Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 12:30:06 +01:00
Use correct itemstack for dispenser behavior chaining. Fixes BUKKIT-2886
When an event changes the item to be dispensed we check to see if the new item has special behavior for dispensing and if so pass it on to that behavior handler. However, we are actually checking the old itemstack and passing the new itemstack so this check fails.
Dieser Commit ist enthalten in:
Ursprung
293474d99b
Commit
a575e6b075
@ -56,9 +56,10 @@ public class DispenseBehaviorBoat extends DispenseBehaviorItem {
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if (!event.getItem().equals(bukkitItem)) {
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itemstack.count++;
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// Chain to handler for new item
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(itemstack.getItem());
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ItemStack eventStack = CraftItemStack.createNMSItemStack(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
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idispensebehavior.a(isourceblock, CraftItemStack.createNMSItemStack(event.getItem()));
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idispensebehavior.a(isourceblock, eventStack);
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return itemstack;
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}
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}
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@ -51,9 +51,10 @@ public class DispenseBehaviorEmptyBucket extends DispenseBehaviorItem {
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if (!event.getItem().equals(bukkitItem)) {
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// Chain to handler for new item
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(itemstack.getItem());
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ItemStack eventStack = CraftItemStack.createNMSItemStack(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
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idispensebehavior.a(isourceblock, CraftItemStack.createNMSItemStack(event.getItem()));
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idispensebehavior.a(isourceblock, eventStack);
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return itemstack;
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}
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}
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@ -42,9 +42,10 @@ public class DispenseBehaviorFilledBucket extends DispenseBehaviorItem {
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if (!event.getItem().equals(bukkitItem)) {
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// Chain to handler for new item
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(itemstack.getItem());
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ItemStack eventStack = CraftItemStack.createNMSItemStack(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
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idispensebehavior.a(isourceblock, CraftItemStack.createNMSItemStack(event.getItem()));
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idispensebehavior.a(isourceblock, eventStack);
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return itemstack;
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}
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}
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@ -45,9 +45,10 @@ public class DispenseBehaviorFireball extends DispenseBehaviorItem {
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if (!event.getItem().equals(bukkitItem)) {
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itemstack.count++;
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// Chain to handler for new item
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(itemstack.getItem());
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ItemStack eventStack = CraftItemStack.createNMSItemStack(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
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idispensebehavior.a(isourceblock, CraftItemStack.createNMSItemStack(event.getItem()));
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idispensebehavior.a(isourceblock, eventStack);
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return itemstack;
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}
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}
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@ -65,30 +65,21 @@ public class DispenseBehaviorItem implements IDispenseBehavior {
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entityitem.motX = event.getVelocity().getX();
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entityitem.motY = event.getVelocity().getY();
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entityitem.motZ = event.getVelocity().getZ();
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// CraftBukkit end
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world.addEntity(entityitem);
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// CraftBukkit start
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if (!event.getItem().equals(bukkitItem)) {
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if (event.getItem().getTypeId() == Item.BUCKET.id) {
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int x = isourceblock.getBlockX() + enumfacing.c();
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int y = isourceblock.getBlockY();
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int z = isourceblock.getBlockZ() + enumfacing.e();
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Material material = world.getMaterial(x, y, z);
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int data = world.getData(x, y, z);
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if (!(Material.WATER.equals(material) || Material.LAVA.equals(material)) || data != 0) {
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return true;
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}
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}
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// Chain to handler for new item
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(itemstack.getItem());
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ItemStack eventStack = CraftItemStack.createNMSItemStack(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior.getClass() != DispenseBehaviorItem.class) {
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idispensebehavior.a(isourceblock, CraftItemStack.createNMSItemStack(event.getItem()));
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idispensebehavior.a(isourceblock, eventStack);
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} else {
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world.addEntity(entityitem);
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}
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return false;
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}
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world.addEntity(entityitem);
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return true;
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// CraftBukkit end
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}
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@ -56,9 +56,10 @@ public class DispenseBehaviorMinecart extends DispenseBehaviorItem {
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if (!event.getItem().equals(bukkitItem)) {
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itemstack.count++;
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// Chain to handler for new item
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(itemstack.getItem());
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ItemStack eventStack = CraftItemStack.createNMSItemStack(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
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idispensebehavior.a(isourceblock, CraftItemStack.createNMSItemStack(event.getItem()));
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idispensebehavior.a(isourceblock, eventStack);
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return itemstack;
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}
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}
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@ -38,9 +38,10 @@ public class DispenseBehaviorMonsterEgg extends DispenseBehaviorItem {
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if (!event.getItem().equals(bukkitItem)) {
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itemstack.count++;
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// Chain to handler for new item
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(itemstack.getItem());
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ItemStack eventStack = CraftItemStack.createNMSItemStack(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
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idispensebehavior.a(isourceblock, CraftItemStack.createNMSItemStack(event.getItem()));
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idispensebehavior.a(isourceblock, eventStack);
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return itemstack;
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}
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}
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@ -33,7 +33,8 @@ public abstract class DispenseBehaviorProjectile extends DispenseBehaviorItem {
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if (!event.getItem().equals(bukkitItem)) {
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itemstack.count++;
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// Chain to handler for new item
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(itemstack.getItem());
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ItemStack eventStack = CraftItemStack.createNMSItemStack(event.getItem());
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IDispenseBehavior idispensebehavior = (IDispenseBehavior) BlockDispenser.a.a(eventStack.getItem());
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if (idispensebehavior != IDispenseBehavior.a && idispensebehavior != this) {
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idispensebehavior.a(isourceblock, CraftItemStack.createNMSItemStack(event.getItem()));
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return itemstack;
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