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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-20 21:40:06 +01:00

Implemented addRecipe method in CraftServer and associated recipe classes.

Dieser Commit ist enthalten in:
Celtic Minstrel 2011-04-15 22:11:13 -04:00 committet von EvilSeph
Ursprung 017b15c3a6
Commit 5a5ce79035
10 geänderte Dateien mit 503 neuen und 5 gelöschten Zeilen

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@ -0,0 +1,77 @@
package net.minecraft.server;
// CraftBukkit
import java.util.ArrayList;
public class ContainerPlayer extends Container {
public InventoryCrafting a;
public IInventory b;
public boolean c;
public ContainerPlayer(InventoryPlayer inventoryplayer) {
this(inventoryplayer, true);
}
public ContainerPlayer(InventoryPlayer inventoryplayer, boolean flag) {
this.a = new InventoryCrafting(this, 2, 2);
this.b = new InventoryCraftResult();
this.c = false;
this.c = flag;
this.a((Slot) (new SlotResult(inventoryplayer.d, this.a, this.b, 0, 144, 36)));
int i;
int j;
for (i = 0; i < 2; ++i) {
for (j = 0; j < 2; ++j) {
this.a(new Slot(this.a, j + i * 2, 88 + j * 18, 26 + i * 18));
}
}
for (i = 0; i < 4; ++i) {
this.a((Slot) (new SlotArmor(this, inventoryplayer, inventoryplayer.getSize() - 1 - i, 8, 8 + i * 18, i)));
}
for (i = 0; i < 3; ++i) {
for (j = 0; j < 9; ++j) {
this.a(new Slot(inventoryplayer, j + (i + 1) * 9, 8 + j * 18, 84 + i * 18));
}
}
for (i = 0; i < 9; ++i) {
this.a(new Slot(inventoryplayer, i, 8 + i * 18, 142));
}
this.a((IInventory) this.a);
}
public void a(IInventory iinventory) {
// CraftBukkit start
ItemStack craftResult = CraftingManager.a().a(this.a);
this.b.setItem(0, craftResult);
if (super.g.size() < 1) {
return;
}
EntityPlayer player = (EntityPlayer) super.g.get(0); // TODO: Is this _always_ correct? Seems like it.
player.netServerHandler.sendPacket((Packet) (new Packet103SetSlot(player.activeContainer.f, 0, craftResult)));
// CraftBukkit end
}
public void a(EntityHuman entityhuman) {
super.a(entityhuman);
for (int i = 0; i < 4; ++i) {
ItemStack itemstack = this.a.getItem(i);
if (itemstack != null) {
entityhuman.b(itemstack);
this.a.setItem(i, (ItemStack) null);
}
}
}
public boolean b(EntityHuman entityhuman) {
return true;
}
}

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@ -0,0 +1,71 @@
package net.minecraft.server;
// CraftBukkit
import java.util.ArrayList;
public class ContainerWorkbench extends Container {
public InventoryCrafting a = new InventoryCrafting(this, 3, 3);
public IInventory b = new InventoryCraftResult();
private World c;
private int h;
private int i;
private int j;
public ContainerWorkbench(InventoryPlayer inventoryplayer, World world, int i, int j, int k) {
this.c = world;
this.h = i;
this.i = j;
this.j = k;
this.a((Slot) (new SlotResult(inventoryplayer.d, this.a, this.b, 0, 124, 35)));
int l;
int i1;
for (l = 0; l < 3; ++l) {
for (i1 = 0; i1 < 3; ++i1) {
this.a(new Slot(this.a, i1 + l * 3, 30 + i1 * 18, 17 + l * 18));
}
}
for (l = 0; l < 3; ++l) {
for (i1 = 0; i1 < 9; ++i1) {
this.a(new Slot(inventoryplayer, i1 + l * 9 + 9, 8 + i1 * 18, 84 + l * 18));
}
}
for (l = 0; l < 9; ++l) {
this.a(new Slot(inventoryplayer, l, 8 + l * 18, 142));
}
this.a((IInventory) this.a);
}
public void a(IInventory iinventory) {
// CraftBukkit start
ItemStack craftResult = CraftingManager.a().a(this.a);
this.b.setItem(0, craftResult);
if (super.g.size() < 1) {
return;
}
EntityPlayer player = (EntityPlayer) super.g.get(0); // TODO: Is this _always_ correct? Seems like it.
player.netServerHandler.sendPacket((Packet) (new Packet103SetSlot(player.activeContainer.f, 0, craftResult)));
// CraftBukkit end
}
public void a(EntityHuman entityhuman) {
super.a(entityhuman);
for (int i = 0; i < 9; ++i) {
ItemStack itemstack = this.a.getItem(i);
if (itemstack != null) {
entityhuman.b(itemstack);
}
}
}
public boolean b(EntityHuman entityhuman) {
return this.c.getTypeId(this.h, this.i, this.j) != Block.WORKBENCH.id ? false : entityhuman.d((double) this.h + 0.5D, (double) this.i + 0.5D, (double) this.j + 0.5D) <= 64.0D;
}
}

