Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-23 23:00:08 +01:00
[Bleeding] Implement new damage api. Fixes BUKKIT-5326, BUKKIT-3878.
This commit centralizes event handling to where damage is actually applied to the entity to avoid bugs that have resulted from nodamageticks, modifications to damage after the event has been called, and similar mishaps. This also implements new API for getting and setting of modifications made to the damage amount actually applied to the entity. This is done by storing the change in the damage amount as each modifier is applied by vanilla code. The method that actually damages the armor worn by an entity has been relocated beneath the event called as to not apply durability loss when the event has been cancelled.
Dieser Commit ist enthalten in:
Ursprung
bed3f7f8f5
Commit
6f21d3ca8f
@ -2,7 +2,7 @@ package net.minecraft.server;
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import java.util.Random;
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import java.util.Random;
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import org.bukkit.event.entity.EntityDamageByBlockEvent; // CraftBukkit
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import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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public class BlockCactus extends Block {
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public class BlockCactus extends Block {
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@ -24,7 +24,7 @@ public class BlockCactus extends Block {
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int i1 = world.getData(i, j, k);
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int i1 = world.getData(i, j, k);
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if (i1 == 15) {
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if (i1 == 15) {
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org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockGrowEvent(world, i, j + 1, k, this, 0); // CraftBukkit
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CraftEventFactory.handleBlockGrowEvent(world, i, j + 1, k, this, 0); // CraftBukkit
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world.setData(i, j, k, 0, 4);
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world.setData(i, j, k, 0, 4);
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this.doPhysics(world, i, j + 1, k, this);
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this.doPhysics(world, i, j + 1, k, this);
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} else {
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} else {
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@ -79,22 +79,8 @@ public class BlockCactus extends Block {
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}
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}
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public void a(World world, int i, int j, int k, Entity entity) {
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public void a(World world, int i, int j, int k, Entity entity) {
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// CraftBukkit start - EntityDamageByBlock event
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CraftEventFactory.blockDamage = world.getWorld().getBlockAt(i, j, k); // CraftBukkit
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if (entity instanceof EntityLiving) {
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org.bukkit.block.Block damager = world.getWorld().getBlockAt(i, j, k);
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org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
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EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(damager, damagee, org.bukkit.event.entity.EntityDamageEvent.DamageCause.CONTACT, 1D);
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world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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damagee.setLastDamageCause(event);
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entity.damageEntity(DamageSource.CACTUS, (float) event.getDamage());
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}
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return;
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}
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// CraftBukkit end
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entity.damageEntity(DamageSource.CACTUS, 1.0F);
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entity.damageEntity(DamageSource.CACTUS, 1.0F);
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CraftEventFactory.blockDamage = null; // CraftBukkit
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}
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}
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}
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}
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@ -24,9 +24,8 @@ import org.bukkit.event.vehicle.VehicleExitEvent;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.entity.EntityCombustEvent;
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import org.bukkit.event.entity.EntityCombustEvent;
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import org.bukkit.event.entity.EntityDamageByBlockEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityPortalEvent;
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import org.bukkit.event.entity.EntityPortalEvent;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.PluginManager;
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// CraftBukkit end
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// CraftBukkit end
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@ -349,26 +348,17 @@ public abstract class Entity {
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protected void D() {
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protected void D() {
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if (!this.fireProof) {
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if (!this.fireProof) {
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this.damageEntity(DamageSource.LAVA, 4);
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// CraftBukkit start - Fallen in lava TODO: this event spams!
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// CraftBukkit start - Fallen in lava TODO: this event spams!
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if (this instanceof EntityLiving) {
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if (this instanceof EntityLiving) {
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Server server = this.world.getServer();
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// TODO: shouldn't be sending null for the block.
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org.bukkit.block.Block damager = null; // ((WorldServer) this.l).getWorld().getBlockAt(i, j, k);
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org.bukkit.entity.Entity damagee = this.getBukkitEntity();
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EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(damager, damagee, EntityDamageEvent.DamageCause.LAVA, 4D);
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server.getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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damagee.setLastDamageCause(event);
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this.damageEntity(DamageSource.LAVA, (float) event.getDamage());
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}
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if (this.fireTicks <= 0) {
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if (this.fireTicks <= 0) {
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// not on fire yet
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// not on fire yet
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// TODO: shouldn't be sending null for the block.
