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synchronisiert 2024-12-18 12:30:06 +01:00
SPIGOT-5249: Do not add data to empty loot table
Dieser Commit ist enthalten in:
Ursprung
54f4e7f958
Commit
660b6d19a7
@ -74,6 +74,7 @@ public class CraftLootTable implements org.bukkit.loot.LootTable {
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WorldServer handle = ((CraftWorld) loc.getWorld()).getHandle();
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LootTableInfo.Builder builder = new LootTableInfo.Builder(handle);
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if (getHandle() != LootTable.a) { // PAIL - empty
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// builder.luck(context.getLuck());
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if (context.getLootedEntity() != null) {
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@ -89,6 +90,7 @@ public class CraftLootTable implements org.bukkit.loot.LootTable {
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// If there is a player killer, damage source should reflect that in case loot tables use that information
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builder.set(LootContextParameters.DAMAGE_SOURCE, DamageSource.playerAttack(nmsKiller));
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}
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}
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return builder.build(getHandle().getLootContextParameterSet());
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}
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