diff --git a/patches/server/0819-Fix-upstreams-block-state-factories.patch b/patches/server/0819-Fix-upstreams-block-state-factories.patch new file mode 100644 index 0000000000..ea75832c71 --- /dev/null +++ b/patches/server/0819-Fix-upstreams-block-state-factories.patch @@ -0,0 +1,247 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic +Date: Wed, 6 Oct 2021 20:50:48 -0700 +Subject: [PATCH] Fix upstreams block state factories + +Sometimes, blocks are changed and then logic is called before the associated +tile entity is removed. When this happens, the factories were relying on the +block at the position, not the tile entity. This change prioritizes using the +tile entity type to determine the block state factory and falls back on +the material type of the block at that location. + +diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java +index a5c0fe5ba6ca4bed8914edcdcd21275145d11aee..5f497e0b9d2c7b23672f6480aa86aa77385902a8 100644 +--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java ++++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java +@@ -19,6 +19,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity; + import net.minecraft.world.level.block.entity.BellBlockEntity; + import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity; + import net.minecraft.world.level.block.entity.BlockEntity; ++import net.minecraft.world.level.block.entity.BlockEntityType; // Paper + import net.minecraft.world.level.block.entity.BrewingStandBlockEntity; + import net.minecraft.world.level.block.entity.CampfireBlockEntity; + import net.minecraft.world.level.block.entity.ChestBlockEntity; +@@ -109,6 +110,12 @@ public final class CraftBlockStates { + return new CraftBlockState(world, blockPosition, blockData); + } + }; ++ // Paper start ++ private static final Map, BlockStateFactory> FACTORIES_BY_BLOCK_ENTITY_TYPE = new HashMap<>(); ++ private static void register(BlockEntityType type, BlockStateFactory factory) { ++ FACTORIES_BY_BLOCK_ENTITY_TYPE.put(type, factory); ++ } ++ // Paper end + + static { + register( +@@ -129,7 +136,7 @@ public final class CraftBlockStates { + Material.SPRUCE_WALL_SIGN, + Material.WARPED_SIGN, + Material.WARPED_WALL_SIGN +- ), CraftSign.class, CraftSign::new, SignBlockEntity::new ++ ), BlockEntityType.SIGN, CraftSign.class, CraftSign::new, SignBlockEntity::new // Paper + ); + + register( +@@ -146,7 +153,7 @@ public final class CraftBlockStates { + Material.WITHER_SKELETON_WALL_SKULL, + Material.ZOMBIE_HEAD, + Material.ZOMBIE_WALL_HEAD +- ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new ++ ), BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new, SkullBlockEntity::new // Paper + ); + + register( +@@ -154,7 +161,7 @@ public final class CraftBlockStates { + Material.COMMAND_BLOCK, + Material.REPEATING_COMMAND_BLOCK, + Material.CHAIN_COMMAND_BLOCK +- ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new ++ ), BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new // Paper + ); + + register( +@@ -191,7 +198,7 @@ public final class CraftBlockStates { + Material.WHITE_WALL_BANNER, + Material.YELLOW_BANNER, + Material.YELLOW_WALL_BANNER +- ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new ++ ), BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new, BannerBlockEntity::new // Paper + ); + + register( +@@ -213,7 +220,7 @@ public final class CraftBlockStates { + Material.GREEN_SHULKER_BOX, + Material.RED_SHULKER_BOX, + Material.BLACK_SHULKER_BOX +- ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new ++ ), BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new // Paper + ); + + register( +@@ -234,54 +241,51 @@ public final class CraftBlockStates { + Material.RED_BED, + Material.WHITE_BED, + Material.YELLOW_BED +- ), CraftBed.class, CraftBed::new, BedBlockEntity::new ++ ), BlockEntityType.BED, CraftBed.class, CraftBed::new, BedBlockEntity::new // Paper + ); + + register( + Arrays.asList( + Material.BEEHIVE, + Material.BEE_NEST +- ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new ++ ), BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new // Paper + ); + + register( + Arrays.asList( + Material.CAMPFIRE, + Material.SOUL_CAMPFIRE +- ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new +- ); +- +- register( +- Arrays.asList( +- Material.CHEST, +- Material.TRAPPED_CHEST +- ), CraftChest.class, CraftChest::new, ChestBlockEntity::new ++ ), BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new // Paper + ); + +- register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new); +- register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new); +- register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new); +- register(Material.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new); +- register(Material.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new); +- register(Material.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new); +- register(Material.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new); +- register(Material.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new); +- register(Material.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new); +- register(Material.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new); +- register(Material.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantmentTableBlockEntity::new); +- register(Material.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new); +- register(Material.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new); +- register(Material.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new); +- register(Material.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new); +- register(Material.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new); +- register(Material.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new); +- register(Material.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new); +- register(Material.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new); +- register(Material.MOVING_PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new); +- register(Material.