Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 04:20:08 +01:00
SPIGOT-1573: Fix command blocks after respawning
Dieser Commit ist enthalten in:
Ursprung
dd39fae861
Commit
972d33dd44
@ -351,7 +351,7 @@
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UUID uuid = EntityHuman.a(gameprofile);
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ArrayList arraylist = Lists.newArrayList();
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@@ -379,17 +528,25 @@
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@@ -379,17 +528,26 @@
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}
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return new EntityPlayer(this.server, this.server.getWorldServer(0), gameprofile, (PlayerInteractManager) object);
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@ -364,6 +364,7 @@
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public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag) {
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+ return this.moveToWorld(entityplayer, i, flag, null, true);
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+ }
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+
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+ public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag, Location location, boolean avoidSuffocation) {
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entityplayer.x().getTracker().untrackPlayer(entityplayer);
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- entityplayer.x().getTracker().untrackEntity(entityplayer);
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@ -378,7 +379,7 @@
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entityplayer.dimension = i;
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Object object;
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@@ -400,6 +557,11 @@
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@@ -400,6 +558,11 @@
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}
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EntityPlayer entityplayer1 = new EntityPlayer(this.server, this.server.getWorldServer(entityplayer.dimension), entityplayer.getProfile(), (PlayerInteractManager) object);
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@ -390,7 +391,7 @@
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entityplayer1.playerConnection = entityplayer.playerConnection;
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entityplayer1.copyTo(entityplayer, flag);
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@@ -414,43 +576,157 @@
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@@ -414,43 +577,155 @@
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entityplayer1.a(s);
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}
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@ -416,7 +417,7 @@
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+ blockposition1 = EntityHuman.getBed(cworld.getHandle(), blockposition, flag1);
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+ if (blockposition1 != null) {
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+ isBedSpawn = true;
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+ location = new Location(cworld, blockposition1.getX() + 0.5, blockposition1.getY(), blockposition1.getZ() + 0.5);
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+ location = new Location(cworld, (double) ((float) blockposition1.getX() + 0.5F), (double) ((float) blockposition1.getY() + 0.1F), (double) ((float) blockposition1.getZ() + 0.5F));
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+ } else {
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+ entityplayer1.setRespawnPosition(null, true);
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+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutGameStateChange(0, 0.0F));
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@ -426,7 +427,7 @@
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+ if (location == null) {
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+ cworld = (CraftWorld) this.server.server.getWorlds().get(0);
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+ blockposition = cworld.getHandle().getSpawn();
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+ location = new Location(cworld, blockposition.getX() + 0.5, blockposition.getY(), blockposition.getZ() + 0.5);
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+ location = new Location(cworld, (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F));
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+ }
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+
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+ Player respawnPlayer = cserver.getPlayer(entityplayer1);
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@ -467,19 +468,19 @@
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entityplayer1.playerConnection.sendPacket(new PacketPlayOutSpawnPosition(blockposition1));
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entityplayer1.playerConnection.sendPacket(new PacketPlayOutExperience(entityplayer1.exp, entityplayer1.expTotal, entityplayer1.expLevel));
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this.b(entityplayer1, worldserver);
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- this.f(entityplayer1);
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this.f(entityplayer1);
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- worldserver.getPlayerChunkMap().addPlayer(entityplayer1);
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- worldserver.addEntity(entityplayer1);
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- this.players.add(entityplayer1);
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- this.j.put(entityplayer1.getUniqueID(), entityplayer1);
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- entityplayer1.syncInventory();
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+
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+ if (!entityplayer.playerConnection.isDisconnected()) {
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+ worldserver.getPlayerChunkMap().addPlayer(entityplayer1);
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+ worldserver.addEntity(entityplayer1);
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+ this.players.add(entityplayer1);
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+ this.j.put(entityplayer1.getUniqueID(), entityplayer1);
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+ }
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entityplayer1.syncInventory();
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entityplayer1.setHealth(entityplayer1.getHealth());
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+ // Added from changeDimension
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+ updateClient(entityplayer); // Update health, etc...