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@ -0,0 +1,179 @@
package net.minecraft.server;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
public class CraftingManager {
private static final CraftingManager a = new CraftingManager();
private List b = new ArrayList();
public static final CraftingManager a() {
return a;
}
private CraftingManager() {
(new RecipesTools()).a(this);
(new RecipesWeapons()).a(this);
(new RecipeIngots()).a(this);
(new RecipesFood()).a(this);
(new RecipesCrafting()).a(this);
(new RecipesArmor()).a(this);
(new RecipesDyes()).a(this);
this.a(new ItemStack(Item.PAPER, 3), new Object[] { "###", Character.valueOf('#'), Item.SUGAR_CANE});
this.a(new ItemStack(Item.BOOK, 1), new Object[] { "#", "#", "#", Character.valueOf('#'), Item.PAPER});
this.a(new ItemStack(Block.FENCE, 2), new Object[] { "###", "###", Character.valueOf('#'), Item.STICK});
this.a(new ItemStack(Block.JUKEBOX, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.DIAMOND});
this.a(new ItemStack(Block.NOTE_BLOCK, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.REDSTONE});
this.a(new ItemStack(Block.BOOKSHELF, 1), new Object[] { "###", "XXX", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.BOOK});
this.a(new ItemStack(Block.SNOW_BLOCK, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.SNOW_BALL});
this.a(new ItemStack(Block.CLAY, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.CLAY_BALL});
this.a(new ItemStack(Block.BRICK, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.CLAY_BRICK});
this.a(new ItemStack(Block.GLOWSTONE, 1), new Object[] { "###", "###", "###", Character.valueOf('#'), Item.GLOWSTONE_DUST});
this.a(new ItemStack(Block.WOOL, 1), new Object[] { "###", "###", "###", Character.valueOf('#'), Item.STRING});
this.a(new ItemStack(Block.TNT, 1), new Object[] { "X#X", "#X#", "X#X", Character.valueOf('X'), Item.SULPHUR, Character.valueOf('#'), Block.SAND});
this.a(new ItemStack(Block.STEP, 3, 3), new Object[] { "###", Character.valueOf('#'), Block.COBBLESTONE});
this.a(new ItemStack(Block.STEP, 3, 0), new Object[] { "###", Character.valueOf('#'), Block.STONE});
this.a(new ItemStack(Block.STEP, 3, 1), new Object[] { "###", Character.valueOf('#'), Block.SANDSTONE});
this.a(new ItemStack(Block.STEP, 3, 2), new Object[] { "###", Character.valueOf('#'), Block.WOOD});
this.a(new ItemStack(Block.LADDER, 2), new Object[] { "# #", "###", "# #", Character.valueOf('#'), Item.STICK});
this.a(new ItemStack(Item.WOOD_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Block.WOOD});
this.a(new ItemStack(Item.IRON_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Item.IRON_INGOT});
this.a(new ItemStack(Item.SIGN, 1), new Object[] { "###", "###", " X ", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.STICK});
this.a(new ItemStack(Item.CAKE, 1), new Object[] { "AAA", "BEB", "CCC", Character.valueOf('A'), Item.MILK_BUCKET, Character.valueOf('B'), Item.SUGAR, Character.valueOf('C'), Item.WHEAT, Character.valueOf('E'), Item.EGG});
this.a(new ItemStack(Item.SUGAR, 1), new Object[] { "#", Character.valueOf('#'), Item.SUGAR_CANE});
this.a(new ItemStack(Block.WOOD, 4), new Object[] { "#", Character.valueOf('#'), Block.LOG});
this.a(new ItemStack(Item.STICK, 4), new Object[] { "#", "#", Character.valueOf('#'), Block.WOOD});
this.a(new ItemStack(Block.TORCH, 4), new Object[] { "X", "#", Character.valueOf('X'), Item.COAL, Character.valueOf('#'), Item.STICK});
this.a(new ItemStack(Block.TORCH, 4), new Object[] { "X", "#", Character.valueOf('X'), new ItemStack(Item.COAL, 1, 1), Character.valueOf('#'), Item.STICK});
this.a(new ItemStack(Item.BOWL, 4), new Object[] { "# #", " # ", Character.valueOf('#'), Block.WOOD});
this.a(new ItemStack(Block.RAILS, 16), new Object[] { "X X", "X#X", "X X", Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('#'), Item.STICK});
this.a(new ItemStack(Block.GOLDEN_RAIL, 6), new Object[] { "X X", "X#X", "XRX", Character.valueOf('X'), Item.GOLD_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('#'), Item.STICK});
this.a(new ItemStack(Block.DETECTOR_RAIL, 6), new Object[] { "X X", "X#X", "XRX", Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('#'), Block.STONE_PLATE});
this.a(new ItemStack(Item.MINECART, 1), new Object[] { "# #", "###", Character.valueOf('#'), Item.IRON_INGOT});
this.a(new ItemStack(Block.JACK_O_LANTERN, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.PUMPKIN, Character.valueOf('B'), Block.TORCH});
this.a(new ItemStack(Item.STORAGE_MINECART, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.CHEST, Character.valueOf('B'), Item.MINECART});
this.a(new ItemStack(Item.POWERED_MINECART, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.FURNACE, Character.valueOf('B'), Item.MINECART});
this.a(new ItemStack(Item.BOAT, 1), new Object[] { "# #", "###", Character.valueOf('#'), Block.WOOD});
this.a(new ItemStack(Item.BUCKET, 1), new Object[] { "# #", " # ", Character.valueOf('#'), Item.IRON_INGOT});
this.a(new ItemStack(Item.FLINT_AND_STEEL, 1), new Object[] { "A ", " B", Character.valueOf('A'), Item.IRON_INGOT, Character.valueOf('B'), Item.FLINT});
this.a(new ItemStack(Item.BREAD, 1), new Object[] { "###", Character.valueOf('#'), Item.WHEAT});
this.a(new ItemStack(Block.WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.WOOD});
this.a(new ItemStack(Item.FISHING_ROD, 1), new Object[] { " #", " #X", "# X", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.STRING});
this.a(new ItemStack(Block.COBBLESTONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.COBBLESTONE});
this.a(new ItemStack(Item.PAINTING, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Block.WOOL});
this.a(new ItemStack(Item.GOLDEN_APPLE, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.GOLD_BLOCK, Character.valueOf('X'), Item.APPLE});
this.a(new ItemStack(Block.LEVER, 1), new Object[] { "X", "#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.STICK});
this.a(new ItemStack(Block.REDSTONE_TORCH_ON, 1), new Object[] { "X", "#", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.REDSTONE});
this.a(new ItemStack(Item.DIODE, 1), new Object[] { "#X#", "III", Character.valueOf('#'), Block.REDSTONE_TORCH_ON, Character.valueOf('X'), Item.REDSTONE, Character.valueOf('I'), Block.STONE});
this.a(new ItemStack(Item.WATCH, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.GOLD_INGOT, Character.valueOf('X'), Item.REDSTONE});
this.a(new ItemStack(Item.COMPASS, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.IRON_INGOT, Character.valueOf('X'), Item.REDSTONE});
this.a(new ItemStack(Block.STONE_BUTTON, 1), new Object[] { "#", "#", Character.valueOf('#'), Block.STONE});
this.a(new ItemStack(Block.STONE_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.STONE});
this.a(new ItemStack(Block.WOOD_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.WOOD});
this.a(new ItemStack(Block.DISPENSER, 1), new Object[] { "###", "#X#", "#R#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.BOW, Character.valueOf('R'), Item.REDSTONE});
this.a(new ItemStack(Item.BED, 1), new Object[] { "###", "XXX", Character.valueOf('#'), Block.WOOL, Character.valueOf('X'), Block.WOOD});
Collections.sort(this.b, new RecipeSorter(this));
System.out.println(this.b.size() + " recipes");
}
public void a(ItemStack itemstack, Object[] aobject) { // CraftBukkit - default -> public and Object... -> Object[]
String s = "";
int i = 0;
int j = 0;
int k = 0;
if (aobject[i] instanceof String[]) {
String[] astring = (String[]) ((String[]) aobject[i++]);
for (int l = 0; l < astring.length; ++l) {
String s1 = astring[l];
++k;
j = s1.length();
s = s + s1;
}
} else {
while (aobject[i] instanceof String) {
String s2 = (String) aobject[i++];
++k;
j = s2.length();
s = s + s2;
}
}
HashMap hashmap;
for (hashmap = new HashMap(); i < aobject.length; i += 2) {
Character character = (Character) aobject[i];
ItemStack itemstack1 = null;
if (aobject[i + 1] instanceof Item) {
itemstack1 = new ItemStack((Item) aobject[i + 1]);
} else if (aobject[i + 1] instanceof Block) {
itemstack1 = new ItemStack((Block) aobject[i + 1], 1, -1);
} else if (aobject[i + 1] instanceof ItemStack) {
itemstack1 = (ItemStack) aobject[i + 1];
}
hashmap.put(character, itemstack1);
}
ItemStack[] aitemstack = new ItemStack[j * k];
for (int i1 = 0; i1 < j * k; ++i1) {
char c0 = s.charAt(i1);
if (hashmap.containsKey(Character.valueOf(c0))) {
aitemstack[i1] = ((ItemStack) hashmap.get(Character.valueOf(c0))).j();
} else {
aitemstack[i1] = null;
}
}
this.b.add(new ShapedRecipes(j, k, aitemstack, itemstack));
}
public void b(ItemStack itemstack, Object[] aobject) { // CraftBukkit - default -> public and Object... -> Object[]
ArrayList arraylist = new ArrayList();
Object[] aobject1 = aobject;
int i = aobject.length;
for (int j = 0; j < i; ++j) {
Object object = aobject1[j];
if (object instanceof ItemStack) {
arraylist.add(((ItemStack) object).j());
} else if (object instanceof Item) {
arraylist.add(new ItemStack((Item) object));
} else {
if (!(object instanceof Block)) {
throw new RuntimeException("Invalid shapeless recipy!");
}
arraylist.add(new ItemStack((Block) object));
}
}
this.b.add(new ShapelessRecipes(itemstack, arraylist));
}
public ItemStack a(InventoryCrafting inventorycrafting) {
for (int i = 0; i < this.b.size(); ++i) {
CraftingRecipe craftingrecipe = (CraftingRecipe) this.b.get(i);
if (craftingrecipe.a(inventorycrafting)) {
return craftingrecipe.b(inventorycrafting);
}
}
return null;
}
public List b() {
return this.b;
}
}

