Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 04:20:08 +01:00
SPIGOT-3324: Improve tameable damage handling
Dieser Commit ist enthalten in:
Ursprung
763827668e
Commit
753a8e700d
@ -309,10 +309,10 @@
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}
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}
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+ // CraftBukkit start
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+ // CraftBukkit start
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+ if(this instanceof EntityAnimal){
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+ if (this instanceof EntityAnimal) {
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+ ((EntityAnimal)this).resetLove();
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+ ((EntityAnimal) this).resetLove();
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+ if(this instanceof EntityTameableAnimal){
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+ if (this instanceof EntityTameableAnimal) {
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+ ((EntityTameableAnimal)this).getGoalSit().setSitting(false);
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+ ((EntityTameableAnimal) this).getGoalSit().setSitting(false);
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+ }
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+ }
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+ }
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+ }
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+ // CraftBukkit end
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+ // CraftBukkit end
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@ -9,25 +9,17 @@
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}
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}
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protected void initAttributes() {
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protected void initAttributes() {
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@@ -103,6 +103,9 @@
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@@ -108,7 +108,8 @@
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return entity.damageEntity(DamageSource.mobAttack(this), 3.0F);
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}
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+ /* CraftBukkit start
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+ // Function disabled as it has no special function anymore after
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+ // setSitting is disabled.
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public boolean damageEntity(DamageSource damagesource, float f) {
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if (this.isInvulnerable(damagesource)) {
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return false;
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return false;
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@@ -114,6 +117,7 @@
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} else {
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return super.damageEntity(damagesource, f);
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if (this.goalSit != null) {
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}
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- this.goalSit.setSitting(false);
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}
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+ // CraftBukkit - moved into EntityLiving.d(DamageSource, float)
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+ // CraftBukkit end */
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+ // this.goalSit.setSitting(false);
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}
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@Nullable
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return super.damageEntity(damagesource, f);
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protected MinecraftKey J() {
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@@ -133,7 +134,8 @@
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@@ -133,7 +137,8 @@
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}
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}
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if (!this.world.isClientSide) {
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if (!this.world.isClientSide) {
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@ -37,7 +29,7 @@
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this.c(entityhuman);
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this.c(entityhuman);
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this.setCatType(1 + this.world.random.nextInt(3));
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this.setCatType(1 + this.world.random.nextInt(3));
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this.p(true);
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this.p(true);
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@@ -237,7 +242,7 @@
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@@ -237,7 +239,7 @@
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entityocelot.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, 0.0F);
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entityocelot.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, 0.0F);
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entityocelot.setAgeRaw(-24000);
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entityocelot.setAgeRaw(-24000);
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@ -27,7 +27,17 @@
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this.c(entityhuman);
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this.c(entityhuman);
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this.p(true);
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this.p(true);
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this.world.broadcastEntityEffect(this, (byte) 7);
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this.world.broadcastEntityEffect(this, (byte) 7);
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@@ -316,33 +316,35 @@
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@@ -276,7 +276,8 @@
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return false;
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} else {
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if (this.goalSit != null) {
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- this.goalSit.setSitting(false);
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+ // CraftBukkit - moved into EntityLiving.d(DamageSource, float)
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+ // this.goalSit.setSitting(false);
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}
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return super.damageEntity(damagesource, f);
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@@ -316,33 +317,35 @@
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}
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}
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static {
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static {
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@ -35,20 +35,19 @@
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public void setGoalTarget(@Nullable EntityLiving entityliving) {
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public void setGoalTarget(@Nullable EntityLiving entityliving) {
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super.setGoalTarget(entityliving);
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super.setGoalTarget(entityliving);
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if (entityliving == null) {
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if (entityliving == null) {
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@@ -200,9 +221,10 @@
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@@ -200,9 +221,9 @@
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Entity entity = damagesource.getEntity();
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Entity entity = damagesource.getEntity();
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if (this.goalSit != null) {
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if (this.goalSit != null) {
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- this.goalSit.setSitting(false);
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- this.goalSit.setSitting(false);
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+ // CraftBukkit - moved into EntityLiving.d(DamageSource, float)
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+ // CraftBukkit - moved into EntityLiving.d(DamageSource, float)
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+ // PAIL : checkme
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+ // this.goalSit.setSitting(false);
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+ // this.goalSit.setSitting(false);
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}
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}
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-
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-
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if (entity != null && !(entity instanceof EntityHuman) && !(entity instanceof EntityArrow)) {
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if (entity != null && !(entity instanceof EntityHuman) && !(entity instanceof EntityArrow)) {
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f = (f + 1.0F) / 2.0F;
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f = (f + 1.0F) / 2.0F;
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}
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}
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@@ -245,7 +267,7 @@
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@@ -245,7 +266,7 @@
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itemstack.subtract(1);
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itemstack.subtract(1);
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}
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}
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@ -57,7 +56,7 @@
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return true;
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return true;
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}
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}
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} else if (itemstack.getItem() == Items.DYE) {
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} else if (itemstack.getItem() == Items.DYE) {
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@@ -266,7 +288,7 @@
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@@ -266,7 +287,7 @@
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this.goalSit.setSitting(!this.isSitting());
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this.goalSit.setSitting(!this.isSitting());
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this.bd = false;
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this.bd = false;
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this.navigation.p();
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this.navigation.p();
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@ -66,7 +65,7 @@
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}
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}
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} else if (itemstack.getItem() == Items.BONE && !this.isAngry()) {
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} else if (itemstack.getItem() == Items.BONE && !this.isAngry()) {
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if (!entityhuman.abilities.canInstantlyBuild) {
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if (!entityhuman.abilities.canInstantlyBuild) {
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@@ -274,12 +296,13 @@
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@@ -274,12 +295,13 @@
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}
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}
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if (!this.world.isClientSide) {
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if (!this.world.isClientSide) {
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