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+ entityplayer.updateAbilities();
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@ -487,11 +488,7 @@
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+ MobEffect mobEffect = (MobEffect) o1;
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+ entityplayer.playerConnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer.getId(), mobEffect));
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+ }
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+ // entityplayer1.syncInventory();
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+ // CraftBukkit end
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entityplayer1.setHealth(entityplayer1.getHealth());
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+
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+ // CraftBukkit start
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+ // Don't fire on respawn
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+ if (fromWorld != location.getWorld()) {
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+ PlayerChangedWorldEvent event = new PlayerChangedWorldEvent(entityplayer.getBukkitEntity(), fromWorld);
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@ -567,7 +564,7 @@
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public void f(EntityPlayer entityplayer) {
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GameProfile gameprofile = entityplayer.getProfile();
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int i = this.isOp(gameprofile) ? this.operators.a(gameprofile) : 0;
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@@ -489,12 +765,111 @@
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@@ -489,12 +764,111 @@
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}
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public void changeWorld(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) {
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@ -679,7 +676,7 @@
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if (entity.dimension == -1) {
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d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
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d1 = MathHelper.a(d1 / d2, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
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@@ -513,6 +888,8 @@
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@@ -513,6 +887,8 @@
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BlockPosition blockposition;
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if (i == 1) {
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@ -688,7 +685,7 @@
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blockposition = worldserver1.getSpawn();
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} else {
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blockposition = worldserver1.getDimensionSpawn();
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@@ -526,15 +903,26 @@
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@@ -526,15 +902,26 @@
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worldserver.entityJoinedWorld(entity, false);
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}
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}
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@ -717,7 +714,7 @@
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worldserver1.addEntity(entity);
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worldserver1.entityJoinedWorld(entity, false);
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}
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@@ -543,6 +931,7 @@
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@@ -543,6 +930,7 @@
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}
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entity.spawnIn(worldserver1);
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@ -725,7 +722,7 @@
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}
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public void tick() {
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@@ -560,6 +949,25 @@
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@@ -560,6 +948,25 @@
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}
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@ -751,7 +748,7 @@
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public void a(Packet<?> packet, int i) {
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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@@ -658,11 +1066,23 @@
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@@ -658,11 +1065,23 @@
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this.operators.add(new OpListEntry(gameprofile, this.server.q(), this.operators.b(gameprofile)));
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this.b(this.a(gameprofile.getId()), i);
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@ -775,7 +772,7 @@
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}
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private void b(EntityPlayer entityplayer, int i) {
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@@ -687,7 +1107,7 @@
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@@ -687,7 +1106,7 @@
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}
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public boolean isOp(GameProfile gameprofile) {
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@ -784,7 +781,7 @@
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}
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public EntityPlayer getPlayer(String s) {
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@@ -710,6 +1130,12 @@
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@@ -710,6 +1129,12 @@
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for (int j = 0; j < this.players.size(); ++j) {
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EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
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@ -797,7 +794,7 @@
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if (entityplayer != entityhuman && entityplayer.dimension == i) {
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double d4 = d0 - entityplayer.locX;
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double d5 = d1 - entityplayer.locY;
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@@ -757,21 +1183,26 @@
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@@ -757,21 +1182,26 @@
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public void reloadWhitelist() {}
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public void b(EntityPlayer entityplayer, WorldServer worldserver) {
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@ -829,7 +826,7 @@
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entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
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}
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@@ -784,7 +1215,7 @@
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@@ -784,7 +1214,7 @@
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}
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public String[] getSeenPlayers() {
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@ -838,7 +835,7 @@
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}
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public boolean getHasWhitelist() {
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@@ -834,16 +1265,26 @@
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@@ -834,16 +1264,26 @@
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public void u() {
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for (int i = 0; i < this.players.size(); ++i) {
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@ -867,7 +864,7 @@
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}
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public void sendMessage(IChatBaseComponent ichatbasecomponent) {
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@@ -880,8 +1321,10 @@
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@@ -880,8 +1320,10 @@
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WorldServer[] aworldserver = this.server.worldServer;
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int j = aworldserver.length;
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