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@ -823,8 +823,13 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
public void a(Packet102WindowClick packet102windowclick) { public void a(Packet102WindowClick packet102windowclick) {
if (this.player.activeContainer.f == packet102windowclick.a && this.player.activeContainer.c(this.player)) { if (this.player.activeContainer.f == packet102windowclick.a && this.player.activeContainer.c(this.player)) {
ItemStack itemstack = this.player.activeContainer.a(packet102windowclick.b, packet102windowclick.c, packet102windowclick.f, this.player); ItemStack itemstack = this.player.activeContainer.a(packet102windowclick.b, packet102windowclick.c, packet102windowclick.f, this.player);
// CraftBukkit start
if (ItemStack.equals(packet102windowclick.e, itemstack)) { boolean clickSuccessful = ItemStack.equals(packet102windowclick.e, itemstack);
if ((this.player.activeContainer instanceof ContainerWorkbench || this.player.activeContainer instanceof ContainerPlayer) && packet102windowclick.b == 0) {
clickSuccessful = false;
}
// CraftBukkit end
if (clickSuccessful) { // CraftBukkit - extracted to local variable
this.player.netServerHandler.sendPacket(new Packet106Transaction(packet102windowclick.a, packet102windowclick.d, true)); this.player.netServerHandler.sendPacket(new Packet106Transaction(packet102windowclick.a, packet102windowclick.d, true));
this.player.h = true; this.player.h = true;
this.player.activeContainer.a(); this.player.activeContainer.a();

