Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-11-15 04:20:04 +01:00
Add Setters for ID/Name and add completeByCache for Profile API
Dieser Commit ist enthalten in:
Ursprung
9b12f54b69
Commit
658eca0c22
@ -1,4 +1,4 @@
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From 15f696b679672e955cf4f3186130eb9afa2e0df6 Mon Sep 17 00:00:00 2001
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From 8a79fb272338e01bf067f3a27797b26311e25815 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 15 Jan 2018 21:46:46 -0500
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Subject: [PATCH] Basic PlayerProfile API
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@ -7,10 +7,10 @@ Provides basic elements of a PlayerProfile to be used by future API/events
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diff --git a/src/main/java/com/destroystokyo/paper/profile/PlayerProfile.java b/src/main/java/com/destroystokyo/paper/profile/PlayerProfile.java
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new file mode 100644
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index 00000000..404fb468
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index 00000000..e060c38a
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/profile/PlayerProfile.java
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@@ -0,0 +1,125 @@
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@@ -0,0 +1,149 @@
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+package com.destroystokyo.paper.profile;
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+
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+import com.mojang.authlib.GameProfile;
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@ -32,11 +32,27 @@ index 00000000..404fb468
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+ @Nullable String getName();
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+
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+ /**
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+ * Sets this profiles Name
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+ *
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+ * @param name The new Name
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+ * @return The previous Name
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+ */
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+ String setName(@Nullable String name);
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+
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+ /**
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+ * @return The players unique identifier, if set
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+ */
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+ @Nullable UUID getId();
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+
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+ /**
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+ * Sets this profiles UUID
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+ *
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+ * @param uuid The new UUID
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+ * @return The previous UUID
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+ */
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+ UUID setId(@Nullable UUID uuid);
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+
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+ /**
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+ * @return A Mutable set of this players properties, such as textures.
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+ * Values specified here are subject to implementation details.
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+ */
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@ -98,16 +114,24 @@ index 00000000..404fb468
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+ void clearProperties();
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+
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+ /**
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+ * @return Does this profile have Name, UUID and Textures filled in
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+ * @return If the profile is now complete (has UUID and Name)
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+ */
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+ boolean isComplete();
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+
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+ /**
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+ * Like {@link #complete(boolean)} but will try only from cache, and not make network calls
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+ * Does not account for textures.
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+ *
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+ * @return If the profile is now complete (has UUID and Name)
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+ */
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+ boolean completeFromCache();
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+
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+ /**
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+ * If this profile is not complete, then make the API call to complete it.
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+ * This is a blocking operation and should be done asynchronously.
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+ *
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+ * This will also complete textures. If you do not want to load textures, use {{@link #complete(boolean)}}
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+ * @return if the profile is now complete (if you get rate limited, this operation may fail)
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+ * @return If the profile is now complete (has UUID and Name) (if you get rate limited, this operation may fail)
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+ */
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+ default boolean complete() {
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+ return complete(true);
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@ -118,7 +142,7 @@ index 00000000..404fb468
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+ * This is a blocking operation and should be done asynchronously.
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+ *
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+ * Optionally will also fill textures.
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+ * @return if the profile is now complete (if you get rate limited, this operation may fail)
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+ * @return If the profile is now complete (has UUID and Name) (if you get rate limited, this operation may fail)
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+ */
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+ boolean complete(boolean textures);
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+
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@ -1,4 +1,4 @@
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From 66eb52192232cadf9810fdb683fe6c8294ee5a74 Mon Sep 17 00:00:00 2001
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From dcdadafa3574152be245d8ebdad7d666a12006c1 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 15 Jan 2018 22:11:48 -0500
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Subject: [PATCH] Basic PlayerProfile API
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@ -6,10 +6,10 @@ Subject: [PATCH] Basic PlayerProfile API
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diff --git a/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java b/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java
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new file mode 100644
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index 000000000..bb9d3fb8d
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index 000000000..8cc85be8f
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/profile/CraftPlayerProfile.java
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@@ -0,0 +1,248 @@
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@@ -0,0 +1,276 @@
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+package com.destroystokyo.paper.profile;
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+
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+import com.destroystokyo.paper.PaperConfig;
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@ -18,6 +18,7 @@ index 000000000..bb9d3fb8d
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+import com.mojang.authlib.properties.Property;
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+import com.mojang.authlib.properties.PropertyMap;
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+import net.minecraft.server.MinecraftServer;
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+import net.minecraft.server.UserCache;
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+import org.bukkit.craftbukkit.entity.CraftPlayer;
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+import org.spigotmc.SpigotConfig;
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+
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@ -70,12 +71,28 @@ index 000000000..bb9d3fb8d
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+ return profile.getId();
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+ }
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+
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+ @Override
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+ public UUID setId(@Nullable UUID uuid) {
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+ GameProfile prev = this.profile;
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+ this.profile = new GameProfile(uuid, prev.getName());
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+ copyProfileProperties(prev, this.profile);
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+ return prev.getId();
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+ }
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+
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+ @Nullable
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+ @Override
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+ public String getName() {
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+ return profile.getName();
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+ }
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+
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+ @Override
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+ public String setName(@Nullable String name) {
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+ GameProfile prev = this.profile;
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+ this.profile = new GameProfile(prev.getId(), name);
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+ copyProfileProperties(prev, this.profile);
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+ return prev.getName();
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+ }
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+
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+ @Nonnull
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+ @Override
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+ public Set<ProfileProperty> getProperties() {
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@ -127,25 +144,44 @@ index 000000000..bb9d3fb8d
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+ return profile.isComplete();
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+ }
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+
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+ public boolean complete(boolean textures) {
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+ @Override
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+ public boolean completeFromCache() {
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+ return completeFromCache(false);
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+ }
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+
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+ public boolean completeFromCache(boolean lookupName) {
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+ MinecraftServer server = MinecraftServer.getServer();
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+ String name = profile.getName();
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+ UserCache userCache = server.getUserCache();
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+ if (profile.getId() == null) {
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+ GameProfile profile = getProfileByName(name);
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+ final GameProfile profile;
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+ boolean isOnlineMode = server.getOnlineMode() || (SpigotConfig.bungee && PaperConfig.bungeeOnlineMode);
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+ if (isOnlineMode) {
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+ profile = lookupName ? userCache.getProfile(name) : userCache.getProfileIfCached(name);
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+ } else {
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+ // Make an OfflinePlayer using an offline mode UUID since the name has no profile
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+ profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
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+ }
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+ if (profile == null) {
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+ throw new NullPointerException("Could not get UUID for Player " + name);
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+ }
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+ this.profile = profile;
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+ }
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+ boolean needsTextures = textures && !hasTextures();
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+ if (profile.getName() == null && !needsTextures) {
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+
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+ if (profile.getName() == null) {
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+ // If we need textures, skip this check, as we will get it below anyways.
