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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 04:20:08 +01:00

SPIGOT-2836: ProjectileHitEvent not always firing for FishHook

Dieser Commit ist enthalten in:
md_5 2016-11-23 22:50:37 +11:00
Ursprung 83fd16e453
Commit a0d5a841da

Datei anzeigen

@ -12,14 +12,14 @@
public class EntityFishingHook extends Entity { public class EntityFishingHook extends Entity {
@@ -220,6 +225,7 @@ @@ -251,6 +256,7 @@
vec3d = new Vec3D(this.locX, this.locY, this.locZ);
vec3d1 = new Vec3D(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
if (movingobjectposition != null) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this); // Craftbukkit - Call event
vec3d1 = new Vec3D(movingobjectposition.pos.x, movingobjectposition.pos.y, movingobjectposition.pos.z);
} }
if (movingobjectposition != null && movingobjectposition.type != MovingObjectPosition.EnumMovingObjectType.MISS) {
+ org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this); // Craftbukkit - Call event
if (movingobjectposition.type == MovingObjectPosition.EnumMovingObjectType.ENTITY) {
this.hooked = movingobjectposition.entity;
this.s();
@@ -283,6 +289,10 @@ @@ -283,6 +289,10 @@
if (this.g <= 0) { if (this.g <= 0) {
this.h = 0; this.h = 0;