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org.bukkit.block.Block damager = null; // ((WorldServer) this.l).getWorld().getBlockAt(i, j, k);
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org.bukkit.entity.Entity damagee = this.getBukkitEntity();
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EntityCombustEvent combustEvent = new org.bukkit.event.entity.EntityCombustByBlockEvent(damager, damagee, 15);
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EntityCombustEvent combustEvent = new org.bukkit.event.entity.EntityCombustByBlockEvent(damager, damagee, 15);
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server.getPluginManager().callEvent(combustEvent);
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this.world.getServer().getPluginManager().callEvent(combustEvent);
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if (!combustEvent.isCancelled()) {
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if (!combustEvent.isCancelled()) {
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this.setOnFire(combustEvent.getDuration());
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this.setOnFire(combustEvent.getDuration());
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@ -381,7 +371,6 @@ public abstract class Entity {
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}
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}
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// CraftBukkit end - we also don't throw an event unless the object in lava is living, to save on some event calls
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// CraftBukkit end - we also don't throw an event unless the object in lava is living, to save on some event calls
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this.damageEntity(DamageSource.LAVA, 4);
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this.setOnFire(15);
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this.setOnFire(15);
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}
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}
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}
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}
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@ -1617,12 +1606,14 @@ public abstract class Entity {
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}
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}
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}
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}
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EntityDamageEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDamageEvent(entitylightning, this, EntityDamageEvent.DamageCause.LIGHTNING, 5D);
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if (this.fireProof) {
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if (event.isCancelled()) {
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return;
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}
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CraftEventFactory.entityDamage = entitylightning;
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if (!this.damageEntity(DamageSource.FIRE, 5.0F)) {
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CraftEventFactory.entityDamage = null;
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return;
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return;
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}
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}
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this.burn((float) event.getDamage());
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// CraftBukkit end
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// CraftBukkit end
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++this.fireTicks;
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++this.fireTicks;
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@ -5,9 +5,9 @@ import java.util.List;
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// CraftBukkit start
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// CraftBukkit start
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import org.bukkit.block.BlockState;
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import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.craftbukkit.util.BlockStateListPopulator;
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import org.bukkit.craftbukkit.util.BlockStateListPopulator;
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import org.bukkit.event.entity.EntityCreatePortalEvent;
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import org.bukkit.event.entity.EntityCreatePortalEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.bukkit.event.entity.EntityTargetEvent;
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import org.bukkit.event.entity.EntityTargetEvent;
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@ -302,15 +302,9 @@ public class EntityEnderDragon extends EntityInsentient implements IComplex, IMo
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if (this.bC != null) {
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if (this.bC != null) {
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if (this.bC.dead) {
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if (this.bC.dead) {
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if (!this.world.isStatic) {
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if (!this.world.isStatic) {
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// CraftBukkit start
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CraftEventFactory.entityDamage = this.bC; // CraftBukkit
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EntityDamageEvent event = new EntityDamageEvent(this.getBukkitEntity(), org.bukkit.event.entity.EntityDamageEvent.DamageCause.ENTITY_EXPLOSION, 10.0F);
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this.a(this.bq, DamageSource.explosion((Explosion) null), 10.0F);
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Bukkit.getPluginManager().callEvent(event);
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CraftEventFactory.entityDamage = null; // CraftBukkit
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if (!event.isCancelled()) {
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getBukkitEntity().setLastDamageCause(event);
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this.a(this.bq, DamageSource.explosion((Explosion) null), (float) event.getDamage());
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}
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// CraftBukkit end
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}
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}
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this.bC = null;
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this.bC = null;
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@ -2,7 +2,7 @@ package net.minecraft.server;
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// CraftBukkit start
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// CraftBukkit start
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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// CraftBukkit end
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// CraftBukkit end
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@ -42,15 +42,9 @@ public class EntityEnderPearl extends EntityProjectile {
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if (!teleEvent.isCancelled() && !entityplayer.playerConnection.isDisconnected()) {
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if (!teleEvent.isCancelled() && !entityplayer.playerConnection.isDisconnected()) {
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entityplayer.playerConnection.teleport(teleEvent.getTo());
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entityplayer.playerConnection.teleport(teleEvent.getTo());