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+ GameProfile profile = MinecraftServer.getServer().getUserCache().getProfile(this.profile.getId());
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+ GameProfile profile = userCache.getProfile(this.profile.getId());
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+ if (profile != null) {
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+ this.profile = profile;
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+ }
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+ }
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+ if (!profile.isComplete() || needsTextures) {
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+ return this.profile.isComplete();
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+ }
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+
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+ public boolean complete(boolean textures) {
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+ MinecraftServer server = MinecraftServer.getServer();
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+
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+ if (!this.completeFromCache(true) || textures && !hasTextures()) {
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+ GameProfile result = server.getSessionService().fillProfileProperties(profile, true);
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+ if (result != null) {
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+ this.profile = result;
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@ -154,23 +190,15 @@ index 000000000..bb9d3fb8d
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+ return profile.isComplete() && (!textures || hasTextures());
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+ }
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+
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+ private static GameProfile getProfileByName(String name) {
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+ final GameProfile profile;
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+ final MinecraftServer server = MinecraftServer.getServer();
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+ boolean isOnlineMode = server.getOnlineMode() || (SpigotConfig.bungee && PaperConfig.bungeeOnlineMode);
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+ if (isOnlineMode) {
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+ profile = server.getUserCache().getProfile(name);
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+ } else {
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+ // Make an OfflinePlayer using an offline mode UUID since the name has no profile
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+ profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
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+ }
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+ return profile;
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+ }
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+
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+ private static void copyProfileProperties(GameProfile source, GameProfile target) {
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+ PropertyMap sourceProperties = source.getProperties();
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+ if (sourceProperties.isEmpty()) {
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+ return;
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+ }
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+ PropertyMap properties = target.getProperties();
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+ properties.clear();
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+ for (Property property : source.getProperties().values()) {
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+
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+ for (Property property : sourceProperties.values()) {
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+ properties.put(property.getName(), property);
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+ }
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+ }
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@ -295,6 +323,42 @@ index e8bddc171..3b01ebd96 100644
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public MinecraftSessionService az() {
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return this.W;
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}
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diff --git a/src/main/java/net/minecraft/server/UserCache.java b/src/main/java/net/minecraft/server/UserCache.java
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index 7ce08eb8b..6a750c25e 100644
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--- a/src/main/java/net/minecraft/server/UserCache.java
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+++ b/src/main/java/net/minecraft/server/UserCache.java
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@@ -44,7 +44,7 @@ public class UserCache {
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public static final SimpleDateFormat a = new SimpleDateFormat("yyyy-MM-dd HH:mm:ss Z");
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private static boolean c;
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- private final Map<String, UserCache.UserCacheEntry> d = Maps.newHashMap();
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+ private final Map<String, UserCache.UserCacheEntry> d = Maps.newHashMap();private final Map<String, UserCache.UserCacheEntry> nameCache = d; // Paper - OBFHELPER
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private final Map<UUID, UserCache.UserCacheEntry> e = Maps.newHashMap();
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private final Deque<GameProfile> f = new java.util.concurrent.LinkedBlockingDeque<GameProfile>(); // CraftBukkit
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private final GameProfileRepository g;
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@@ -173,6 +173,13 @@ public class UserCache {
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return (String[]) arraylist.toArray(new String[arraylist.size()]);
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}
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+ // Paper start
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+ @Nullable public GameProfile getProfileIfCached(String name) {
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+ UserCache.UserCacheEntry entry = this.nameCache.get(name.toLowerCase(Locale.ROOT));
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+ return entry == null ? null : entry.getProfile();
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+ }
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+ // Paper end
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+
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@Nullable public GameProfile getProfile(UUID uuid) { return a(uuid); } // Paper - OBFHELPER
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@Nullable
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public synchronized GameProfile a(UUID uuid) { // Paper - synchronize
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@@ -282,7 +289,7 @@ public class UserCache {
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class UserCacheEntry {
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- private final GameProfile b;
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+ private final GameProfile b;public GameProfile getProfile() { return b; } // Paper - OBFHELPER
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private final Date c;
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private UserCacheEntry(GameProfile gameprofile, Date date) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 77c16fe2c..2dd7ed96a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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