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@ -152,7 +152,8 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
} else { } else {
ItemStack itemstack = FurnaceRecipes.a().a(this.items[0].getItem().id); ItemStack itemstack = FurnaceRecipes.a().a(this.items[0].getItem().id);
return itemstack == null ? false : (this.items[2] == null ? true : (!this.items[2].a(itemstack) ? false : (this.items[2].count < this.getMaxStackSize() && this.items[2].count < this.items[2].b() ? true : this.items[2].count < itemstack.b()))); // CraftBukkit - consider resultant count instead of current count
return itemstack == null ? false : (this.items[2] == null ? true : (!this.items[2].a(itemstack) ? false : (this.items[2].count+itemstack.count <= this.getMaxStackSize() && this.items[2].count < this.items[2].b() ? true : this.items[2].count+itemstack.count <= itemstack.b())));
} }
} }
@ -162,8 +163,8 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
if (this.items[2] == null) { if (this.items[2] == null) {
this.items[2] = itemstack.j(); this.items[2] = itemstack.j();
} else if (this.items[2].id == itemstack.id) { } else if (this.items[2].id == itemstack.id && this.items[2].damage == itemstack.damage) { // CraftBukkit - compare damage too
++this.items[2].count; this.items[2].count += itemstack.count; // CraftBukkit - increment by count instead of 1
} }
--this.items[0].count; --this.items[0].count;

