Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 20:40:08 +01:00
Partial Player Item, Block RightClick, Block Place
Dieser Commit ist enthalten in:
Ursprung
f71e2b4ed3
Commit
65c8df24b6
108
src/main/java/net/minecraft/server/ItemBlock.java
Normale Datei
108
src/main/java/net/minecraft/server/ItemBlock.java
Normale Datei
@ -0,0 +1,108 @@
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package net.minecraft.server;
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import org.bukkit.BlockFace;
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import org.bukkit.craftbukkit.CraftBlock;
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import org.bukkit.craftbukkit.CraftItemStack;
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import org.bukkit.craftbukkit.CraftPlayer;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.block.BlockPlacedEvent;
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public class ItemBlock extends Item {
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private int a;
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public ItemBlock(int i) {
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super(i);
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a = i + 256;
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a(Block.m[i + 256].a(2));
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}
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public boolean a(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l) {
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// Craftbukkit start
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// Bail if we have nothing of the item in hand
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if (itemstack.a == 0) {
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return false;
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}
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// Craftbukkit store info of the clicked block
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CraftBlock blockClicked = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
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BlockFace faceClicked = CraftBlock.notchToBlockFace(l);
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if (world.a(i, j, k) == Block.aS.bh) {
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l = 0;
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} else {
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if (l == 0) {
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j--;
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}
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if (l == 1) {
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j++;
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}
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if (l == 2) {
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k--;
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}
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if (l == 3) {
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k++;
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}
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if (l == 4) {
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i--;
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}
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if (l == 5) {
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i++;
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}
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}
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// CraftBukkit store the old data so we can undo it
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int oldMaterial = world.a(i, j, k);
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int oldData = world.b(i, j, k);
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if (world.a(a, i, j, k, false)) {
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Block block = Block.m[a];
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// This executes the placement of the block
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if (world.d(i, j, k, a)) {
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CraftBlock placedBlock = (CraftBlock) blockClicked.getFace(faceClicked) ;
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CraftItemStack itemInHand = new CraftItemStack(itemstack);
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CraftPlayer thePlayer = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
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int xFromSpawn = (int) MathHelper.e(i - world.m);
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int distanceFromSpawn = (int) MathHelper.e(k - world.o);
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if (xFromSpawn > distanceFromSpawn) {
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distanceFromSpawn = xFromSpawn;
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}
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// Craftbukkit hardcoded Spawn distance for now
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boolean canBuild = distanceFromSpawn > 16 || thePlayer.isOp();
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BlockPlacedEvent bpe = new BlockPlacedEvent(Type.BLOCK_PLACED, placedBlock, blockClicked, itemInHand, thePlayer, canBuild);
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if (bpe.isCancelled() || !bpe.canBuild()) {
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// Craftbukkit Undo!
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// Specialcase iceblocks, replace with 'glass' first (so it doesn't explode into water)
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if (this.a == 79) {
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world.a(i, j, k, 20);
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}
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world.a(i, j, k, oldMaterial);
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world.c(i, j, k, oldData);
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} else {
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world.g(i, j, k);
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world.g(i, j, k, this.a);
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Block.m[a].c(world, i, j, k, l);
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// Craftbukkit Decompiler doesn't record the downcast. Oops.
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Block.m[a].a(world, i, j, k, (EntityLiving) entityplayer);
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world.a((float) i + 0.5F, (float) j + 0.5F, (float) k + 0.5F, block.bq.c(), (block.bq.a() + 1.0F) / 2.0F, block.bq.b() * 0.8F);
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itemstack.a--;
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}
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}
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}
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return true;
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}
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public String a() {
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return Block.m[a].e();
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}
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}
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133
src/main/java/net/minecraft/server/ItemBucket.java
Normale Datei
133
src/main/java/net/minecraft/server/ItemBucket.java
Normale Datei
@ -0,0 +1,133 @@
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package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.BlockFace;
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import org.bukkit.craftbukkit.CraftBlock;
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import org.bukkit.craftbukkit.CraftItemStack;
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import org.bukkit.craftbukkit.CraftPlayer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.player.PlayerItemEvent;
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public class ItemBucket extends Item {
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private int a;
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public ItemBucket(int i, int j) {
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super(i);
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aX = 1;
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aY = 64;
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a = j;
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}
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public ItemStack a(ItemStack itemstack, World world, EntityPlayer entityplayer) {
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float f = 1.0F;
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float f1 = entityplayer.y + (entityplayer.w - entityplayer.y) * f;
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float f2 = entityplayer.x + (entityplayer.v - entityplayer.x) * f;
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double d = entityplayer.m + (entityplayer.p - entityplayer.m) * (double) f;
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double d1 = (entityplayer.n + (entityplayer.q - entityplayer.n) * (double) f + 1.6200000000000001D) - (double) entityplayer.H;
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double d2 = entityplayer.o + (entityplayer.r - entityplayer.o) * (double) f;
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Vec3D vec3d = Vec3D.b(d, d1, d2);
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float f3 = MathHelper.b(-f2 * 0.01745329F - 3.141593F);
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float f4 = MathHelper.a(-f2 * 0.01745329F - 3.141593F);
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float f5 = -MathHelper.b(-f1 * 0.01745329F);
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float f6 = MathHelper.a(-f1 * 0.01745329F);
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float f7 = f4 * f5;
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float f8 = f6;
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float f9 = f3 * f5;
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double d3 = 5D;
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Vec3D vec3d1 = vec3d.c((double) f7 * d3, (double) f8 * d3, (double) f9 * d3);
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MovingObjectPosition movingobjectposition = world.a(vec3d, vec3d1, a == 0);
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if (movingobjectposition == null) {
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return itemstack;
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}
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if (movingobjectposition.a == 0) {
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int i = movingobjectposition.b;
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int j = movingobjectposition.c;
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int k = movingobjectposition.d;
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if (!world.a(entityplayer, i, j, k)) {
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return itemstack;
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}
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// Craftbukkit start
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// Craftbukkit Click == placed when handling an empty bucket!
