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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 12:30:06 +01:00

Add OBFHELPER - InventoryEnderChest#getTileEntity

Dieser Commit ist enthalten in:
Shane Freeder 2018-03-10 17:11:51 +00:00
Ursprung 9daa9cec93
Commit 77229ce7ab
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: A3F61EA5A085289C
2 geänderte Dateien mit 14 neuen und 5 gelöschten Zeilen

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@ -1,4 +1,4 @@
From 3bac91384f39b6a374f2c3a1ef2a9622e78fc40b Mon Sep 17 00:00:00 2001
From c2d3f644f72d2928e2196f19aedcebf30669b505 Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Wed, 13 Apr 2016 20:20:18 -0700
Subject: [PATCH] Add handshake event to allow plugins to handle client
@ -223,5 +223,5 @@ index 00000000..e44d03a2
+ }
+}
--
2.13.2
2.16.2

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@ -1,18 +1,27 @@
From f8b50e2741cee621d2812279b607ae395fe93e75 Mon Sep 17 00:00:00 2001
From ef57c5ff0c40fb3c195d1fb50ea6a887a6eeb81c Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 10 Mar 2018 13:03:49 +0000
Subject: [PATCH] Fix NPE when getting location from players EnderChest
diff --git a/src/main/java/net/minecraft/server/InventoryEnderChest.java b/src/main/java/net/minecraft/server/InventoryEnderChest.java
index cd7de2b53..3bd69bf86 100644
index cd7de2b53..85ad93d08 100644
--- a/src/main/java/net/minecraft/server/InventoryEnderChest.java
+++ b/src/main/java/net/minecraft/server/InventoryEnderChest.java
@@ -5,7 +5,7 @@ import org.bukkit.inventory.InventoryHolder;
public class InventoryEnderChest extends InventorySubcontainer {
- private TileEntityEnderChest a;
+ private TileEntityEnderChest a; public TileEntityEnderChest getTileEntity() { return a; } // Paper - OBFHELPER
// CraftBukkit start
private final EntityHuman owner;
@@ -15,6 +15,7 @@ public class InventoryEnderChest extends InventorySubcontainer {
@Override
public Location getLocation() {
+ if (a == null) return owner.getBukkitEntity().getLocation(); // Paper - return Player location if there is no TE
+ if (getTileEntity() == null) return owner.getBukkitEntity().getLocation(); // Paper - return Player location if there is no TE
return new Location(this.a.getWorld().getWorld(), this.a.getPosition().getX(), this.a.getPosition().getY(), this.a.getPosition().getZ());
}