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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 20:40:07 +01:00

SPIGOT-1573: Fix command blocks after respawning

Dieser Commit ist enthalten in:
md_5 2016-03-06 14:35:33 +11:00
Ursprung dd39fae861
Commit 972d33dd44

Datei anzeigen

@ -351,7 +351,7 @@
UUID uuid = EntityHuman.a(gameprofile);
ArrayList arraylist = Lists.newArrayList();
@@ -379,17 +528,25 @@
@@ -379,17 +528,26 @@
}
return new EntityPlayer(this.server, this.server.getWorldServer(0), gameprofile, (PlayerInteractManager) object);
@ -364,6 +364,7 @@
public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag) {
+ return this.moveToWorld(entityplayer, i, flag, null, true);
+ }
+
+ public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag, Location location, boolean avoidSuffocation) {
entityplayer.x().getTracker().untrackPlayer(entityplayer);
- entityplayer.x().getTracker().untrackEntity(entityplayer);
@ -378,7 +379,7 @@
entityplayer.dimension = i;
Object object;
@@ -400,6 +557,11 @@
@@ -400,6 +558,11 @@
}
EntityPlayer entityplayer1 = new EntityPlayer(this.server, this.server.getWorldServer(entityplayer.dimension), entityplayer.getProfile(), (PlayerInteractManager) object);
@ -390,7 +391,7 @@
entityplayer1.playerConnection = entityplayer.playerConnection;
entityplayer1.copyTo(entityplayer, flag);
@@ -414,43 +576,157 @@
@@ -414,43 +577,155 @@
entityplayer1.a(s);
}
@ -416,7 +417,7 @@
+ blockposition1 = EntityHuman.getBed(cworld.getHandle(), blockposition, flag1);
+ if (blockposition1 != null) {
+ isBedSpawn = true;
+ location = new Location(cworld, blockposition1.getX() + 0.5, blockposition1.getY(), blockposition1.getZ() + 0.5);
+ location = new Location(cworld, (double) ((float) blockposition1.getX() + 0.5F), (double) ((float) blockposition1.getY() + 0.1F), (double) ((float) blockposition1.getZ() + 0.5F));
+ } else {
+ entityplayer1.setRespawnPosition(null, true);
+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutGameStateChange(0, 0.0F));
@ -426,7 +427,7 @@
+ if (location == null) {
+ cworld = (CraftWorld) this.server.server.getWorlds().get(0);
+ blockposition = cworld.getHandle().getSpawn();
+ location = new Location(cworld, blockposition.getX() + 0.5, blockposition.getY(), blockposition.getZ() + 0.5);
+ location = new Location(cworld, (double) ((float) blockposition.getX() + 0.5F), (double) ((float) blockposition.getY() + 0.1F), (double) ((float) blockposition.getZ() + 0.5F));
+ }
+
+ Player respawnPlayer = cserver.getPlayer(entityplayer1);
@ -467,19 +468,19 @@
entityplayer1.playerConnection.sendPacket(new PacketPlayOutSpawnPosition(blockposition1));
entityplayer1.playerConnection.sendPacket(new PacketPlayOutExperience(entityplayer1.exp, entityplayer1.expTotal, entityplayer1.expLevel));
this.b(entityplayer1, worldserver);
- this.f(entityplayer1);
this.f(entityplayer1);
- worldserver.getPlayerChunkMap().addPlayer(entityplayer1);
- worldserver.addEntity(entityplayer1);
- this.players.add(entityplayer1);
- this.j.put(entityplayer1.getUniqueID(), entityplayer1);
- entityplayer1.syncInventory();
+
+ if (!entityplayer.playerConnection.isDisconnected()) {
+ worldserver.getPlayerChunkMap().addPlayer(entityplayer1);
+ worldserver.addEntity(entityplayer1);
+ this.players.add(entityplayer1);
