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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00

Use vanilla method - just with toggle

Dieser Commit ist enthalten in:
md_5 2013-02-16 19:05:26 +11:00
Ursprung ecf56eb38f
Commit 60b7ce9918

Datei anzeigen

@ -1,33 +1,33 @@
From 6343d48ad9e86d2f069242a8a96ee4fcf988fc3d Mon Sep 17 00:00:00 2001
From a35bce420da3b31fae130a22fb4f7c39df9a6cae Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sat, 16 Feb 2013 17:56:26 +1100
Date: Sat, 16 Feb 2013 19:05:15 +1100
Subject: [PATCH] Infrequently send tab list updates.
---
src/main/java/net/minecraft/server/PlayerList.java | 6 +++++-
src/main/java/net/minecraft/server/PlayerList.java | 4 +---
src/main/java/org/bukkit/craftbukkit/Spigot.java | 2 ++
src/main/resources/configurations/bukkit.yml | 1 +
3 files changed, 8 insertions(+), 1 deletion(-)
3 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index d13fa19..aaf447a 100644
index d13fa19..aeb2368 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -651,9 +651,13 @@ public abstract class PlayerList {
@@ -655,13 +655,11 @@ public abstract class PlayerList {
this.o = 0;
}
- /* CraftBukkit start - remove updating of lag to players -- it spams way to much on big servers.
- if (this.o < this.players.size()) {
+ if (org.bukkit.craftbukkit.Spigot.tabPing && this.o < this.players.size()) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(this.o);
this.sendAll(new Packet201PlayerInfo(entityplayer.name, true, entityplayer.ping));
}
- // CraftBukkit end */
}
public void tick() {
- if (++this.o > 600) {
+ // Spigot start
+ if (++this.o > 600 && org.bukkit.craftbukkit.Spigot.tabPing) {
this.o = 0;
+ EntityPlayer entityplayer = (EntityPlayer) this.players.get(this.o);
+ this.sendAll(new Packet201PlayerInfo(entityplayer.name, true, entityplayer.ping));
}
+ // Spigot end
/* CraftBukkit start - remove updating of lag to players -- it spams way to much on big servers.
if (this.o < this.players.size()) {
public void sendAll(Packet packet) {
diff --git a/src/main/java/org/bukkit/craftbukkit/Spigot.java b/src/main/java/org/bukkit/craftbukkit/Spigot.java
index 04f8f56..709a4f0 100644
--- a/src/main/java/org/bukkit/craftbukkit/Spigot.java