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this.getShooter().fallDistance = 0.0F;
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this.getShooter().fallDistance = 0.0F;
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CraftEventFactory.entityDamage = this;
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EntityDamageByEntityEvent damageEvent = new EntityDamageByEntityEvent(this.getBukkitEntity(), player, EntityDamageByEntityEvent.DamageCause.FALL, 5.0D);
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this.getShooter().damageEntity(DamageSource.FALL, 5.0F);
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Bukkit.getPluginManager().callEvent(damageEvent);
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CraftEventFactory.entityDamage = null;
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if (!damageEvent.isCancelled() && !entityplayer.playerConnection.isDisconnected()) {
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entityplayer.invulnerableTicks = -1; // Remove spawning invulnerability
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player.setLastDamageCause(damageEvent);
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entityplayer.damageEntity(DamageSource.FALL, (float) damageEvent.getDamage());
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}
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}
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}
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// CraftBukkit end
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// CraftBukkit end
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}
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}
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@ -3,10 +3,7 @@ package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.Iterator;
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// CraftBukkit start
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import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.entity.EntityDamageEvent;
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// CraftBukkit end
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public class EntityFallingBlock extends Entity {
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public class EntityFallingBlock extends Entity {
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@ -156,16 +153,9 @@ public class EntityFallingBlock extends Entity {
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while (iterator.hasNext()) {
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while (iterator.hasNext()) {
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Entity entity = (Entity) iterator.next();
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Entity entity = (Entity) iterator.next();
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// CraftBukkit start
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CraftEventFactory.entityDamage = this; // CraftBukkit
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float damage = (float) Math.min(MathHelper.d((float) i * this.fallHurtAmount), this.fallHurtMax);
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entity.damageEntity(damagesource, (float) Math.min(MathHelper.d((float) i * this.fallHurtAmount), this.fallHurtMax));
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CraftEventFactory.entityDamage = null; // CraftBukkit
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EntityDamageEvent event = CraftEventFactory.callEntityDamageEvent(this, entity, EntityDamageEvent.DamageCause.FALLING_BLOCK, damage);
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if (event.isCancelled()) {
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continue;
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}
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entity.damageEntity(damagesource, (float) event.getDamage());
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// CraftBukkit end
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}
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}
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if (flag && (double) this.random.nextFloat() < 0.05000000074505806D + (double) i * 0.05D) {
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if (flag && (double) this.random.nextFloat() < 0.05000000074505806D + (double) i * 0.05D) {
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@ -2,7 +2,7 @@ package net.minecraft.server;
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import java.util.List;
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import java.util.List;
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import org.bukkit.event.entity.EntityDamageByEntityEvent; // CraftBukkit
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import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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public abstract class EntityFireball extends Entity {
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public abstract class EntityFireball extends Entity {
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@ -132,7 +132,7 @@ public abstract class EntityFireball extends Entity {
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// CraftBukkit start - Fire ProjectileHitEvent
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// CraftBukkit start - Fire ProjectileHitEvent
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if (this.dead) {
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if (this.dead) {
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org.bukkit.craftbukkit.event.CraftEventFactory.callProjectileHitEvent(this);
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CraftEventFactory.callProjectileHitEvent(this);
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}
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}
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// CraftBukkit end
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// CraftBukkit end
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}
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}
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@ -235,11 +235,7 @@ public abstract class EntityFireball extends Entity {
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this.P();
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this.P();
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if (damagesource.getEntity() != null) {
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if (damagesource.getEntity() != null) {
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// CraftBukkit start
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// CraftBukkit start
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damagesource.getEntity().getBukkitEntity(), this.getBukkitEntity(), org.bukkit.event.entity.EntityDamageEvent.DamageCause.ENTITY_ATTACK, f);
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if (!CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f)) {
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world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return false;
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return false;
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}
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}
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// CraftBukkit end
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// CraftBukkit end
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@ -3,11 +3,7 @@ package net.minecraft.server;
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import java.util.Iterator;
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import java.util.Iterator;
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import java.util.List;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason; // CraftBukkit
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
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// CraftBukkit end
