diff --git a/patches/api/0443-Add-API-to-get-the-collision-shape-of-a-block-before.patch b/patches/api/0443-Add-API-to-get-the-collision-shape-of-a-block-before.patch new file mode 100644 index 0000000000..8c93339e29 --- /dev/null +++ b/patches/api/0443-Add-API-to-get-the-collision-shape-of-a-block-before.patch @@ -0,0 +1,31 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: TrollyLoki +Date: Wed, 11 Oct 2023 00:45:54 -0400 +Subject: [PATCH] Add API to get the collision shape of a block before it's + placed + + +diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java +index 31111cea5ffd018c3c011c1f3b8befbbd33db5e5..66903e0fa65052ede789a163dad723ba05a2cc8c 100644 +--- a/src/main/java/org/bukkit/block/data/BlockData.java ++++ b/src/main/java/org/bukkit/block/data/BlockData.java +@@ -204,6 +204,19 @@ public interface BlockData extends Cloneable { + */ + boolean isFaceSturdy(@NotNull BlockFace face, @NotNull BlockSupport support); + ++ // Paper start ++ /** ++ * Calculates the collision shape this block data would have at a particular location. ++ *

++ * This does not take into account any block updates that may occur if the block was to be actually placed in the world. ++ * ++ * @param location the location to calculate the collision shape at ++ * ++ * @return a {@link org.bukkit.util.VoxelShape} representing the collision shape of this block data. ++ */ ++ @NotNull org.bukkit.util.VoxelShape getCollisionShape(@NotNull Location location); ++ // Paper end ++ + /** + * Gets the material that a player would use to place this block. + *

diff --git a/patches/server/1041-Add-API-to-get-the-collision-shape-of-a-block-before.patch b/patches/server/1041-Add-API-to-get-the-collision-shape-of-a-block-before.patch new file mode 100644 index 0000000000..1db7a2132f --- /dev/null +++ b/patches/server/1041-Add-API-to-get-the-collision-shape-of-a-block-before.patch @@ -0,0 +1,32 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: TrollyLoki +Date: Wed, 11 Oct 2023 00:45:53 -0400 +Subject: [PATCH] Add API to get the collision shape of a block before it's + placed + + +diff --git a/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java b/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java +index 0bf863f597f3657a0f158756a2a91bda7eb453f6..2a9dba6d4a94f1488ef9d86ee4f60b7fd06419fb 100644 +--- a/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java ++++ b/src/main/java/org/bukkit/craftbukkit/block/data/CraftBlockData.java +@@ -669,6 +669,20 @@ public class CraftBlockData implements BlockData { + return this.state.isFaceSturdy(EmptyBlockGetter.INSTANCE, BlockPos.ZERO, CraftBlock.blockFaceToNotch(face), CraftBlockSupport.toNMS(support)); + } + ++ // Paper start ++ @Override ++ public org.bukkit.util.VoxelShape getCollisionShape(Location location) { ++ Preconditions.checkArgument(location != null, "location must not be null"); ++ ++ CraftWorld world = (CraftWorld) location.getWorld(); ++ Preconditions.checkArgument(world != null, "location must not have a null world"); ++ ++ BlockPos position = CraftLocation.toBlockPosition(location); ++ net.minecraft.world.phys.shapes.VoxelShape shape = this.state.getCollisionShape(world.getHandle(), position); ++ return new org.bukkit.craftbukkit.util.CraftVoxelShape(shape); ++ } ++ // Paper end ++ + @Override + public Material getPlacementMaterial() { + return CraftMagicNumbers.getMaterial(this.state.getBlock().asItem());