+ this.j.put(entityplayer1.getUniqueID(), entityplayer1);
+ }
entityplayer1.syncInventory();
entityplayer1.setHealth(entityplayer1.getHealth());
+ // Added from changeDimension
+ updateClient(entityplayer); // Update health, etc...
+ entityplayer.updateAbilities();
@ -487,11 +488,7 @@
+ MobEffect mobEffect = (MobEffect) o1;
+ entityplayer.playerConnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer.getId(), mobEffect));
+ }
+ // entityplayer1.syncInventory();
+ // CraftBukkit end
entityplayer1.setHealth(entityplayer1.getHealth());
+
+ // CraftBukkit start
+ // Don't fire on respawn
+ if (fromWorld != location.getWorld()) {
+ PlayerChangedWorldEvent event = new PlayerChangedWorldEvent(entityplayer.getBukkitEntity(), fromWorld);
@ -567,7 +564,7 @@
public void f(EntityPlayer entityplayer) {
GameProfile gameprofile = entityplayer.getProfile();
int i = this.isOp(gameprofile) ? this.operators.a(gameprofile) : 0;
@@ -489,12 +765,111 @@
@@ -489,12 +764,111 @@
}
public void changeWorld(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) {
@ -679,7 +676,7 @@
if (entity.dimension == -1) {
d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
d1 = MathHelper.a(d1 / d2, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
@@ -513,6 +888,8 @@
@@ -513,6 +887,8 @@
BlockPosition blockposition;
if (i == 1) {
@ -688,7 +685,7 @@
blockposition = worldserver1.getSpawn();
} else {
blockposition = worldserver1.getDimensionSpawn();
@@ -526,15 +903,26 @@
@@ -526,15 +902,26 @@
worldserver.entityJoinedWorld(entity, false);
}
}
@ -717,7 +714,7 @@
worldserver1.addEntity(entity);
worldserver1.entityJoinedWorld(entity, false);
}
@@ -543,6 +931,7 @@
@@ -543,6 +930,7 @@
}
entity.spawnIn(worldserver1);
@ -725,7 +722,7 @@
}
public void tick() {
@@ -560,6 +949,25 @@
@@ -560,6 +948,25 @@
}
@ -751,7 +748,7 @@
public void a(Packet<?> packet, int i) {
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
@@ -658,11 +1066,23 @@
@@ -658,11 +1065,23 @@
this.operators.add(new OpListEntry(gameprofile, this.server.q(), this.operators.b(gameprofile)));
this.b(this.a(gameprofile.getId()), i);
@ -775,7 +772,7 @@
}
private void b(EntityPlayer entityplayer, int i) {
@@ -687,7 +1107,7 @@
@@ -687,7 +1106,7 @@
}
public boolean isOp(GameProfile gameprofile) {
@ -784,7 +781,7 @@
}
public EntityPlayer getPlayer(String s) {
@@ -710,6 +1130,12 @@
@@ -710,6 +1129,12 @@
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
@ -797,7 +794,7 @@
if (entityplayer != entityhuman && entityplayer.dimension == i) {
double d4 = d0 - entityplayer.locX;
double d5 = d1 - entityplayer.locY;
@@ -757,21 +1183,26 @@
@@ -757,21 +1182,26 @@
public void reloadWhitelist() {}
public void b(EntityPlayer entityplayer, WorldServer worldserver) {
@ -829,7 +826,7 @@
entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
}
@@ -784,7 +1215,7 @@
@@ -784,7 +1214,7 @@
}
public String[] getSeenPlayers() {
@ -838,7 +835,7 @@
}
public boolean getHasWhitelist() {
@@ -834,16 +1265,26 @@
@@ -834,16 +1264,26 @@
public void u() {
for (int i = 0; i < this.players.size(); ++i) {
@ -867,7 +864,7 @@
}
public void sendMessage(IChatBaseComponent ichatbasecomponent) {
@@ -880,8 +1321,10 @@
@@ -880,8 +1320,10 @@
WorldServer[] aworldserver = this.server.worldServer;
int j = aworldserver.length;