Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-20 21:40:06 +01:00
moved respawn event
Dieser Commit ist enthalten in:
Ursprung
8835cb905f
Commit
66109d6e57
@ -235,16 +235,8 @@ public class ServerConfigurationManager {
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entityplayer1.netServerHandler.sendPacket(new Packet70Bed(0));
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}
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}
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}
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else {
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entityplayer1.setPositionRotation(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
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entityplayer1.inventory = entityplayer.inventory;
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entityplayer1.activeContainer = entityplayer.activeContainer;
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entityplayer1.defaultContainer = entityplayer.defaultContainer;
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}
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Player respawnPlayer = cserver.getPlayer(entityplayer);
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Location respawnLocation = new Location(respawnPlayer.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
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Location respawnLocation = new Location(cserver.getPlayer(entityplayer1).getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
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PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, respawnLocation);
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cserver.getPluginManager().callEvent(respawnEvent);
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@ -255,7 +247,13 @@ public class ServerConfigurationManager {
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entityplayer1.locZ = respawnEvent.getRespawnLocation().getZ();
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entityplayer1.yaw = respawnEvent.getRespawnLocation().getYaw();
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entityplayer1.pitch = respawnEvent.getRespawnLocation().getPitch();
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// CraftBukkit end
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}
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else {
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entityplayer1.setPositionRotation(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
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entityplayer1.inventory = entityplayer.inventory;
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entityplayer1.activeContainer = entityplayer.activeContainer;
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entityplayer1.defaultContainer = entityplayer.defaultContainer;
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}
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worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
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@ -266,6 +264,7 @@ public class ServerConfigurationManager {
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byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
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entityplayer1.netServerHandler.sendPacket(new Packet9Respawn((byte) (actualDimension >= 0 ? -1 : 0))); // CraftBukkit
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entityplayer1.netServerHandler.sendPacket(new Packet9Respawn(actualDimension)); // CraftBukkit
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// CraftBukkit end
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entityplayer1.netServerHandler.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
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this.a(entityplayer1, worldserver);
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this.a(entityplayer1.dimension).addPlayer(entityplayer1);
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