Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-16 04:50:05 +01:00
Duplicate Disconnect Prevention. In 1.7 mojang removed the this.disconnected flag. We add it back to prevent users from forcibly disconnecting themselves in a short amount of time.
Dieser Commit ist enthalten in:
Ursprung
1e4407fd04
Commit
a98a7ce919
42
CraftBukkit-Patches/0072-Duplicate-Disconnect-Prevention.patch
Normale Datei
42
CraftBukkit-Patches/0072-Duplicate-Disconnect-Prevention.patch
Normale Datei
@ -0,0 +1,42 @@
|
||||
From 61c2328ff2a651da8acb3c932e6b063e42071006 Mon Sep 17 00:00:00 2001
|
||||
From: md_5 <md_5@live.com.au>
|
||||
Date: Thu, 5 Dec 2013 16:33:16 +1100
|
||||
Subject: [PATCH] Duplicate Disconnect Prevention
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
index 5534bc3..35c66c6 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
|
||||
@@ -77,6 +77,7 @@ public class PlayerConnection implements PacketPlayInListener {
|
||||
private double z;
|
||||
private double q;
|
||||
public boolean checkMovement = true; // CraftBukkit - private -> public
|
||||
+ private boolean disconnected; // Spigot
|
||||
|
||||
public PlayerConnection(MinecraftServer minecraftserver, NetworkManager networkmanager, EntityPlayer entityplayer) {
|
||||
this.minecraftServer = minecraftserver;
|
||||
@@ -149,6 +150,12 @@ public class PlayerConnection implements PacketPlayInListener {
|
||||
}
|
||||
|
||||
public void disconnect(String s) {
|
||||
+ // Spigot Start
|
||||
+ if ( disconnected )
|
||||
+ {
|
||||
+ return;
|
||||
+ }
|
||||
+ // Spigot End
|
||||
// CraftBukkit start
|
||||
String leaveMessage = EnumChatFormat.YELLOW + this.player.getName() + " left the game.";
|
||||
|
||||
@@ -170,6 +177,7 @@ public class PlayerConnection implements PacketPlayInListener {
|
||||
this.networkManager.handle(new PacketPlayOutKickDisconnect(chatcomponenttext), new GenericFutureListener[] { new PlayerConnectionFuture(this, chatcomponenttext)});
|
||||
this.a(chatcomponenttext); // CraftBukkit - Process quit immediately
|
||||
this.networkManager.g();
|
||||
+ disconnected = true; // Spigot
|
||||
}
|
||||
|
||||
public void a(PacketPlayInSteerVehicle packetplayinsteervehicle) {
|
||||
--
|
||||
1.8.3.2
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren