From a1f8d3fd479bdf0e1860637e464a57efbc82c7cd Mon Sep 17 00:00:00 2001 From: Dinnerbone Date: Sun, 25 Sep 2011 04:14:27 +0100 Subject: [PATCH] Changed max player count from 126 to 60 for ingame player list rendering fixes --- src/main/java/net/minecraft/server/NetLoginHandler.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/net/minecraft/server/NetLoginHandler.java b/src/main/java/net/minecraft/server/NetLoginHandler.java index e1c7ba6a9a..a9da689833 100644 --- a/src/main/java/net/minecraft/server/NetLoginHandler.java +++ b/src/main/java/net/minecraft/server/NetLoginHandler.java @@ -101,10 +101,10 @@ public class NetLoginHandler extends NetHandler { byte b1 = (byte) worldserver.difficulty; worldserver.getClass(); - // CraftBukkit start -- Don't send a higher than 126 MaxPlayer size, otherwise the PlayerInfo window won't render correctly. + // CraftBukkit start -- Don't send a higher than 60 MaxPlayer size, otherwise the PlayerInfo window won't render correctly. int maxPlayers = this.server.serverConfigurationManager.h(); - if (maxPlayers > 126) { - maxPlayers = 126; + if (maxPlayers > 60) { + maxPlayers = 60; } Packet1Login packet1login1 = new Packet1Login("", i, j, k, b0, b1, (byte) -128, (byte) maxPlayers); // CraftBukkit end