Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-20 05:20:07 +01:00
Remove expensive debugcalls from production code
Dieser Commit ist enthalten in:
Ursprung
9907638130
Commit
ba608f55e4
@ -192,7 +192,7 @@ public abstract class Entity {
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}
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public void af() {
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MethodProfiler.a("entityBaseTick");
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// MethodProfiler.a("entityBaseTick"); // CraftBukkit -- not in production code
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if (this.vehicle != null && this.vehicle.dead) {
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this.vehicle = null;
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}
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@ -295,7 +295,7 @@ public abstract class Entity {
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}
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this.justCreated = false;
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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}
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protected void av() {
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@ -365,7 +365,7 @@ public abstract class Entity {
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this.locY = this.boundingBox.b + (double) this.height - (double) this.bL;
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this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
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} else {
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MethodProfiler.a("move");
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// MethodProfiler.a("move"); // CraftBukkit -- not in production code
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this.bL *= 0.4F;
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double d3 = this.locX;
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double d4 = this.locZ;
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@ -527,8 +527,8 @@ public abstract class Entity {
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}
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}
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MethodProfiler.a();
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MethodProfiler.a("rest");
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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// MethodProfiler.a("rest"); // CraftBukkit -- not in production code
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this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
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this.locY = this.boundingBox.b + (double) this.height - (double) this.bL;
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this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
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@ -641,7 +641,7 @@ public abstract class Entity {
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this.fireTicks = -this.maxFireTicks;
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}
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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}
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}
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@ -22,7 +22,7 @@ public abstract class EntityCreature extends EntityLiving {
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}
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protected void m_() {
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MethodProfiler.a("ai");
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// MethodProfiler.a("ai"); // CraftBukkit -- not in production code
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if (this.f > 0) {
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--this.f;
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}
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@ -73,7 +73,7 @@ public abstract class EntityCreature extends EntityLiving {
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}
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}
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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if (!this.e && this.target != null && (this.pathEntity == null || this.random.nextInt(20) == 0)) {
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this.pathEntity = this.world.findPath(this, this.target, f);
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} else if (!this.e && (this.pathEntity == null && this.random.nextInt(180) == 0 || this.random.nextInt(120) == 0 || this.f > 0) && this.aS < 100) {
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@ -86,7 +86,7 @@ public abstract class EntityCreature extends EntityLiving {
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this.pitch = 0.0F;
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if (this.pathEntity != null && this.random.nextInt(100) != 0) {
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MethodProfiler.a("followpath");
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// MethodProfiler.a("followpath"); // CraftBukkit -- not in production code
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Vec3D vec3d = this.pathEntity.a(this);
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double d0 = (double) (this.length * 2.0F);
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@ -154,7 +154,7 @@ public abstract class EntityCreature extends EntityLiving {
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this.aW = true;
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}
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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} else {
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super.m_();
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this.pathEntity = null;
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@ -162,7 +162,7 @@ public abstract class EntityCreature extends EntityLiving {
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}
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protected void C() {
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MethodProfiler.a("stroll");
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// MethodProfiler.a("stroll"); // CraftBukkit -- not in production code
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boolean flag = false;
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int i = -1;
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int j = -1;
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@ -188,7 +188,7 @@ public abstract class EntityCreature extends EntityLiving {
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this.pathEntity = this.world.a(this, i, j, k, 10.0F);
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}
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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}
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protected void a(Entity entity, float f) {}
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@ -128,7 +128,7 @@ public abstract class EntityLiving extends Entity {
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public void af() {
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this.am = this.an;
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super.af();
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MethodProfiler.a("mobBaseTick");
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// MethodProfiler.a("mobBaseTick"); // CraftBukkit -- not in production code
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if (this.random.nextInt(1000) < this.a++) {
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this.a = -this.h();
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this.ae();
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@ -205,7 +205,7 @@ public abstract class EntityLiving extends Entity {
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this.W = this.V;
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this.lastYaw = this.yaw;
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this.lastPitch = this.pitch;
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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}
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// CraftBukkit start
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@ -874,7 +874,7 @@ public abstract class EntityLiving extends Entity {
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}
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}
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MethodProfiler.a("ai");
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// MethodProfiler.a("ai"); // CraftBukkit -- not in production code
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if (this.L()) {
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this.aW = false;
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this.aT = 0.0F;
