Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-16 21:10:17 +01:00
[Bleeding] Fix the openInventory methods for custom inventories. Fixes BUKKIT-1248
Details: - The attributes of custom inventory views are no longer ignored - Enchanting or crafting inventories no longer ignore the passed inventory and open a new one - Inventories associated with tile entities no longer raise a class cast exception if there was no associated tile entity - InventoryOpenEvent and InventoryCloseEvent (if they already had some other inventory open) now fire in all cases - If for any reason the inventory failed to open, the method now returns null instead of returned the previous inventory they had open (or the default inventory, if none)
Dieser Commit ist enthalten in:
Ursprung
43001ca2a8
Commit
784aa3b602
@ -3,6 +3,8 @@ package org.bukkit.craftbukkit.entity;
|
||||
import java.util.Set;
|
||||
|
||||
import net.minecraft.server.Container;
|
||||
import net.minecraft.server.ContainerBrewingStand;
|
||||
import net.minecraft.server.ContainerWorkbench;
|
||||
import net.minecraft.server.EntityHuman;
|
||||
import net.minecraft.server.EntityPlayer;
|
||||
import net.minecraft.server.ICrafting;
|
||||
@ -23,6 +25,7 @@ import org.bukkit.inventory.InventoryView;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||
import org.bukkit.craftbukkit.inventory.CraftContainer;
|
||||
import org.bukkit.craftbukkit.inventory.CraftInventory;
|
||||
import org.bukkit.craftbukkit.inventory.CraftInventoryPlayer;
|
||||
@ -168,7 +171,10 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
|
||||
}
|
||||
|
||||
public InventoryView openInventory(Inventory inventory) {
|
||||
if(!(getHandle() instanceof EntityPlayer)) return null;
|
||||
EntityPlayer player = (EntityPlayer) getHandle();
|
||||
InventoryType type = inventory.getType();
|
||||
Container formerContainer = getHandle().activeContainer;
|
||||
// TODO: Should we check that it really IS a CraftInventory first?
|
||||
CraftInventory craftinv = (CraftInventory) inventory;
|
||||
switch(type) {
|
||||
@ -177,28 +183,57 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
|
||||
getHandle().openContainer(craftinv.getInventory());
|
||||
break;
|
||||
case DISPENSER:
|
||||
getHandle().openDispenser((TileEntityDispenser)craftinv.getInventory());
|
||||
if (craftinv.getInventory() instanceof TileEntityDispenser) {
|
||||
getHandle().openDispenser((TileEntityDispenser)craftinv.getInventory());
|
||||
} else {
|
||||
openCustomInventory(inventory, player, 3);
|
||||
}
|
||||
break;
|
||||
case FURNACE:
|
||||
getHandle().openFurnace((TileEntityFurnace)craftinv.getInventory());
|
||||
if (craftinv.getInventory() instanceof TileEntityFurnace) {
|
||||
getHandle().openFurnace((TileEntityFurnace)craftinv.getInventory());
|
||||
} else {
|
||||
openCustomInventory(inventory, player, 2);
|
||||
}
|
||||
break;
|
||||
case WORKBENCH:
|
||||
getHandle().startCrafting(getLocation().getBlockX(), getLocation().getBlockY(), getLocation().getBlockZ());
|
||||
openCustomInventory(inventory, player, 1);
|
||||
break;
|
||||
case BREWING:
|
||||
getHandle().openBrewingStand((TileEntityBrewingStand)craftinv.getInventory());
|
||||
if (craftinv.getInventory() instanceof TileEntityBrewingStand) {
|
||||
getHandle().openBrewingStand((TileEntityBrewingStand)craftinv.getInventory());
|
||||
} else {
|
||||
openCustomInventory(inventory, player, 5);
|
||||
}
|
||||
break;
|
||||
case ENCHANTING:
|
||||
getHandle().startEnchanting(getLocation().getBlockX(), getLocation().getBlockY(), getLocation().getBlockZ());
|
||||
openCustomInventory(inventory, player, 4);
|
||||
break;
|
||||
case CREATIVE:
|
||||
case CRAFTING:
|
||||
throw new IllegalArgumentException("Can't open a " + type + " inventory!");
|
||||
}
|
||||
if (getHandle().activeContainer == formerContainer) {
|
||||
return null;
|
||||
}
|
||||
getHandle().activeContainer.checkReachable = false;
|
||||
return getHandle().activeContainer.getBukkitView();
|
||||
}
|
||||
|
||||
private void openCustomInventory(Inventory inventory, EntityPlayer player, int windowType) {
|
||||
Container container = new CraftContainer(inventory, this, player.nextContainerCounter());
|
||||
|
||||
container = CraftEventFactory.callInventoryOpenEvent(player, container);
|
||||
if(container == null) return;
|
||||
|
||||
String title = container.getBukkitView().getTitle();