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public class EntityHorse extends EntityAnimal implements IInventoryListener {
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public class EntityHorse extends EntityAnimal implements IInventoryListener {
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@ -294,26 +290,9 @@ public class EntityHorse extends EntityAnimal implements IInventoryListener {
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int i = MathHelper.f(f * 0.5F - 3.0F);
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int i = MathHelper.f(f * 0.5F - 3.0F);
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if (i > 0) {
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if (i > 0) {
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// CraftBukkit start - fire EntityDamageEvent
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this.damageEntity(DamageSource.FALL, (float) i);
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EntityDamageEvent event = CraftEventFactory.callEntityDamageEvent(null, this, EntityDamageEvent.DamageCause.FALL, i);
|
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if (!event.isCancelled()) {
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float damage = (float) event.getDamage();
|
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if (damage > 0) {
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this.getBukkitEntity().setLastDamageCause(event);
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this.damageEntity(DamageSource.FALL, damage);
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}
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}
|
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if (this.passenger != null) {
|
if (this.passenger != null) {
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EntityDamageEvent passengerEvent = CraftEventFactory.callEntityDamageEvent(null, this.passenger, EntityDamageEvent.DamageCause.FALL, i);
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this.passenger.damageEntity(DamageSource.FALL, (float) i);
|
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if (!passengerEvent.isCancelled() && this.passenger != null) { // Check again in case of plugin
|
|
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float damage = (float) passengerEvent.getDamage();
|
|
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if (damage > 0) {
|
|
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this.passenger.getBukkitEntity().setLastDamageCause(passengerEvent);
|
|
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this.passenger.damageEntity(DamageSource.FALL, damage);
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|
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}
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|
||||||
}
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|
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// CraftBukkit end
|
|
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}
|
}
|
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|
|
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Block block = this.world.getType(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.2D - (double) this.lastYaw), MathHelper.floor(this.locZ));
|
Block block = this.world.getType(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.2D - (double) this.lastYaw), MathHelper.floor(this.locZ));
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@ -799,7 +799,12 @@ public abstract class EntityHuman extends EntityLiving implements ICommandListen
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return (float) i / (float) this.inventory.armor.length;
|
return (float) i / (float) this.inventory.armor.length;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void d(DamageSource damagesource, float f) {
|
// CraftBukkit start
|
||||||
|
protected boolean d(DamageSource damagesource, float f) { // void -> boolean
|
||||||
|
if (true) {
|
||||||
|
return super.d(damagesource, f);
|
||||||
|
}
|
||||||
|
// CraftBukkit end
|
||||||
if (!this.isInvulnerable()) {
|
if (!this.isInvulnerable()) {
|
||||||
if (!damagesource.ignoresArmor() && this.isBlocking() && f > 0.0F) {
|
if (!damagesource.ignoresArmor() && this.isBlocking() && f > 0.0F) {
|
||||||
f = (1.0F + f) * 0.5F;
|
f = (1.0F + f) * 0.5F;
|
||||||
@ -819,6 +824,7 @@ public abstract class EntityHuman extends EntityLiving implements ICommandListen
|
|||||||
this.aV().a(damagesource, f2, f);
|
this.aV().a(damagesource, f2, f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
return false; // CraftBukkit
|
||||||
}
|
}
|
||||||
|
|
||||||
public void openFurnace(TileEntityFurnace tileentityfurnace) {}
|
public void openFurnace(TileEntityFurnace tileentityfurnace) {}
|
||||||
|
@ -24,8 +24,7 @@ public class EntityItemFrame extends EntityHanging {
|
|||||||
} else if (this.getItem() != null) {
|
} else if (this.getItem() != null) {
|
||||||
if (!this.world.isStatic) {
|
if (!this.world.isStatic) {
|
||||||
// CraftBukkit start - fire EntityDamageEvent
|
// CraftBukkit start - fire EntityDamageEvent
|
||||||
org.bukkit.event.entity.EntityDamageEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.handleEntityDamageEvent(this, damagesource, f);
|
if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, f) || this.dead) {
|
||||||
if ((event != null && event.isCancelled()) || this.dead) {
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
// CraftBukkit end
|
// CraftBukkit end
|
||||||
|
@ -11,6 +11,7 @@ import java.util.UUID;
|
|||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import org.bukkit.craftbukkit.event.CraftEventFactory;
|
import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||||
import org.bukkit.event.entity.EntityDamageEvent;
|
import org.bukkit.event.entity.EntityDamageEvent;
|
||||||
|
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
|
||||||
import org.bukkit.event.entity.EntityRegainHealthEvent;
|
import org.bukkit.event.entity.EntityRegainHealthEvent;
|
||||||
// CraftBukkit end
|
// CraftBukkit end
|
||||||
|
|
||||||
@ -646,7 +647,8 @@ public abstract class EntityLiving extends Entity {
|
|||||||
} else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
|
} else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
|
||||||
return false;
|
return false;
|
||||||
} else {
|
} else {
|
||||||
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
|
// CraftBukkit - Moved into d(DamageSource, float)
|
||||||
|
if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
|
||||||
this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
|
this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
|
||||||
f *= 0.75F;
|
f *= 0.75F;
|
||||||
}
|
}
|
||||||
@ -654,29 +656,28 @@ public abstract class EntityLiving extends Entity {
|
|||||||
this.aF = 1.5F;
|
this.aF = 1.5F;
|
||||||
boolean flag = true;
|
boolean flag = true;
|
||||||
|
|
||||||
// CraftBukkit start
|
|
||||||
EntityDamageEvent event = CraftEventFactory.handleEntityDamageEvent(this, damagesource, f);
|
|
||||||
if (event != null) {
|
|
||||||
if (event.isCancelled()) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
f = (float) event.getDamage();
|
|
||||||
}
|
|
||||||
// CraftBukkit end
|
|
||||||
|
|
||||||
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
|
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
|
||||||
if (f <= this.lastDamage) {
|
if (f <= this.lastDamage) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.d(damagesource, f - this.lastDamage);
|
// CraftBukkit start
|
||||||
|
if (!this.d(damagesource, f - this.lastDamage)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// CraftBukkit end
|
||||||
this.lastDamage = f;
|
this.lastDamage = f;
|
||||||
flag = false;
|
flag = false;
|
||||||
} else {
|
} else {
|
||||||
|
// CraftBukkit start
|
||||||
|
float previousHealth = this.getHealth();
|
||||||
|
if (!this.d(damagesource, f)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
this.lastDamage = f;
|
this.lastDamage = f;
|
||||||
this.aw = this.getHealth();
|
this.aw = previousHealth;
|
||||||
