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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-17 13:30:06 +01:00

Ensure there's only one OfflinePlayer object per actual offline player

Dieser Commit ist enthalten in:
Dinnerbone 2011-09-25 04:21:35 +01:00
Ursprung a1f8d3fd47
Commit 8f8c62b71b

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@ -6,6 +6,7 @@ import com.avaje.ebean.config.DataSourceConfig;
import com.avaje.ebean.config.ServerConfig;
import com.avaje.ebean.config.dbplatform.SQLitePlatform;
import com.avaje.ebeaninternal.server.lib.sql.TransactionIsolation;
import com.google.common.collect.MapMaker;
import net.minecraft.server.IWorldAccess;
import org.bukkit.World.Environment;
import org.bukkit.command.*;
@ -89,6 +90,7 @@ public final class CraftServer implements Server {
private final Map<String, World> worlds = new LinkedHashMap<String, World>();
private final Configuration configuration;
private final Yaml yaml = new Yaml(new SafeConstructor());
private final Map<String, OfflinePlayer> offlinePlayers = new MapMaker().softValues().makeMap();
public CraftServer(MinecraftServer console, ServerConfigurationManager server) {
this.console = console;
@ -790,9 +792,17 @@ public final class CraftServer implements Server {
public OfflinePlayer getOfflinePlayer(String name) {
OfflinePlayer result = getPlayerExact(name);
String lname = name.toLowerCase();
if (result == null) {
result = new CraftOfflinePlayer(this, name);
result = offlinePlayers.get(lname);
if (result == null) {
result = new CraftOfflinePlayer(this, name);
offlinePlayers.put(lname, result);
}
} else {
offlinePlayers.remove(lname);
}
return result;