Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 11:00:06 +01:00
Keep moveToWorld with old method signature
Dieser Commit ist enthalten in:
Ursprung
99a66a5838
Commit
9ed3e470d9
@ -18,19 +18,24 @@ index b543776da3b799643893984a8c6f29477ed78d4a..9455cb9bc849a330e57fdc466fb51902
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} else {
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if (this.player.getHealth() > 0.0F) {
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index f8f0212497ad4fbb1273820a06a4ae6721053b8e..6bfa8020c19721dd63e038e4b866a7d3a24e66ac 100644
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index f8f0212497ad4fbb1273820a06a4ae6721053b8e..aaa6f3aeaf1b47275a1c8fc22ee99475e62c32a0 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -820,7 +820,7 @@ public abstract class PlayerList {
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@@ -820,7 +820,13 @@ public abstract class PlayerList {
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return this.moveToWorld(entityplayer, this.server.getWorldServer(entityplayer.getSpawnDimension()), flag, null, true);
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}
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- public EntityPlayer moveToWorld(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation) {
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+ public EntityPlayer moveToWorld(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) { // Paper
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+ // Paper start
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public EntityPlayer moveToWorld(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation) {
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+ return moveToWorld(entityplayer, worldserver, flag, location, avoidSuffocation, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]);
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+ }
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+
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+ public EntityPlayer moveToWorld(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
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+ // Paper end
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entityplayer.stopRiding(); // CraftBukkit
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this.players.remove(entityplayer);
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this.playersByName.remove(entityplayer.getName().toLowerCase(java.util.Locale.ROOT)); // Spigot
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@@ -920,7 +920,7 @@ public abstract class PlayerList {
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@@ -920,7 +926,7 @@ public abstract class PlayerList {
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}
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Player respawnPlayer = cserver.getPlayer(entityplayer1);
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