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Close inventory on teleport. FIXES BUKKIT-3021.
Dieser Commit ist enthalten in:
Ursprung
d06e597ca5
Commit
993e19b3fb
@ -381,14 +381,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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WorldServer fromWorld = ((CraftWorld) from.getWorld()).getHandle();
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WorldServer toWorld = ((CraftWorld) to.getWorld()).getHandle();
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// Check if the fromWorld and toWorld are the same.
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if (fromWorld == toWorld) {
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entity.playerConnection.teleport(to);
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} else {
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// Close any foreign inventory
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if (getHandle().activeContainer != getHandle().defaultContainer) {
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getHandle().closeInventory();
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}
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// Check if the fromWorld and toWorld are the same.
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if (fromWorld == toWorld) {
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entity.playerConnection.teleport(to);
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} else {
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server.getHandle().moveToWorld(entity, toWorld.dimension, true, to, true);
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}
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return true;
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