this.noDamageTicks = this.maxNoDamageTicks;
|
this.noDamageTicks = this.maxNoDamageTicks;
|
||||||
this.d(damagesource, f);
|
// CraftBukkit end
|
||||||
this.hurtTicks = this.ay = 10;
|
this.hurtTicks = this.ay = 10;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -856,25 +857,16 @@ public abstract class EntityLiving extends Entity {
|
|||||||
super.b(f);
|
super.b(f);
|
||||||
MobEffect mobeffect = this.getEffect(MobEffectList.JUMP);
|
MobEffect mobeffect = this.getEffect(MobEffectList.JUMP);
|
||||||
float f1 = mobeffect != null ? (float) (mobeffect.getAmplifier() + 1) : 0.0F;
|
float f1 = mobeffect != null ? (float) (mobeffect.getAmplifier() + 1) : 0.0F;
|
||||||
// CraftBukkit start
|
int i = MathHelper.f(f - 3.0F - f1);
|
||||||
float i = MathHelper.f(f - 3.0F - f1);
|
|
||||||
|
|
||||||
if (i > 0) {
|
if (i > 0) {
|
||||||
EntityDamageEvent event = CraftEventFactory.callEntityDamageEvent(null, this, EntityDamageEvent.DamageCause.FALL, i);
|
// CraftBukkit start
|
||||||
if (event.isCancelled()) {
|
if (!this.damageEntity(DamageSource.FALL, (float) i)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
// CraftBukkit end
|
||||||
i = (float) event.getDamage();
|
this.makeSound(this.o(i), 1.0F, 1.0F);
|
||||||
if (i > 0) {
|
// this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up
|
||||||
this.getBukkitEntity().setLastDamageCause(event);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
// CraftBukkit end
|
|
||||||
|
|
||||||
if (i > 0) {
|
|
||||||
this.makeSound(this.o(org.bukkit.util.NumberConversions.ceil(i)), 1.0F, 1.0F); // CraftBukkit - ceil
|
|
||||||
this.damageEntity(DamageSource.FALL, (float) i);
|
|
||||||
int j = MathHelper.floor(this.locX);
|
int j = MathHelper.floor(this.locX);
|
||||||
int k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
|
int k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
|
||||||
int l = MathHelper.floor(this.locZ);
|
int l = MathHelper.floor(this.locZ);
|
||||||
@ -917,7 +909,7 @@ public abstract class EntityLiving extends Entity {
|
|||||||
int i = 25 - this.aU();
|
int i = 25 - this.aU();
|
||||||
float f1 = f * (float) i;
|
float f1 = f * (float) i;
|
||||||
|
|
||||||
this.h(f);
|
// this.h(f); // CraftBukkit - Moved into d(DamageSource, float)
|
||||||
f = f1 / 25.0F;
|
f = f1 / 25.0F;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -936,7 +928,8 @@ public abstract class EntityLiving extends Entity {
|
|||||||
int j;
|
int j;
|
||||||
float f1;
|
float f1;
|
||||||
|
|
||||||
if (this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
// CraftBukkit - Moved to d(DamageSource, float)
|
||||||
|
if (false && this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
||||||
i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
|
i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
|
||||||
j = 25 - i;
|
j = 25 - i;
|
||||||
f1 = f * (float) j;
|
f1 = f * (float) j;
|
||||||
@ -962,22 +955,88 @@ public abstract class EntityLiving extends Entity {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void d(DamageSource damagesource, float f) {
|
// CraftBukkit start
|
||||||
|
protected boolean d(DamageSource damagesource, float f) { // void -> boolean
|
||||||
if (!this.isInvulnerable()) {
|
if (!this.isInvulnerable()) {
|
||||||
|
boolean human = this instanceof EntityHuman;
|
||||||
|
float originalDamage = f;
|
||||||
|
float preDamage = f;
|
||||||
|
float hardHatModifier = 0;
|
||||||
|
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
|
||||||
|
f *= 0.75F;
|
||||||
|
hardHatModifier = preDamage - f;
|
||||||
|
preDamage = f;
|
||||||
|
}
|
||||||
|
float blockingModifier = 0;
|
||||||
|
if (human) {
|
||||||
|
if (!damagesource.ignoresArmor() && ((EntityHuman) this).isBlocking() && f > 0.0F) {
|
||||||
|
f = (1.0F + f) * 0.5F;
|
||||||
|
blockingModifier = preDamage - f;
|
||||||
|
preDamage = f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Armor modifier
|
||||||
f = this.b(damagesource, f);
|
f = this.b(damagesource, f);
|
||||||
|
float armorModifier = preDamage - f;
|
||||||
|
preDamage = f;
|
||||||
|
// Resistance Potion Effect
|
||||||
|
if (!damagesource.h() && this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
||||||
|
int i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
|
||||||
|
int j = 25 - i;
|
||||||
|
float f1 = f * (float) j;
|
||||||
|
f = f1 / 25.0F;
|
||||||
|
}
|
||||||
|
float resistanceModifier = preDamage - f;
|
||||||
|
preDamage = f;
|
||||||
|
// Magic modifier
|
||||||
f = this.c(damagesource, f);
|
f = this.c(damagesource, f);
|
||||||
|
float magicModifier = preDamage - f;
|
||||||
float f1 = f;
|
float f1 = f;
|
||||||
|
|
||||||
|
// Absorption modifier
|
||||||
f = Math.max(f - this.br(), 0.0F);
|
f = Math.max(f - this.br(), 0.0F);
|
||||||
this.m(this.br() - (f1 - f));
|
float absorptionModifier = Math.max(f1 - f, 0.0F);
|
||||||
|
|
||||||
|
EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, -hardHatModifier, -blockingModifier, -armorModifier, -resistanceModifier, -magicModifier, -absorptionModifier);
|
||||||
|
|
||||||
|
if (event.isCancelled()) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
f = (float) event.getFinalDamage();
|
||||||
|
|
||||||
|
// Apply damage to helmet
|
||||||
|
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
|
||||||
|
this.getEquipment(4).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Apply damage to armor
|
||||||
|
if (!damagesource.ignoresArmor()) {
|
||||||
|
float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
|
||||||
|
this.h(armorDamage);
|
||||||
|
}
|
||||||
|
|
||||||
|
absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
|
||||||
|
this.m(Math.max(this.br() - absorptionModifier, 0.0F));
|
||||||
if (f != 0.0F) {
|
if (f != 0.0F) {
|
||||||
|
if (human) {
|
||||||
|
((EntityHuman) this).a(damagesource.f());
|
||||||
|
}
|
||||||
|
// CraftBukkit end
|
||||||
float f2 = this.getHealth();
|
float f2 = this.getHealth();
|
||||||
|
|
||||||
this.setHealth(f2 - f);
|
this.setHealth(f2 - f);
|
||||||
this.aV().a(damagesource, f2, f);
|
this.aV().a(damagesource, f2, f);
|
||||||
|
// CraftBukkit start
|
||||||
|
if (human) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
// CraftBukkit end
|
||||||
this.m(this.br() - f);
|
this.m(this.br() - f);
|
||||||
}
|
}
|
||||||
|
return true; // CraftBukkit
|
||||||
}
|
}
|
||||||
|
return false; // CraftBukkit
|
||||||
}
|
}
|
||||||
|
|
||||||
public CombatTracker aV() {
|
public CombatTracker aV() {
|
||||||
|
@ -9,10 +9,7 @@ import java.util.Map;
|
|||||||
import java.util.Random;
|
import java.util.Random;
|
||||||
|
|
||||||
// CraftBukkit start
|
// CraftBukkit start
|
||||||
import org.bukkit.Bukkit;
|
import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||||
import org.bukkit.event.entity.EntityDamageByBlockEvent;
|
|
||||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
|
||||||
import org.bukkit.event.entity.EntityDamageEvent;
|
|
||||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||||
import org.bukkit.Location;
|
import org.bukkit.Location;
|
||||||
// CraftBukkit end
|
// CraftBukkit end
|
||||||
@ -130,55 +127,21 @@ public class Explosion {
|
|||||||
double d9 = (double) this.world.a(vec3d, entity.boundingBox);
|
double d9 = (double) this.world.a(vec3d, entity.boundingBox);
|
||||||
double d10 = (1.0D - d7) * d9;
|
double d10 = (1.0D - d7) * d9;
|
||||||
|
|
||||||
// CraftBukkit start - Explosion damage hook
|
// CraftBukkit start
|
||||||
org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
|
CraftEventFactory.entityDamage = source;
|
||||||
float damageDone = (float) ((int) ((d10 * d10 + d10) / 2.0D * 8.0D * (double) this.size + 1.0D));
|
if (!entity.damageEntity(DamageSource.explosion(this), (float) ((int) ((d10 * d10 + d10) / 2.0D * 8.0D * (double) this.size + 1.0D)))) {
|
||||||
|
CraftEventFactory.entityDamage = null;
|
||||||
if (damagee == null) {
|
continue;
|
||||||
// nothing was hurt
|
|
||||||
} else if (this.source == null) { // Block explosion (without an entity source; bed etc.)
