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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 20:40:08 +01:00

All inventory stuff in org.bukkit moved to org.bukkit.inventory

Dieser Commit ist enthalten in:
Dinnerbone 2011-01-15 21:27:29 +00:00
Ursprung 9150e8d85d
Commit 6b9ad41a05
8 geänderte Dateien mit 99 neuen und 99 gelöschten Zeilen

Datei anzeigen

@ -4,10 +4,10 @@ import java.util.HashMap;
import net.minecraft.server.IInventory;
import org.bukkit.ItemStack;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Material;
public class CraftInventory implements org.bukkit.Inventory {
public class CraftInventory implements org.bukkit.inventory.Inventory {
protected IInventory inventory;
public CraftInventory(IInventory inventory) {

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@ -1,66 +1,66 @@
package org.bukkit.craftbukkit;
import net.minecraft.server.InventoryPlayer;
import org.bukkit.ItemStack;
import org.bukkit.PlayerInventory;
public class CraftInventoryPlayer extends CraftInventory implements PlayerInventory {
public CraftInventoryPlayer(net.minecraft.server.InventoryPlayer inventory) {
super(inventory);
}
public InventoryPlayer getInventory() {
return (InventoryPlayer) inventory;
}
public int getSize() {
return super.getSize() - 4;
}
public CraftItemStack getItemInHand() {
return new CraftItemStack( getInventory().e() );
}
public CraftItemStack getHelmet() {
return getItem( getSize() + 0 );
}
public CraftItemStack getChestplate() {
return getItem( getSize() + 1 );
}
public CraftItemStack getLeggings() {
return getItem( getSize() + 2 );
}
public CraftItemStack getBoots() {
return getItem( getSize() + 3 );
}
public void setHelmet(ItemStack helmet) {
setItem( getSize() + 0, helmet );
}
public void setChestplate(ItemStack chestplate) {
setItem( getSize() + 1, chestplate );
}
public void setLeggings(ItemStack leggings) {
setItem( getSize() + 2, leggings );
}
public void setBoots(ItemStack boots) {
setItem( getSize() + 3, boots );
}
public ItemStack[] getArmorContents() {
net.minecraft.server.ItemStack[] mcItems = getInventory().getArmorContents();
ItemStack[] ret = new ItemStack[mcItems.length];
for (int i = 0; i < mcItems.length; i++ ) {
ret[i] = new CraftItemStack(mcItems[i]);
}
return ret;
}
}
package org.bukkit.craftbukkit;
import net.minecraft.server.InventoryPlayer;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
public class CraftInventoryPlayer extends CraftInventory implements PlayerInventory {
public CraftInventoryPlayer(net.minecraft.server.InventoryPlayer inventory) {
super(inventory);
}
public InventoryPlayer getInventory() {
return (InventoryPlayer) inventory;
}
public int getSize() {
return super.getSize() - 4;
}
public CraftItemStack getItemInHand() {
return new CraftItemStack( getInventory().e() );
}
public CraftItemStack getHelmet() {
return getItem( getSize() + 0 );
}
public CraftItemStack getChestplate() {
return getItem( getSize() + 1 );
}
public CraftItemStack getLeggings() {
return getItem( getSize() + 2 );
}
public CraftItemStack getBoots() {
return getItem( getSize() + 3 );
}
public void setHelmet(ItemStack helmet) {
setItem( getSize() + 0, helmet );
}
public void setChestplate(ItemStack chestplate) {
setItem( getSize() + 1, chestplate );
}
public void setLeggings(ItemStack leggings) {
setItem( getSize() + 2, leggings );
}
public void setBoots(ItemStack boots) {
setItem( getSize() + 3, boots );
}
public ItemStack[] getArmorContents() {
net.minecraft.server.ItemStack[] mcItems = getInventory().getArmorContents();
ItemStack[] ret = new ItemStack[mcItems.length];
for (int i = 0; i < mcItems.length; i++ ) {
ret[i] = new CraftItemStack(mcItems[i]);
}
return ret;
}
}

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@ -1,6 +1,6 @@
package org.bukkit.craftbukkit;
import org.bukkit.ItemStack;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Material;
public class CraftItemStack extends ItemStack {

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@ -1,25 +1,25 @@
package org.bukkit.craftbukkit;
import org.bukkit.Inventory;
import org.bukkit.ItemStack;
import net.minecraft.server.Slot;
public class CraftSlot implements org.bukkit.Slot {
private final Slot slot;
public CraftSlot(Slot slot) {
this.slot = slot;
}
public Inventory getInventory() {
return new CraftInventory( slot.b );
}
public int getIndex() {
return slot.a;
}
public ItemStack getItem() {
return new CraftItemStack( slot.c() );
}
}
package org.bukkit.craftbukkit;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import net.minecraft.server.Slot;
public class CraftSlot implements org.bukkit.inventory.Slot {
private final Slot slot;
public CraftSlot(Slot slot) {
this.slot = slot;
}
public Inventory getInventory() {
return new CraftInventory( slot.b );
}
public int getIndex() {
return slot.a;
}
public ItemStack getItem() {
return new CraftItemStack( slot.c() );
}
}

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@ -34,7 +34,7 @@ import org.bukkit.Block;
import org.bukkit.entity.Boat;
import org.bukkit.Chunk;
import org.bukkit.entity.ItemDrop;
import org.bukkit.ItemStack;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Location;
import org.bukkit.entity.Minecart;
import org.bukkit.entity.PoweredMinecart;

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@ -3,8 +3,8 @@ package org.bukkit.craftbukkit.entity;
import net.minecraft.server.EntityPlayer;
import org.bukkit.entity.HumanEntity;
import org.bukkit.ItemStack;
import org.bukkit.PlayerInventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.PlayerInventory;
import org.bukkit.craftbukkit.CraftInventoryPlayer;
import org.bukkit.craftbukkit.CraftServer;

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@ -2,7 +2,7 @@ package org.bukkit.craftbukkit.entity;
import net.minecraft.server.EntityItem;
import org.bukkit.entity.ItemDrop;
import org.bukkit.ItemStack;
import org.bukkit.inventory.ItemStack;
import org.bukkit.craftbukkit.CraftItemStack;
import org.bukkit.craftbukkit.CraftServer;

Datei anzeigen

@ -2,7 +2,7 @@ package org.bukkit.craftbukkit.entity;
import net.minecraft.server.EntityMinecart;
import org.bukkit.Inventory;
import org.bukkit.inventory.Inventory;
import org.bukkit.craftbukkit.CraftInventory;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.entity.StorageMinecart;