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https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-15 02:50:09 +01:00
Another attempt at 'fixing' the mob spawn issues present in CraftBukkit.
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cd35b5e5b0
Commit
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@ -0,0 +1,109 @@
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From d8769d05d16d7fcad69a736f4dcb241f037755be Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 29 Jan 2013 13:25:53 -0500
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Subject: [PATCH] Only count entities in chunks being processed for the spawn
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wave. Fixes mob spawn issues.
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---
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.../java/net/minecraft/server/SpawnerCreature.java | 46 ++++++++++++++++++++--
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1 file changed, 43 insertions(+), 3 deletions(-)
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index 9b3e262..2173af7 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -16,6 +16,7 @@ public final class SpawnerCreature {
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private static LongObjectHashMap<Boolean> b = new LongObjectHashMap<Boolean>(); // CraftBukkit - HashMap -> LongObjectHashMap
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protected static final Class[] a = new Class[] { EntitySpider.class, EntityZombie.class, EntitySkeleton.class};
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+ private static byte spawnRadius = 0; // Spigot
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protected static ChunkPosition getRandomPosition(World world, int i, int j) {
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Chunk chunk = world.getChunkAt(i, j);
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@@ -26,6 +27,26 @@ public final class SpawnerCreature {
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return new ChunkPosition(k, i1, l);
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}
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+ // Spigot start - get entity count only from chunks being processed in b
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+ public static final int getEntityCount(WorldServer server, Class oClass) {
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+ int i = 0;
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+ for (Long coord : b.keySet()) {
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+ int x = LongHash.msw(coord);
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+ int z = LongHash.lsw(coord);
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+ if (!server.chunkProviderServer.unloadQueue.contains(x,z) && server.isChunkLoaded(x, z)) {
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+ for (List<Entity> entitySlice : server.getChunkAt(x, z).entitySlices) {
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+ for (Entity entity : entitySlice) {
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+ if (oClass.isAssignableFrom(entity.getClass())) {
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+ ++i;
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+ }
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+ }
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+ }
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+ }
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+ }
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+ return i;
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+ }
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+ // Spigot end
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+
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public static final int spawnEntities(WorldServer worldserver, boolean flag, boolean flag1, boolean flag2) {
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if (!flag && !flag1) {
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return 0;
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@@ -34,13 +55,24 @@ public final class SpawnerCreature {
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int i;
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int j;
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+ // Spigot start - limit radius to spawn distance (chunks aren't loaded)
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+ if (spawnRadius == 0) {
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+ spawnRadius = (byte) worldserver.getWorld().mobSpawnRange;
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+ if (spawnRadius > (byte) worldserver.getServer().getViewDistance()) {
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+ spawnRadius = (byte) worldserver.getServer().getViewDistance();
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+ }
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+ if (spawnRadius > 8) {
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+ spawnRadius = 8;
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+ }
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+ }
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+ // Spigot end
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for (i = 0; i < worldserver.players.size(); ++i) {
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EntityHuman entityhuman = (EntityHuman) worldserver.players.get(i);
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int k = MathHelper.floor(entityhuman.locX / 16.0D);
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j = MathHelper.floor(entityhuman.locZ / 16.0D);
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- byte b0 = 8;
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+ byte b0 = spawnRadius; // Spigot - replace 8 with view distance constrained value
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for (int l = -b0; l <= b0; ++l) {
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for (int i1 = -b0; i1 <= b0; ++i1) {
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@@ -88,13 +120,15 @@ public final class SpawnerCreature {
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if (limit == 0) {
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continue;
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}
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+ int mobcnt = 0;
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// CraftBukkit end
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- if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && (!enumcreaturetype.e() || flag2) && worldserver.a(enumcreaturetype.a()) <= limit * b.size() / 256) { // CraftBukkit - use per-world limits
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+ if ((!enumcreaturetype.d() || flag1) && (enumcreaturetype.d() || flag) && (!enumcreaturetype.e() || flag2) && (mobcnt = getEntityCount(worldserver, enumcreaturetype.a())) <= limit * b.size() / 256) { // CraftBukkit - use per-world limits and use all loaded chunks
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Iterator iterator = b.keySet().iterator();
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+ int moblimit = (limit * b.size() / 256) - mobcnt + 1; // CraftBukkit - up to 1 more than limit
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label110:
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- while (iterator.hasNext()) {
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+ while (iterator.hasNext() && (moblimit > 0)) { // Spigot - while more allowed
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// CraftBukkit start
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long key = ((Long) iterator.next()).longValue();
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@@ -158,6 +192,12 @@ public final class SpawnerCreature {
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a(entityliving, worldserver, f, f1, f2);
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worldserver.addEntity(entityliving, SpawnReason.NATURAL);
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// CraftBukkit end
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+ // Spigot start
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+ moblimit--;
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+ if (moblimit <= 0) { // If we're past limit, stop spawn
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+ continue label110;
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+ }
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+ // Spigot end
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if (j2 >= entityliving.bv()) {
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continue label110;
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}
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--
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1.8.1-rc2
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