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@ -8,6 +8,10 @@ import net.minecraft.server.IWorldAccess;
import org.bukkit.command.*; import org.bukkit.command.*;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.world.WorldLoadEvent; import org.bukkit.event.world.WorldLoadEvent;
import org.bukkit.inventory.FurnaceRecipe;
import org.bukkit.inventory.Recipe;
import org.bukkit.inventory.ShapedRecipe;
import org.bukkit.inventory.ShapelessRecipe;
import java.io.File; import java.io.File;
import java.util.ArrayList; import java.util.ArrayList;
@ -37,6 +41,10 @@ import org.bukkit.plugin.PluginManager;
import org.bukkit.plugin.SimplePluginManager; import org.bukkit.plugin.SimplePluginManager;
import org.bukkit.plugin.java.JavaPluginLoader; import org.bukkit.plugin.java.JavaPluginLoader;
import org.bukkit.scheduler.BukkitScheduler; import org.bukkit.scheduler.BukkitScheduler;
import org.bukkit.craftbukkit.inventory.CraftFurnaceRecipe;
import org.bukkit.craftbukkit.inventory.CraftRecipe;
import org.bukkit.craftbukkit.inventory.CraftShapedRecipe;
import org.bukkit.craftbukkit.inventory.CraftShapelessRecipe;
import org.bukkit.craftbukkit.scheduler.CraftScheduler; import org.bukkit.craftbukkit.scheduler.CraftScheduler;
import org.bukkit.util.config.Configuration; import org.bukkit.util.config.Configuration;
@ -420,4 +428,24 @@ public final class CraftServer implements Server {
return this.prefix; return this.prefix;
} }
} }
@Override
public boolean addRecipe(Recipe recipe) {
CraftRecipe toAdd;
if(recipe instanceof CraftRecipe) {
toAdd = (CraftRecipe) recipe;
} else {
if (recipe instanceof ShapedRecipe) {
toAdd = CraftShapedRecipe.fromBukkitRecipe((ShapedRecipe) recipe);
} else if (recipe instanceof ShapelessRecipe) {
toAdd = CraftShapelessRecipe.fromBukkitRecipe((ShapelessRecipe) recipe);
} else if (recipe instanceof FurnaceRecipe) {
toAdd = CraftFurnaceRecipe.fromBukkitRecipe((FurnaceRecipe) recipe);
} else {
return false;
}
}
toAdd.addToCraftingManager();
return true;
}
} }