|
|
||||||
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(null, damagee, EntityDamageEvent.DamageCause.BLOCK_EXPLOSION, damageDone);
|
|
||||||
Bukkit.getPluginManager().callEvent(event);
|
|
||||||
|
|
||||||
if (!event.isCancelled()) {
|
|
||||||
damagee.setLastDamageCause(event);
|
|
||||||
entity.damageEntity(DamageSource.explosion(this), (float) event.getDamage());
|
|
||||||
double d11 = EnchantmentProtection.a(entity, d10);
|
|
||||||
|
|
||||||
entity.motX += d0 * d11;
|
|
||||||
entity.motY += d1 * d11;
|
|
||||||
entity.motZ += d2 * d11;
|
|
||||||
if (entity instanceof EntityHuman) {
|
|
||||||
this.l.put((EntityHuman) entity, Vec3D.a(d0 * d10, d1 * d10, d2 * d10));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
final org.bukkit.entity.Entity damager = this.source.getBukkitEntity();
|
|
||||||
final EntityDamageEvent.DamageCause damageCause;
|
|
||||||
|
|
||||||
if (damager instanceof org.bukkit.entity.TNTPrimed) {
|
|
||||||
damageCause = EntityDamageEvent.DamageCause.BLOCK_EXPLOSION;
|
|
||||||
} else {
|
|
||||||
damageCause = EntityDamageEvent.DamageCause.ENTITY_EXPLOSION;
|
|
||||||
}
|
|
||||||
|
|
||||||
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, damageCause, damageDone);
|
|
||||||
Bukkit.getPluginManager().callEvent(event);
|
|
||||||
|
|
||||||
if (!event.isCancelled()) {
|
|
||||||
entity.getBukkitEntity().setLastDamageCause(event);
|
|
||||||
entity.damageEntity(DamageSource.explosion(this), (float) event.getDamage());
|
|
||||||
double d11 = EnchantmentProtection.a(entity, d10);
|
|
||||||
|
|
||||||
entity.motX += d0 * d11;
|
|
||||||
entity.motY += d1 * d11;
|
|
||||||
entity.motZ += d2 * d11;
|
|
||||||
if (entity instanceof EntityHuman) {
|
|
||||||
this.l.put((EntityHuman) entity, Vec3D.a(d0 * d10, d1 * d10, d2 * d10));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
// CraftBukkit end
|
// CraftBukkit end
|
||||||
|
double d11 = EnchantmentProtection.a(entity, d10);
|
||||||
|
|
||||||
|
entity.motX += d0 * d11;
|
||||||
|
entity.motY += d1 * d11;
|
||||||
|
entity.motZ += d2 * d11;
|
||||||
|
if (entity instanceof EntityHuman) {
|
||||||
|
this.l.put((EntityHuman) entity, Vec3D.a(d0 * d10, d1 * d10, d2 * d10));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,8 @@ package org.bukkit.craftbukkit.event;
|
|||||||
|
|
||||||
import java.net.InetAddress;
|
import java.net.InetAddress;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.EnumMap;
|
||||||
|
import java.util.HashMap;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
|
||||||
@ -12,6 +14,8 @@ import net.minecraft.server.Entity;
|
|||||||
import net.minecraft.server.EntityArrow;
|
import net.minecraft.server.EntityArrow;
|
||||||
import net.minecraft.server.EntityDamageSource;
|
import net.minecraft.server.EntityDamageSource;
|
||||||
import net.minecraft.server.EntityDamageSourceIndirect;
|
import net.minecraft.server.EntityDamageSourceIndirect;
|
||||||
|
import net.minecraft.server.EntityEnderCrystal;
|
||||||
|
import net.minecraft.server.EntityEnderDragon;
|
||||||
import net.minecraft.server.EntityHuman;
|
import net.minecraft.server.EntityHuman;
|
||||||
import net.minecraft.server.EntityInsentient;
|
import net.minecraft.server.EntityInsentient;
|
||||||
import net.minecraft.server.EntityItem;
|
import net.minecraft.server.EntityItem;
|
||||||
@ -41,6 +45,7 @@ import org.bukkit.craftbukkit.CraftStatistic;
|
|||||||
import org.bukkit.craftbukkit.CraftWorld;
|
import org.bukkit.craftbukkit.CraftWorld;
|
||||||
import org.bukkit.craftbukkit.block.CraftBlock;
|
import org.bukkit.craftbukkit.block.CraftBlock;
|
||||||
import org.bukkit.craftbukkit.block.CraftBlockState;
|
import org.bukkit.craftbukkit.block.CraftBlockState;
|
||||||
|
import org.bukkit.craftbukkit.entity.CraftEntity;
|
||||||
import org.bukkit.craftbukkit.entity.CraftLivingEntity;
|
import org.bukkit.craftbukkit.entity.CraftLivingEntity;
|
||||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||||
import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
|
import org.bukkit.craftbukkit.inventory.CraftInventoryCrafting;
|
||||||
@ -66,6 +71,7 @@ import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
|
|||||||
import org.bukkit.event.entity.*;
|
import org.bukkit.event.entity.*;
|
||||||
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
|
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
|
||||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||||
|
import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
|
||||||
import org.bukkit.event.inventory.InventoryCloseEvent;
|
import org.bukkit.event.inventory.InventoryCloseEvent;
|
||||||
import org.bukkit.event.inventory.InventoryOpenEvent;
|
import org.bukkit.event.inventory.InventoryOpenEvent;
|
||||||
import org.bukkit.event.inventory.PrepareItemCraftEvent;
|
import org.bukkit.event.inventory.PrepareItemCraftEvent;
|
||||||
@ -74,9 +80,13 @@ import org.bukkit.event.server.ServerListPingEvent;
|
|||||||
import org.bukkit.inventory.InventoryView;
