3
0
Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-16 13:00:06 +01:00

Fix bounding box pool to use a dynamic cache size

Also changed insane array copy routine. This should reduce server lag
spikes that occur periodically.
Dieser Commit ist enthalten in:
Wesley Wolfe 2012-08-04 21:11:28 -05:00
Ursprung 14a470985d
Commit 9804665fec

Datei anzeigen

@ -18,6 +18,8 @@ public class AABBPool {
} }
public AxisAlignedBB a(double d0, double d1, double d2, double d3, double d4, double d5) { public AxisAlignedBB a(double d0, double d1, double d2, double d3, double d4, double d5) {
if (this.f == 0) return new AxisAlignedBB(d0, d1, d2, d3, d4, d5); // CraftBukkit - don't pool objects indefinitely if thread doesn't adhere to contract
AxisAlignedBB axisalignedbb; AxisAlignedBB axisalignedbb;
if (this.d >= this.c.size()) { if (this.d >= this.c.size()) {
@ -37,16 +39,19 @@ public class AABBPool {
this.e = this.d; this.e = this.d;
} }
if (this.f++ == this.a) { // CraftBukkit start - intelligent cache
int i = Math.max(this.e, this.c.size() - this.b); if ((this.f++ & 0xff) == 0) {
int newSize = this.c.size() - (this.c.size() >> 3);
while (this.c.size() > i) { if (newSize > this.e) { // newSize will be 87.5%, but if we were not in that range, we clear some of the cache
for (int i = this.c.size() - 1; i > newSize; i--) { // Work down from size() to prevent insane array copies
this.c.remove(i); this.c.remove(i);
} }
}
this.e = 0; this.e = 0;
this.f = 0; // this.f = 0; // We do not reset to zero; it doubles for a flag
} }
// CraftBukkit end
this.d = 0; this.d = 0;
} }