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CraftWorld theWorld = ((WorldServer) world).getWorld();
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CraftBlock blockClicked = (CraftBlock) theWorld.getBlockAt(i, j, k);
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BlockFace direction = CraftBlock.notchToBlockFace(movingobjectposition.e);
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CraftPlayer thePlayer = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
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CraftItemStack itemInHand = new CraftItemStack(itemstack);
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if (a == 0) {
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if (world.c(i, j, k) == Material.f && world.b(i, j, k) == 0) {
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PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, thePlayer, itemInHand, blockClicked, direction);
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if (!pie.isCancelled()) {
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world.d(i, j, k, 0);
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return new ItemStack(Item.av);
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} else {
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return itemstack;
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}
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}
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if (world.c(i, j, k) == Material.g && world.b(i, j, k) == 0) {
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PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, thePlayer, itemInHand, blockClicked, direction);
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if (!pie.isCancelled()) {
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world.d(i, j, k, 0);
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return new ItemStack(Item.aw);
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} else {
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return itemstack;
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}
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}
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} else {
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if (a < 0) {
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return new ItemStack(Item.au);
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}
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if (movingobjectposition.e == 0) {
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j--;
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}
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if (movingobjectposition.e == 1) {
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j++;
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}
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if (movingobjectposition.e == 2) {
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k--;
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}
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if (movingobjectposition.e == 3) {
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k++;
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}
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if (movingobjectposition.e == 4) {
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i--;
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}
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if (movingobjectposition.e == 5) {
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i++;
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}
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if (world.e(i, j, k) || !world.c(i, j, k).a()) {
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if (world.q.d && a == Block.A.bh) {
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world.a(d + 0.5D, d1 + 0.5D, d2 + 0.5D, "random.fizz", 0.5F, 2.6F + (world.l.nextFloat() - world.l.nextFloat()) * 0.8F);
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for (int l = 0; l < 8; l++) {
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world.a("largesmoke", (double) i + Math.random(), (double) j + Math.random(), (double) k + Math.random(), 0.0D, 0.0D, 0.0D);
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}
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} else {
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// Craftbukkit bucket empty.
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PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, thePlayer, itemInHand, blockClicked, direction);
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if (!pie.isCancelled()) {
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world.b(i, j, k, a, 0);
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} else {
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return itemstack;
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}
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}
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return new ItemStack(Item.au);
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}
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}
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} else if (a == 0 && (movingobjectposition.g instanceof EntityCow)) {
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return new ItemStack(Item.aE);
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}
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return itemstack;
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}
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}
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@ -2,13 +2,15 @@ package net.minecraft.server;
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import java.util.*;
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import java.util.logging.Logger;
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import org.bukkit.BlockFace;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.CraftBlock;
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import org.bukkit.craftbukkit.CraftItemStack;
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import org.bukkit.craftbukkit.CraftPlayer;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.player.PlayerBlockItemEvent;
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import org.bukkit.event.block.BlockRightClickedEvent;
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import org.bukkit.event.player.PlayerChatEvent;
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import org.bukkit.event.player.PlayerItemEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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@ -293,10 +295,40 @@ implements ICommandListener {
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d.e.B = false;
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}
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// Craftbukkit start - store the last block right clicked and what type it was
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CraftBlock lastRightClicked;
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int lastMaterial;
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public void a(Packet15Place packet15place) {
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ItemStack itemstack = e.an.e();
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boolean flag = d.e.B = d.f.g(e.aw);
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// Craftbukkit we don't check spawn protection here anymore
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/* boolean flag = */d.e.B = d.f.g(e.aw);
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CraftBlock blockClicked = null;
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BlockFace blockFace = null;
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if (packet15place.d == 255) {
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// Craftbukkit ITEM_USE -- if we have a lastRightClicked then it could be a usable location
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if (packet15place.e != null && packet15place.e.c == lastMaterial) {
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blockClicked = lastRightClicked;
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} else if (lastMaterial == 0) {
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blockClicked = lastRightClicked;
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}
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lastRightClicked = null;
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lastMaterial = 0;
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} else {
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// Craftbukkit RIGHTCLICK or BLOCK_PLACE .. or nothing
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blockClicked = (CraftBlock) d.e.getWorld().getBlockAt(packet15place.a, packet15place.b, packet15place.c);
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lastRightClicked = blockClicked;
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lastMaterial = (packet15place.e == null) ? 0 : packet15place.e.c;
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}
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if (blockClicked != null && itemstack != null) {
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blockFace = CraftBlock.notchToBlockFace(packet15place.d);
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} else {
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blockFace = BlockFace.Self;
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}
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// Craftbukkit if rightclick decremented the item, always send the update packet.