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new); +- register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new); +- register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new); +- register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new); ++ // Paper start ++ register(Material.CHEST, BlockEntityType.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new); // Paper - split up chests due to different block entity types ++ register(Material.TRAPPED_CHEST, BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new, net.minecraft.world.level.block.entity.TrappedChestBlockEntity::new); // Paper - split up chests due to different block entity types ++ register(Material.BARREL, BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new); ++ register(Material.BEACON, BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new); ++ register(Material.BELL, BlockEntityType.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new); ++ register(Material.BLAST_FURNACE, BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new); ++ register(Material.BREWING_STAND, BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new); ++ register(Material.COMPARATOR, BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new); ++ register(Material.CONDUIT, BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new); ++ register(Material.DAYLIGHT_DETECTOR, BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new); ++ register(Material.DISPENSER, BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new); ++ register(Material.DROPPER, BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new); ++ register(Material.ENCHANTING_TABLE, BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantmentTableBlockEntity::new); ++ register(Material.ENDER_CHEST, BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new); ++ register(Material.END_GATEWAY, BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new); ++ register(Material.END_PORTAL, BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new); ++ register(Material.FURNACE, BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new); ++ register(Material.HOPPER, BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new); ++ register(Material.JIGSAW, BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new); ++ register(Material.JUKEBOX, BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new); ++ register(Material.LECTERN, BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new); ++ register(Material.MOVING_PISTON, BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new); ++ register(Material.SCULK_SENSOR, BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new); ++ register(Material.SMOKER, BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new); ++ register(Material.SPAWNER, BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new); ++ register(Material.STRUCTURE_BLOCK, BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new); ++ // Paper end + } + + private static void register(Material blockType, BlockStateFactory factory) { +@@ -290,15 +294,17 @@ public final class CraftBlockStates { + + private static > void register( + Material blockType, ++ net.minecraft.world.level.block.entity.BlockEntityType blockEntityType, // Paper + Class blockStateType, + BiFunction blockStateConstructor, + BiFunction tileEntityConstructor + ) { +- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor); ++ CraftBlockStates.register(Collections.singletonList(blockType), blockEntityType, blockStateType, blockStateConstructor, tileEntityConstructor); // Paper + } + + private static > void register( + List blockTypes, ++ net.minecraft.world.level.block.entity.BlockEntityType blockEntityType, // Paper + Class blockStateType, + BiFunction blockStateConstructor, + BiFunction tileEntityConstructor +@@ -307,17 +313,35 @@ public final class CraftBlockStates { + for (Material blockType : blockTypes) { + CraftBlockStates.register(blockType, factory); + } ++ CraftBlockStates.register(blockEntityType, factory); // Paper + } + + private static BlockStateFactory getFactory(Material material) { + return CraftBlockStates.FACTORIES.getOrDefault(material, DEFAULT_FACTORY); + } + ++ // Paper start ++ private static BlockStateFactory getFactory(Material material, BlockEntityType type) { ++ if (type != null) { ++ return CraftBlockStates.FACTORIES_BY_BLOCK_ENTITY_TYPE.getOrDefault(type, getFactory(material)); ++ } else { ++ return getFactory(material); ++ } ++ } ++ // Paper end ++ + public static Class getBlockStateType(Material material) { + Preconditions.checkNotNull(material, "material is null"); + return CraftBlockStates.getFactory(material).blockStateType; + } + ++ // Paper start ++ public static Class getBlockStateType(BlockEntityType blockEntityType) { ++ Preconditions.checkNotNull(blockEntityType, "blockEntityType is null"); ++ return CraftBlockStates.getFactory(null, blockEntityType).blockStateType; ++ } ++ // Paper end ++ + public static BlockState getBlockState(Block block) { + Preconditions.checkNotNull(block, "block is null"); + CraftBlock craftBlock = (CraftBlock) block; +@@ -360,7 +384,7 @@ public final class CraftBlockStates { + if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) { + factory = CraftBlockStates.DEFAULT_FACTORY; + } else { +- factory = CraftBlockStates.getFactory(material); ++ factory = CraftBlockStates.getFactory(material, tileEntity != null ? tileEntity.getType() : null); // Paper + } + return factory.createBlockState(world, blockPosition, blockData, tileEntity); + } +diff --git a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java +index 738227d8dbab8460d2bd7f75098e91bcae2d1ff3..8980163dabdd21d040bc7e622e9a22d01f73005b 100644 +--- a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java ++++ b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java +@@ -26,4 +26,11 @@ public class BlockStateTest extends AbstractTestingBase { + } + } + } ++ ++ @Test ++ public void testBlockEntityTypes() { ++ for (var blockEntityType : Registry.BLOCK_ENTITY_TYPE) { ++ org.junit.Assert.assertNotNull(CraftBlockStates.getBlockStateType(blockEntityType)); ++ } ++ } + }