Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-17 13:30:06 +01:00
Fixed the client having an incorrect world seed on respawn/teleporting across worlds.
Dieser Commit ist enthalten in:
Ursprung
f8d36cd09c
Commit
85c0c1bb51
@ -267,7 +267,7 @@ public class ServerConfigurationManager {
|
|||||||
|
|
||||||
// CraftBukkit start
|
// CraftBukkit start
|
||||||
byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
|
byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
|
||||||
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension, (byte)entityplayer1.world.spawnMonsters, entityplayer1.world.getSeed(), 128, entityplayer1.itemInWorldManager.a()));
|
entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension, (byte) worldserver.spawnMonsters, worldserver.getSeed(), 128, entityplayer1.itemInWorldManager.a()));
|
||||||
entityplayer1.spawnIn(worldserver);
|
entityplayer1.spawnIn(worldserver);
|
||||||
entityplayer1.dead = false;
|
entityplayer1.dead = false;
|
||||||
entityplayer1.netServerHandler.teleport(new Location(worldserver.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch));
|
entityplayer1.netServerHandler.teleport(new Location(worldserver.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch));
|
||||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren