Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-17 03:50:08 +01:00
Refactor chunk compression to use its own thread pool in order to eliminate disconnect race conditions caused by Mojang's nasty disconnect routines.
Dieser Commit ist enthalten in:
Ursprung
fd83772302
Commit
77fbb062d9
@ -1,21 +1,25 @@
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From 0db589c05b3eb0d213df3e7640818b77935c2e02 Mon Sep 17 00:00:00 2001
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From d56db82cd2978a74349685a4a392da310f9822df Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Tue, 28 Jan 2014 20:32:07 +1100
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Subject: [PATCH] Implement Threaded Bulk Chunk Compression and Caching
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 9b853a9..a4c8843 100644
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index 9b853a9..295b80d 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -228,6 +228,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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@@ -228,7 +228,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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if (!arraylist.isEmpty()) {
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+ java.util.Collections.sort( arraylist, new PlayerChunkMap.ChunkComparator( this ) ); // Spigot - sort a final time before sending
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this.playerConnection.sendPacket(new PacketPlayOutMapChunkBulk(arraylist));
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- this.playerConnection.sendPacket(new PacketPlayOutMapChunkBulk(arraylist));
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+ // Spigot Start
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+ java.util.Collections.sort( arraylist, new PlayerChunkMap.ChunkComparator( this ) );
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+ org.spigotmc.ChunkCompressor.sendAndCompress( this, new PacketPlayOutMapChunkBulk( arraylist ) );
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+ // Spigot End
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Iterator iterator2 = arraylist1.iterator();
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while (iterator2.hasNext()) {
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diff --git a/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java b/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java
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index fc92026..484d727 100644
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--- a/src/main/java/net/minecraft/server/PacketPlayOutMapChunkBulk.java
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@ -66,86 +70,51 @@ index ae4ca63..962e902 100644
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private int x;
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private int z;
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diff --git a/src/main/java/net/minecraft/server/ServerConnectionChannel.java b/src/main/java/net/minecraft/server/ServerConnectionChannel.java
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index fb95be4..a382235 100644
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--- a/src/main/java/net/minecraft/server/ServerConnectionChannel.java
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+++ b/src/main/java/net/minecraft/server/ServerConnectionChannel.java
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@@ -1,14 +1,25 @@
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package net.minecraft.server;
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+import com.google.common.util.concurrent.ThreadFactoryBuilder; // Spigot
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import net.minecraft.util.io.netty.channel.Channel;
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import net.minecraft.util.io.netty.channel.ChannelException;
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import net.minecraft.util.io.netty.channel.ChannelInitializer;
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import net.minecraft.util.io.netty.channel.ChannelOption;
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import net.minecraft.util.io.netty.handler.timeout.ReadTimeoutHandler;
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+// Spigot Start
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+import net.minecraft.util.io.netty.util.concurrent.DefaultEventExecutorGroup;
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+import net.minecraft.util.io.netty.util.concurrent.EventExecutorGroup;
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+import org.spigotmc.ChunkCompressor;
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+import org.spigotmc.SpigotConfig;
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+// Spigot End
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class ServerConnectionChannel extends ChannelInitializer {
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final ServerConnection a;
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+ // Spigot Start
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+ private static final EventExecutorGroup threadPool = new DefaultEventExecutorGroup( SpigotConfig.compressionThreads, new ThreadFactoryBuilder().setNameFormat( "Chunk Compressor #%d" ).setDaemon( true ).build() );
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+ private static final ChunkCompressor chunkCompressor = new ChunkCompressor();
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+ // Spigot End
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ServerConnectionChannel(ServerConnection serverconnection) {
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this.a = serverconnection;
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@@ -28,6 +39,7 @@ class ServerConnectionChannel extends ChannelInitializer {
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}
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channel.pipeline().addLast("timeout", new ReadTimeoutHandler(30)).addLast("legacy_query", new LegacyPingHandler(this.a)).addLast("splitter", new PacketSplitter()).addLast("decoder", new PacketDecoder()).addLast("prepender", new PacketPrepender()).addLast("encoder", new PacketEncoder());
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+ channel.pipeline().addLast( threadPool, "compressor", chunkCompressor ); // Spigot
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NetworkManager networkmanager = new NetworkManager(false);
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ServerConnection.a(this.a).add(networkmanager);
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diff --git a/src/main/java/org/spigotmc/ChunkCompressor.java b/src/main/java/org/spigotmc/ChunkCompressor.java
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new file mode 100644
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index 0000000..481211b
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index 0000000..d43e528
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/ChunkCompressor.java
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@@ -0,0 +1,94 @@
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@@ -0,0 +1,80 @@
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+package org.spigotmc;
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+
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+import com.google.common.util.concurrent.ThreadFactoryBuilder;
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+import java.util.Arrays;
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+import java.util.Iterator;
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+import java.util.LinkedHashMap;
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+import java.util.logging.Level;
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+import java.util.zip.CRC32;
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+import net.minecraft.server.EntityPlayer;
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+import net.minecraft.server.PacketPlayOutMapChunkBulk;