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@ -884,7 +884,7 @@ public abstract class EntityLiving extends Entity {
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this.m_();
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}
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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boolean flag = this.az();
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boolean flag1 = this.aA();
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@ -909,7 +909,7 @@ public abstract class EntityLiving extends Entity {
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this.ak *= this.F();
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this.a(this.aT, this.aU);
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this.ak = f;
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MethodProfiler.a("push");
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// MethodProfiler.a("push"); // CraftBukkit -- not in production code
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List list1 = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D));
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if (list1 != null && list1.size() > 0) {
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@ -922,7 +922,7 @@ public abstract class EntityLiving extends Entity {
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}
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}
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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}
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protected boolean L() {
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@ -1084,8 +1084,8 @@ public class World implements IBlockAccess {
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}
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public void tickEntities() {
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MethodProfiler.a("entities");
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MethodProfiler.a("global");
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// MethodProfiler.a("entities"); // CraftBukkit -- not in production code
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// MethodProfiler.a("global"); // CraftBukkit -- not in production code
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int i;
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Entity entity;
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@ -1103,7 +1103,7 @@ public class World implements IBlockAccess {
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}
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}
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MethodProfiler.b("remove");
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// MethodProfiler.b("remove"); // CraftBukkit -- not in production code
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this.entityList.removeAll(this.J);
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int j;
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@ -1123,7 +1123,7 @@ public class World implements IBlockAccess {
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}
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this.J.clear();
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MethodProfiler.b("regular");
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// MethodProfiler.b("regular"); // CraftBukkit -- not in production code
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for (i = 0; i < this.entityList.size(); ++i) {
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entity = (Entity) this.entityList.get(i);
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@ -1140,7 +1140,7 @@ public class World implements IBlockAccess {
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this.playerJoinedWorld(entity);
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}
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MethodProfiler.a("remove");
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// MethodProfiler.a("remove"); // CraftBukkit -- not in production code
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if (entity.dead) {
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j = entity.bX;
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k = entity.bZ;
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@ -1152,10 +1152,10 @@ public class World implements IBlockAccess {
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this.d(entity);
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}
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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}
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MethodProfiler.b("tileEntities");
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// MethodProfiler.b("tileEntities"); // CraftBukkit -- not in production code
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this.S = true;
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Iterator iterator = this.h.iterator();
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@ -1184,7 +1184,7 @@ public class World implements IBlockAccess {
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this.N.clear();
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}
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MethodProfiler.b("pendingTileEntities");
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// MethodProfiler.b("pendingTileEntities"); // CraftBukkit -- not in production code
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if (!this.M.isEmpty()) {
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Iterator iterator1 = this.M.iterator();
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@ -1217,8 +1217,8 @@ public class World implements IBlockAccess {
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this.M.clear();
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}
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MethodProfiler.a();
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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}
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public void a(Collection collection) {
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@ -1252,7 +1252,7 @@ public class World implements IBlockAccess {
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}
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}
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MethodProfiler.a("chunkCheck");
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// MethodProfiler.a("chunkCheck"); // CraftBukkit -- not in production code
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if (Double.isNaN(entity.locX) || Double.isInfinite(entity.locX)) {
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entity.locX = entity.bI;
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}
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@ -1290,7 +1290,7 @@ public class World implements IBlockAccess {
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}
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}
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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if (flag && entity.bW && entity.passenger != null) {
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if (!entity.passenger.dead && entity.passenger.vehicle == entity) {
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this.playerJoinedWorld(entity.passenger);
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@ -1713,13 +1713,13 @@ public class World implements IBlockAccess {
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}
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}
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MethodProfiler.a("mobSpawner");
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// MethodProfiler.a("mobSpawner"); // CraftBukkit -- not in production code
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// CraftBukkit start - Only call spawner if we have players online and the world allows for mobs or animals
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if ((this.allowMonsters || this.allowAnimals) && (this instanceof WorldServer && this.getServer().getHandle().players.size() > 0)) {
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SpawnerCreature.spawnEntities(this, this.allowMonsters, this.allowAnimals && this.worldData.f() % 400L == 0L);
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}
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// CraftBukkit end
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MethodProfiler.b("chunkSource");
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// MethodProfiler.b("chunkSource"); // CraftBukkit -- not in production code
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this.chunkProvider.unloadChunks();
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int j = this.a(1.0F);
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@ -1729,16 +1729,16 @@ public class World implements IBlockAccess {
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i = this.worldData.f() + 1L;
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if (i % (long) this.u == 0L) {
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MethodProfiler.b("save");
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// MethodProfiler.b("save"); // CraftBukkit -- not in production code
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this.save(false, (IProgressUpdate) null);
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}
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this.worldData.a(i);
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MethodProfiler.b("tickPending");
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// MethodProfiler.b("tickPending"); // CraftBukkit -- not in production code
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this.a(false);
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MethodProfiler.b("tickTiles");
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// MethodProfiler.b("tickTiles"); // CraftBukkit -- not in production code
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this.k();
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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}
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private void z() {
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@ -1857,7 +1857,7 @@ public class World implements IBlockAccess {
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protected void k() {
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this.T.clear();
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MethodProfiler.a("buildList");
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// MethodProfiler.a("buildList"); // CraftBukkit -- not in production code
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int i;
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int j;
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@ -1882,7 +1882,7 @@ public class World implements IBlockAccess {
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i = 0;
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int j1 = 0;
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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Iterator iterator = this.T.iterator();
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while (iterator.hasNext()) {
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@ -1890,12 +1890,12 @@ public class World implements IBlockAccess {
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int k1 = chunkcoordintpair.x * 16;
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j = chunkcoordintpair.z * 16;
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MethodProfiler.a("getChunk");
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// MethodProfiler.a("getChunk"); // CraftBukkit -- not in production code
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Chunk chunk = this.getChunkAt(chunkcoordintpair.x, chunkcoordintpair.z);
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MethodProfiler.b("tickChunk");
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// MethodProfiler.b("tickChunk"); // CraftBukkit -- not in production code
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chunk.i();
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MethodProfiler.b("moodSound");
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// MethodProfiler.b("moodSound"); // CraftBukkit -- not in production code
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int l1;
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int i2;
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int j2;
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@ -1921,7 +1921,7 @@ public class World implements IBlockAccess {
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}
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}
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MethodProfiler.b("thunder");
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// MethodProfiler.b("thunder"); // CraftBukkit -- not in production code
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if (this.random.nextInt(100000) == 0 && this.w() && this.v()) {
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this.l = this.l * 3 + 1013904223;
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l1 = this.l >> 2;
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@ -1934,7 +1934,7 @@ public class World implements IBlockAccess {
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}
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}
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MethodProfiler.b("iceandsnow");
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// MethodProfiler.b("iceandsnow"); // CraftBukkit -- not in production code
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this.l = this.l * 3 + 1013904223;
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l1 = this.l >> 2;
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i2 = l1 & 15;
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@ -1966,9 +1966,9 @@ public class World implements IBlockAccess {
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// CraftBukkit end
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}
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MethodProfiler.b("checkLight");
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// MethodProfiler.b("checkLight"); // CraftBukkit -- not in production code
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this.s(k1 + this.random.nextInt(16), this.random.nextInt(this.height), j + this.random.nextInt(16));
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MethodProfiler.b("tickTiles");
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// MethodProfiler.b("tickTiles"); // CraftBukkit -- not in production code
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for (l1 = 0; l1 < 20; ++l1) {
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this.l = this.l * 3 + 1013904223;
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@ -1985,7 +1985,7 @@ public class World implements IBlockAccess {
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}
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}
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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}
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}
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@ -2461,7 +2461,7 @@ public class World implements IBlockAccess {
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}
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public PathEntity findPath(Entity entity, Entity entity1, float f) {
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MethodProfiler.a("pathfind");
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// MethodProfiler.a("pathfind"); // CraftBukkit -- not in production code
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int i = MathHelper.floor(entity.locX);
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int j = MathHelper.floor(entity.locY);
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int k = MathHelper.floor(entity.locZ);
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@ -2475,12 +2475,12 @@ public class World implements IBlockAccess {
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ChunkCache chunkcache = new ChunkCache(this, i1, j1, k1, l1, i2, j2);
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PathEntity pathentity = (new Pathfinder(chunkcache)).a(entity, entity1, f);
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
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return pathentity;
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}
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public PathEntity a(Entity entity, int i, int j, int k, float f) {
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MethodProfiler.a("pathfind");
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// MethodProfiler.a("pathfind"); // CraftBukkit -- not in production code
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int l = MathHelper.floor(entity.locX);
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int i1 = MathHelper.floor(entity.locY);
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int j1 = MathHelper.floor(entity.locZ);
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@ -2494,7 +2494,7 @@ public class World implements IBlockAccess {
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ChunkCache chunkcache = new ChunkCache(this, l1, i2, j2, k2, l2, i3);
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PathEntity pathentity = (new Pathfinder(chunkcache)).a(entity, i, j, k, f);
|
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MethodProfiler.a();
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// MethodProfiler.a(); // CraftBukkit -- not in production code
|
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return pathentity;
|
||||
}
|
||||
|
||||
|
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