|
import org.bukkit.inventory.InventoryView;
|
||||||
import org.bukkit.inventory.meta.BookMeta;
|
import org.bukkit.inventory.meta.BookMeta;
|
||||||
|
|
||||||
|
import com.google.common.collect.ImmutableMap;
|
||||||
|
|
||||||
public class CraftEventFactory {
|
public class CraftEventFactory {
|
||||||
public static final DamageSource MELTING = CraftDamageSource.copyOf(DamageSource.BURN);
|
public static final DamageSource MELTING = CraftDamageSource.copyOf(DamageSource.BURN);
|
||||||
public static final DamageSource POISON = CraftDamageSource.copyOf(DamageSource.MAGIC);
|
public static final DamageSource POISON = CraftDamageSource.copyOf(DamageSource.MAGIC);
|
||||||
|
public static org.bukkit.block.Block blockDamage; // For use in EntityDamageByBlockEvent
|
||||||
|
public static Entity entityDamage; // For use in EntityDamageByEntityEvent
|
||||||
|
|
||||||
// helper methods
|
// helper methods
|
||||||
private static boolean canBuild(CraftWorld world, Player player, int x, int z) {
|
private static boolean canBuild(CraftWorld world, Player player, int x, int z) {
|
||||||
@ -393,29 +403,31 @@ public class CraftEventFactory {
|
|||||||
return event;
|
return event;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
private static EntityDamageEvent handleEntityDamageEvent(Entity entity, DamageSource source, Map<DamageModifier, Double> modifiers) {
|
||||||
* EntityDamage(ByEntityEvent)
|
|
||||||
*/
|
|
||||||
public static EntityDamageEvent callEntityDamageEvent(Entity damager, Entity damagee, DamageCause cause, double damage) {
|
|
||||||
EntityDamageEvent event;
|
|
||||||
if (damager != null) {
|
|
||||||
event = new EntityDamageByEntityEvent(damager.getBukkitEntity(), damagee.getBukkitEntity(), cause, damage);
|
|
||||||
} else {
|
|
||||||
event = new EntityDamageEvent(damagee.getBukkitEntity(), cause, damage);
|
|
||||||
}
|
|
||||||
|
|
||||||
callEvent(event);
|
|
||||||
|
|
||||||
if (!event.isCancelled()) {
|
|
||||||
event.getEntity().setLastDamageCause(event);
|
|
||||||
}
|
|
||||||
|
|
||||||
return event;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static EntityDamageEvent handleEntityDamageEvent(Entity entity, DamageSource source, float damage) {
|
|
||||||
if (source.isExplosion()) {
|
if (source.isExplosion()) {
|
||||||
return null;
|
DamageCause damageCause;
|
||||||
|
Entity damager = entityDamage;
|
||||||
|
entityDamage = null;
|
||||||
|
EntityDamageEvent event;
|
||||||
|
if (damager == null) {
|
||||||
|
event = new EntityDamageByBlockEvent(null, entity.getBukkitEntity(), DamageCause.BLOCK_EXPLOSION, modifiers);
|
||||||
|
} else if (entity instanceof EntityEnderDragon && ((EntityEnderDragon) entity).bC == damager) {
|
||||||
|
event = new EntityDamageEvent(entity.getBukkitEntity(), DamageCause.ENTITY_EXPLOSION, modifiers);
|
||||||
|
} else {
|
||||||
|
if (damager instanceof org.bukkit.entity.TNTPrimed) {
|
||||||
|
damageCause = DamageCause.BLOCK_EXPLOSION;
|
||||||
|
} else {
|
||||||
|
damageCause = DamageCause.ENTITY_EXPLOSION;
|
||||||
|
}
|
||||||
|
event = new EntityDamageByEntityEvent(damager.getBukkitEntity(), entity.getBukkitEntity(), damageCause, modifiers);
|
||||||
|
}
|
||||||
|
|
||||||
|
callEvent(event);
|
||||||
|
|
||||||
|
if (!event.isCancelled()) {
|
||||||
|
event.getEntity().setLastDamageCause(event);
|
||||||
|
}
|
||||||
|
return event;
|
||||||
} else if (source instanceof EntityDamageSource) {
|
} else if (source instanceof EntityDamageSource) {
|
||||||
Entity damager = source.getEntity();
|
Entity damager = source.getEntity();
|
||||||
DamageCause cause = DamageCause.ENTITY_ATTACK;
|
DamageCause cause = DamageCause.ENTITY_ATTACK;
|
||||||
@ -431,9 +443,47 @@ public class CraftEventFactory {
|
|||||||
cause = DamageCause.THORNS;
|
cause = DamageCause.THORNS;
|
||||||
}
|
}
|
||||||
|
|
||||||
return callEntityDamageEvent(damager, entity, cause, damage);
|
return callEntityDamageEvent(damager, entity, cause, modifiers);
|
||||||
} else if (source == DamageSource.OUT_OF_WORLD) {
|
} else if (source == DamageSource.OUT_OF_WORLD) {
|
||||||
EntityDamageEvent event = callEvent(new EntityDamageByBlockEvent(null, entity.getBukkitEntity(), DamageCause.VOID, damage));
|
EntityDamageEvent event = callEvent(new EntityDamageByBlockEvent(null, entity.getBukkitEntity(), DamageCause.VOID, modifiers));
|
||||||
|
if (!event.isCancelled()) {
|
||||||
|
event.getEntity().setLastDamageCause(event);
|
||||||
|
}
|
||||||
|
return event;
|
||||||
|
} else if (source == DamageSource.LAVA) {
|
||||||
|
EntityDamageEvent event = callEvent(new EntityDamageByBlockEvent(null, entity.getBukkitEntity(), DamageCause.LAVA, modifiers));
|
||||||
|
if (!event.isCancelled()) {
|
||||||
|
event.getEntity().setLastDamageCause(event);
|
||||||
|
}
|
||||||
|
return event;
|
||||||
|
} else if (blockDamage != null) {
|
||||||
|
DamageCause cause = null;
|
||||||
|
Block damager = blockDamage;
|
||||||
|
blockDamage = null;
|
||||||
|
if (source == DamageSource.CACTUS) {