|
||||
int size = container.getBukkitView().getTopInventory().getSize();
|
||||
|
||||
player.netServerHandler.sendPacket(new Packet100OpenWindow(container.windowId, windowType, title, size));
|
||||
getHandle().activeContainer = container;
|
||||
getHandle().activeContainer.addSlotListener(player);
|
||||
}
|
||||
|
||||
public InventoryView openWorkbench(Location location, boolean force) {
|
||||
if (!force) {
|
||||
Block block = location.getBlock();
|
||||
@ -248,18 +283,19 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
|
||||
}
|
||||
|
||||
// Trigger an INVENTORY_OPEN event
|
||||
InventoryOpenEvent event = new InventoryOpenEvent(inventory);
|
||||
player.activeContainer.transferTo(container, this);
|
||||
server.getPluginManager().callEvent(event);
|
||||
if (event.isCancelled()) {
|
||||
container.transferTo(player.activeContainer, this);
|
||||
container = CraftEventFactory.callInventoryOpenEvent(player, container);
|
||||
if (container == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Now open the window
|
||||
player.netServerHandler.sendPacket(new Packet100OpenWindow(container.windowId, 1, "Crafting", 9));
|
||||
InventoryType type = inventory.getType();
|
||||
int windowType = CraftContainer.getNotchInventoryType(type);
|
||||
String title = inventory.getTitle();
|
||||
int size = inventory.getTopInventory().getSize();
|
||||
player.netServerHandler.sendPacket(new Packet100OpenWindow(container.windowId, windowType, title, size));
|
||||
player.activeContainer = container;
|
||||
player.activeContainer.addSlotListener((ICrafting) player);
|
||||
player.activeContainer.addSlotListener(player);
|
||||
}
|
||||
|
||||
public void closeInventory() {
|
||||
|
@ -1,7 +1,9 @@
|
||||
package org.bukkit.craftbukkit.inventory;
|
||||
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.entity.HumanEntity;
|
||||
import org.bukkit.event.inventory.InventoryType;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryView;
|
||||
|
||||
import net.minecraft.server.Container;
|
||||
@ -28,6 +30,30 @@ public class CraftContainer extends Container {
|
||||
setupSlots(top, bottom);
|
||||
}
|
||||
|
||||
public CraftContainer(final Inventory inventory, final HumanEntity player, int id) {
|
||||
this(new InventoryView() {
|
||||
@Override
|
||||
public Inventory getTopInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Inventory getBottomInventory() {
|
||||
return player.getInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
public HumanEntity getPlayer() {
|
||||
return player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryType getType() {
|
||||
return inventory.getType();
|
||||
}
|
||||
}, id);
|
||||
}
|
||||
|
||||
@Override
|
||||
public InventoryView getBukkitView() {
|
||||
return view;
|
||||
@ -50,27 +76,7 @@ public class CraftContainer extends Container {
|
||||
cachedTitle = view.getTitle();
|
||||
if (view.getPlayer() instanceof CraftPlayer) {
|
||||
CraftPlayer player = (CraftPlayer) view.getPlayer();
|
||||
int type;
|
||||
switch(cachedType) {
|
||||
case WORKBENCH:
|
||||
type = 1;
|
||||
break;
|
||||
case FURNACE:
|
||||
type = 2;
|
||||
break;
|
||||
case DISPENSER:
|
||||
type = 3;
|
||||
break;
|
||||
case ENCHANTING:
|
||||
type = 4;
|
||||
break;
|
||||
case BREWING:
|
||||
type = 5;
|
||||
break;
|
||||
default:
|
||||
type = 0;
|
||||
break;
|
||||
}
|
||||
int type = getNotchInventoryType(cachedType);
|
||||
IInventory top = ((CraftInventory)view.getTopInventory()).getInventory();
|
||||
IInventory bottom = ((CraftInventory)view.getBottomInventory()).getInventory();
|
||||
this.d.clear();
|
||||
@ -85,6 +91,31 @@ public class CraftContainer extends Container {
|
||||
return true;
|
||||
}
|
||||
|
||||
public static int getNotchInventoryType(InventoryType type) {
|
||||
int typeID;
|
||||
switch(type) {
|
||||
case WORKBENCH:
|
||||
typeID = 1;
|
||||
break;
|
||||
case FURNACE:
|
||||
typeID = 2;
|
||||
break;
|
||||
case DISPENSER:
|
||||
typeID = 3;
|
||||
break;
|
||||
case ENCHANTING:
|
||||
typeID = 4;
|
||||
break;
|
||||
case BREWING:
|
||||
typeID = 5;
|
||||
break;
|
||||
default:
|
||||
typeID = 0;
|
||||
break;
|
||||
}
|
||||
return typeID;
|
||||
}
|
||||
|
||||
private void setupSlots(IInventory top, IInventory bottom) {
|
||||
switch(cachedType) {
|
||||
case CREATIVE:
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren