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SPIGOT-6123: Call EntityDamageEvent when a shulker bullet gets damaged
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Ursprung
a05df28a78
Commit
a939fbdf0b
@ -31,3 +31,15 @@
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}
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}
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@@ -282,6 +295,11 @@
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@Override
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public boolean damageEntity(DamageSource damagesource, float f) {
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+ // CraftBukkit start
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f, false)) {
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+ return false;
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+ }
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+ // CraftBukkit end
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if (!this.world.isClientSide) {
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this.playSound(SoundEffects.ENTITY_SHULKER_BULLET_HURT, 1.0F, 1.0F);
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((WorldServer) this.world).a(Particles.CRIT, this.locX(), this.locY(), this.locZ(), 15, 0.2D, 0.2D, 0.2D, 0.0D);
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