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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-19 04:50:06 +01:00

Fixed items losing their enchantments under certain circumstances.

Dieser Commit ist enthalten in:
Travis Watkins 2012-02-01 04:22:05 -06:00 committet von EvilSeph
Ursprung 329cf29667
Commit 5ae8f13fde
2 geänderte Dateien mit 3 neuen und 3 gelöschten Zeilen

Datei anzeigen

@ -133,7 +133,7 @@ public class BlockFurnace extends BlockContainer {
} }
itemstack.count -= i1; itemstack.count -= i1;
EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData())); EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.getData(), itemstack.getEnchantments())); // CraftBukkit - include enchantments in new itemstack
float f3 = 0.05F; float f3 = 0.05F;
entityitem.motX = (double) ((float) this.a.nextGaussian() * f3); entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);

Datei anzeigen

@ -153,7 +153,7 @@ public class EntityMinecart extends Entity implements IInventory {
} }
itemstack.count -= k; itemstack.count -= k;
EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, k, itemstack.getData())); EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, k, itemstack.getData(), itemstack.getEnchantments())); // CraftBukkit - include enchantments in the new itemstack
float f3 = 0.05F; float f3 = 0.05F;
entityitem.motX = (double) ((float) this.random.nextGaussian() * f3); entityitem.motX = (double) ((float) this.random.nextGaussian() * f3);
@ -197,7 +197,7 @@ public class EntityMinecart extends Entity implements IInventory {
} }
itemstack.count -= j; itemstack.count -= j;
EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, j, itemstack.getData())); EntityItem entityitem = new EntityItem(this.world, this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, new ItemStack(itemstack.id, j, itemstack.getData(), itemstack.getEnchantments())); // CraftBukkit - include enchantments in the new itemstack
float f3 = 0.05F; float f3 = 0.05F;
entityitem.motX = (double) ((float) this.random.nextGaussian() * f3); entityitem.motX = (double) ((float) this.random.nextGaussian() * f3);