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synchronisiert 2024-12-23 23:00:08 +01:00
Fix duplicate iron golem add
Dieser Commit ist enthalten in:
Ursprung
843cee65f3
Commit
98b862ad88
@ -1,11 +1,6 @@
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--- a/net/minecraft/server/Village.java
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--- a/net/minecraft/server/Village.java
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+++ b/net/minecraft/server/Village.java
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+++ b/net/minecraft/server/Village.java
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@@ -73,11 +73,11 @@
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@@ -77,7 +77,7 @@
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BlockPosition blockposition1 = blockposition.a(this.a.random.nextInt(16) - 8, this.a.random.nextInt(6) - 3, this.a.random.nextInt(16) - 8);
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if (this.a(blockposition1)) {
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- EntityIronGolem entityirongolem = (EntityIronGolem) EntityTypes.IRON_GOLEM.b(this.a, (NBTTagCompound) null, (IChatBaseComponent) null, (EntityHuman) null, blockposition1, false, false);
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+ EntityIronGolem entityirongolem = (EntityIronGolem) EntityTypes.IRON_GOLEM.spawnCreature(this.a, (NBTTagCompound) null, (IChatBaseComponent) null, (EntityHuman) null, blockposition1, false, false, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_DEFENSE); // CraftBukkit
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if (entityirongolem != null) {
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if (entityirongolem != null) {
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if (entityirongolem.a((GeneratorAccess) this.a, false) && entityirongolem.a((IWorldReader) this.a)) {
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if (entityirongolem.a((GeneratorAccess) this.a, false) && entityirongolem.a((IWorldReader) this.a)) {
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