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+import net.minecraft.util.io.netty.channel.ChannelHandler;
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+import net.minecraft.util.io.netty.channel.ChannelHandlerContext;
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+import net.minecraft.util.io.netty.channel.ChannelOutboundHandlerAdapter;
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+import net.minecraft.util.io.netty.channel.ChannelPromise;
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+import net.minecraft.util.io.netty.util.concurrent.DefaultEventExecutorGroup;
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+import net.minecraft.util.io.netty.util.concurrent.EventExecutorGroup;
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+import org.bukkit.Bukkit;
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+
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+@ChannelHandler.Sharable
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+public class ChunkCompressor extends ChannelOutboundHandlerAdapter
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+public class ChunkCompressor
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+{
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+
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+ private final LinkedHashMap<Long, byte[]> cache = new LinkedHashMap<Long, byte[]>( 16, 0.75f, true ); // Defaults, order by access
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+ private volatile int cacheSize;
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+ private static final EventExecutorGroup threadPool = new DefaultEventExecutorGroup( SpigotConfig.compressionThreads, new ThreadFactoryBuilder().setNameFormat( "Chunk Compressor #%d" ).setDaemon( true ).build() );
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+ private static final LinkedHashMap<Long, byte[]> cache = new LinkedHashMap<Long, byte[]>( 16, 0.75f, true ); // Defaults, order by access
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+ private static volatile int cacheSize;
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+
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+ public static void sendAndCompress(final EntityPlayer player, final PacketPlayOutMapChunkBulk chunk)
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+ {
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+ threadPool.submit( new Runnable()
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+ {
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+
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+ @Override
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+ public synchronized void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception
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+ public void run()
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+ {
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+ try
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+ {
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+ long start = System.currentTimeMillis();
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+ boolean cached = false;
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+ if ( msg instanceof PacketPlayOutMapChunkBulk )
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+ {
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+ PacketPlayOutMapChunkBulk chunk = (PacketPlayOutMapChunkBulk) msg;
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+ // Well shit, orebfuscator is at it again
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+ if ( chunk.inflatedBuffers == null )
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+ {
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+ Bukkit.getServer().getLogger().warning( "chunk.inflatedBuffers is null. Are you running Oreobfuscator? If so, please note that it is unsupported and will disable async compression" );
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+ super.write( ctx, msg, promise );
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+ player.playerConnection.sendPacket( chunk );
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+ return;
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+ }
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+
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+ // Here we assign a hash to the chunk based on its contents. CRC32 is fast and sufficient for use here.
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@ -178,30 +147,13 @@ index 0000000..481211b
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+ cache.put( hash, buffer ); // Pop the new one in the cache
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+ }
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+ // System.out.println( "Time: " + ( System.currentTimeMillis() - start ) + " " + cached + " " + cacheSize );
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+ }
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+ player.playerConnection.sendPacket( chunk );
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+ } catch ( Throwable t )
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+ {
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+ Bukkit.getServer().getLogger().log( Level.WARNING, "Error compressing or caching chunk", t );
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+ }
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+
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+ super.write( ctx, msg, promise );
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+ }
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+
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+ @Override
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+ public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception
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+ {
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+ // In short, there isn't actually anything wrong with the async chunk compressor, it just accidentally caused console logging of errors which were previously ignored.\
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+ // This commit restores that behaviour
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+
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+ // You may be asking yourself why we are completely ignoring any errors which come this far down the pipeline.
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+ // The answer is quite simple:
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+ // Mojang did it
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+ // The default Mojang pipeline doesn't have any ChannelOutboundHandlerAdapter or similar instances, and thus nothing to handle exceptionCaught
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+ // So when a channel.write() or channel.flush() fails, the error message is actually just passed straight to the future provided.
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+ // It is then subsequently discarded, the channel closed, and no one except the user was any the wiser it actually happened!
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+ // Unfortunately for us, the default exceptionCaught in this class sends a blaring warning to the server admins indicating that it couldn't send a packet to a disconnected user!
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+ // We don't care about these warnings, if we did something wrong to disconnect the user, it is already logged in the proper location, as are broken sockets
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+ // tl;dr no need to blare warnings on each write to a broken socket
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+ } );
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+ }
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+}
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diff --git a/src/main/java/org/spigotmc/SpigotConfig.java b/src/main/java/org/spigotmc/SpigotConfig.java
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