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// this is not here for Craftbukkit's own functionality; rather it is to fix
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// a notch bug where the item doesn't update correctly.
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@ -309,15 +341,24 @@ implements ICommandListener {
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CraftItemStack craftItem = new CraftItemStack(itemstack);
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CraftPlayer player = new CraftPlayer(server, e);
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PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, player, craftItem);
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// We still call this event even in spawn protection.
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server.getPluginManager().callEvent(pie);
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PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, player, craftItem, blockClicked, blockFace);
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// Craftbukkit We still call this event even in spawn protection.
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// Don't call this event if using Buckets / signs
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switch (craftItem.getType()) {
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case Sign:
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case Bucket:
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case WaterBucket:
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case LavaBucket:
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server.getPluginManager().callEvent(pie);
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}
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if (!pie.isCancelled()) {
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int itemstackAmount = itemstack.a;
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e.c.a(e, d.e, itemstack);
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// Craftbukkit notch decrements the counter by 1 in the above method with food, snowballs and so forth
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// Craftbukkit notch decrements the counter by 1 in the above method with food,
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// snowballs and so forth, but he does it in a place that doesnt cause the
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// inventory update packet to get sent
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always = (itemstack.a != itemstackAmount);
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}
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} else {
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@ -335,46 +376,34 @@ implements ICommandListener {
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// Craftbukkit start
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CraftItemStack craftItem = new CraftItemStack(itemstack);
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CraftPlayer player = new CraftPlayer(server, e);
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CraftBlock blockClicked = (CraftBlock) d.e.getWorld().getBlockAt(l, i1, j1);
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boolean canBuild = (i2 > 16) || flag;
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PlayerBlockItemEvent pbie = new PlayerBlockItemEvent(Type.PLAYER_BLOCKITEM, player, craftItem, blockClicked, CraftBlock.notchToBlockFace(k1), canBuild);
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// We still call this event even in spawn protection.
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server.getPluginManager().callEvent(pbie);
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// boolean canBuild = (i2 > 16) || flag;
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BlockRightClickedEvent brce = new BlockRightClickedEvent(Type.BLOCK_RIGHTCLICKED, blockClicked, blockFace, craftItem, player);
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server.getPluginManager().callEvent(brce);
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if (!pbie.isCancelled()) {
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// Note: this is the spawn protection check
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if (pbie.canBuild()) {
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e.c.a(e, d.e, itemstack, l, i1, j1, k1);
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} else {
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// Craftbukkit This fixes another notch bug. No point in
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// sending the block update packets when you weren't allowed to place!
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d.e.B = false;
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return;
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}
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// These are the response packets back to the client
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e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
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if (k1 == 0) {
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i1--;
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}
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if (k1 == 1) {
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i1++;
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}
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if (k1 == 2) {
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j1--;
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}
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if (k1 == 3) {
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j1++;
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}
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if (k1 == 4) {
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l--;
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}
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if (k1 == 5) {
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l++;
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}
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e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
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// Craftbukkit WE HAVE MOVED THE SPAWN PROTECTION CHECK DOWN INTO CLASS ItemBlock!!!
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e.c.a(e, d.e, itemstack, l, i1, j1, k1);
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// These are the response packets back to the client
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e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
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if (k1 == 0) {
|
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i1--;
|
||||
}
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if (k1 == 1) {
|
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i1++;
|
||||
}
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if (k1 == 2) {
|
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j1--;
|
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}
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if (k1 == 3) {
|
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j1++;
|
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}
|
||||
if (k1 == 4) {
|
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l--;
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}
|
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if (k1 == 5) {
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l++;
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}
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e.a.b(new Packet53BlockChange(l, i1, j1, d.e));
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}
|
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if (itemstack != null && itemstack.a == 0) {
|
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e.an.a[e.an.c] = null;
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||||
|
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