Ursprung
7c395d429c
Commit
be557e69fa
@ -105,7 +105,7 @@
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}
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}
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+ // CraftBukkit start
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+ // CraftBukkit start
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+ if (i == 0) {
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+ if (i == 0) {
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+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.FAILED_ATTEMPT);
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+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) this.owner.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.REEL_IN);
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+ this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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+ this.world.getServer().getPluginManager().callEvent(playerFishEvent);
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+ if (playerFishEvent.isCancelled()) {
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+ if (playerFishEvent.isCancelled()) {
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+ return 0;
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+ return 0;
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