|
||||||
|
cause = DamageCause.CONTACT;
|
||||||
|
} else {
|
||||||
|
throw new RuntimeException("Unhandled entity damage");
|
||||||
|
}
|
||||||
|
EntityDamageEvent event = callEvent(new EntityDamageByBlockEvent(damager, entity.getBukkitEntity(), cause, modifiers));
|
||||||
|
if (!event.isCancelled()) {
|
||||||
|
event.getEntity().setLastDamageCause(event);
|
||||||
|
}
|
||||||
|
return event;
|
||||||
|
} else if (entityDamage != null) {
|
||||||
|
DamageCause cause = null;
|
||||||
|
CraftEntity damager = entityDamage.getBukkitEntity();
|
||||||
|
entityDamage = null;
|
||||||
|
if (source == DamageSource.ANVIL || source == DamageSource.FALLING_BLOCK) {
|
||||||
|
cause = DamageCause.FALLING_BLOCK;
|
||||||
|
} else if (damager instanceof LightningStrike) {
|
||||||
|
cause = DamageCause.LIGHTNING;
|
||||||
|
} else if (source == DamageSource.FALL) {
|
||||||
|
cause = DamageCause.FALL;
|
||||||
|
} else {
|
||||||
|
throw new RuntimeException("Unhandled entity damage");
|
||||||
|
}
|
||||||
|
EntityDamageEvent event = callEvent(new EntityDamageByEntityEvent(damager, entity.getBukkitEntity(), cause, modifiers));
|
||||||
if (!event.isCancelled()) {
|
if (!event.isCancelled()) {
|
||||||
event.getEntity().setLastDamageCause(event);
|
event.getEntity().setLastDamageCause(event);
|
||||||
}
|
}
|
||||||
@ -459,23 +509,56 @@ public class CraftEventFactory {
|
|||||||
cause = DamageCause.POISON;
|
cause = DamageCause.POISON;
|
||||||
} else if (source == DamageSource.MAGIC) {
|
} else if (source == DamageSource.MAGIC) {
|
||||||
cause = DamageCause.MAGIC;
|
cause = DamageCause.MAGIC;
|
||||||
|
} else if (source == DamageSource.FALL) {
|
||||||
|
cause = DamageCause.FALL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cause != null) {
|
if (cause != null) {
|
||||||
return callEntityDamageEvent(null, entity, cause, damage);
|
return callEntityDamageEvent(null, entity, cause, modifiers);
|
||||||
}
|
}
|
||||||
|
|
||||||
// If an event was called earlier, we return null.
|
throw new RuntimeException("Unhandled entity damage");
|
||||||
// EG: Cactus, Lava, EntityEnderPearl "fall", FallingSand
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Non-Living Entities such as EntityEnderCrystal need to call this
|
private static EntityDamageEvent callEntityDamageEvent(Entity damager, Entity damagee, DamageCause cause, Map<DamageModifier, Double> modifiers) {
|
||||||
public static boolean handleNonLivingEntityDamageEvent(Entity entity, DamageSource source, float damage) {
|
EntityDamageEvent event;
|
||||||
if (!(source instanceof EntityDamageSource)) {
|
if (damager != null) {
|
||||||
|
event = new EntityDamageByEntityEvent(damager.getBukkitEntity(), damagee.getBukkitEntity(), cause, modifiers);
|
||||||
|
} else {
|
||||||
|
event = new EntityDamageEvent(damagee.getBukkitEntity(), cause, modifiers);
|
||||||
|
}
|
||||||
|
|
||||||
|
callEvent(event);
|
||||||
|
|
||||||
|
if (!event.isCancelled()) {
|
||||||
|
event.getEntity().setLastDamageCause(event);
|
||||||
|
}
|
||||||
|
|
||||||
|
return event;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static EntityDamageEvent handleLivingEntityDamageEvent(Entity damagee, DamageSource source, double rawDamage, double hardHatModifier, double blockingModifier, double armorModifier, double resistanceModifier, double magicModifier, double absorptionModifier) {
|
||||||
|
Map<DamageModifier, Double> modifiers = new HashMap<DamageModifier, Double>();
|
||||||
|
modifiers.put(DamageModifier.BASE, rawDamage);
|
||||||
|
if (source == DamageSource.FALLING_BLOCK || source == DamageSource.ANVIL) {
|
||||||
|
modifiers.put(DamageModifier.HARD_HAT, hardHatModifier);
|
||||||
|
}
|
||||||
|
if (damagee instanceof EntityHuman) {
|
||||||
|
modifiers.put(DamageModifier.BLOCKING, blockingModifier);
|
||||||
|
}
|
||||||
|
modifiers.put(DamageModifier.ARMOR, armorModifier);
|
||||||
|
modifiers.put(DamageModifier.RESISTANCE, resistanceModifier);
|
||||||
|
modifiers.put(DamageModifier.MAGIC, magicModifier);
|
||||||
|
modifiers.put(DamageModifier.ABSORPTION, absorptionModifier);
|
||||||
|
return handleEntityDamageEvent(damagee, source, new EnumMap<DamageModifier, Double>(modifiers));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Non-Living Entities such as EntityEnderCrystal, EntityItemFrame, and EntityFireball need to call this
|
||||||
|
public static boolean handleNonLivingEntityDamageEvent(Entity entity, DamageSource source, double damage) {
|
||||||
|
if (entity instanceof EntityEnderCrystal && !(source instanceof EntityDamageSource)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
EntityDamageEvent event = handleEntityDamageEvent(entity, source, damage);
|
EntityDamageEvent event = handleEntityDamageEvent(entity, source, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, (double) damage)));
|
||||||
if (event == null) {
|
if (event == null) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
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