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@ -0,0 +1,34 @@
package org.bukkit.craftbukkit.inventory;
import net.minecraft.server.FurnaceRecipes;
import org.bukkit.Material;
import org.bukkit.inventory.FurnaceRecipe;
import org.bukkit.inventory.ItemStack;
import org.bukkit.material.MaterialData;
public class CraftFurnaceRecipe extends FurnaceRecipe implements CraftRecipe {
public CraftFurnaceRecipe(ItemStack result, Material source) {
super(result, source);
}
public CraftFurnaceRecipe(ItemStack result, MaterialData source) {
super(result, source);
}
public static CraftFurnaceRecipe fromBukkitRecipe(FurnaceRecipe recipe) {
if (recipe instanceof CraftFurnaceRecipe) {
return (CraftFurnaceRecipe) recipe;
}
return new CraftFurnaceRecipe(recipe.getResult(), recipe.getInput());
}
public void addToCraftingManager() {
ItemStack result = this.getResult();
MaterialData input = this.getInput();
int id = result.getTypeId();
int amount = result.getAmount();
int dmg = result.getDurability();
FurnaceRecipes.a().a(input.getItemTypeId(), new net.minecraft.server.ItemStack(id, amount, dmg));
}
}

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@ -0,0 +1,7 @@
package org.bukkit.craftbukkit.inventory;
import org.bukkit.inventory.Recipe;
public interface CraftRecipe extends Recipe {
void addToCraftingManager();
}

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@ -0,0 +1,54 @@
package org.bukkit.craftbukkit.inventory;
import java.util.HashMap;
import net.minecraft.server.CraftingManager;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.ShapedRecipe;
import org.bukkit.material.MaterialData;
public class CraftShapedRecipe extends ShapedRecipe implements CraftRecipe {
public CraftShapedRecipe(ItemStack result) {
super(result);
}
public static CraftShapedRecipe fromBukkitRecipe(ShapedRecipe recipe) {
if (recipe instanceof CraftShapedRecipe) {
return (CraftShapedRecipe) recipe;
}
CraftShapedRecipe ret = new CraftShapedRecipe(recipe.getResult());
String[] shape = recipe.getShape();
ret.shape(shape);
for (char c : recipe.getIngredientMap().keySet()) {
ret.setIngredient(c, recipe.getIngredientMap().get(c));
}
return ret;
}
public void addToCraftingManager() {
Object[] data;
String[] shape = this.getShape();
HashMap<Character, MaterialData> ingred = this.getIngredientMap();
int datalen = shape.length;
datalen += ingred.size() * 2;
int i = 0;
data = new Object[datalen];
for (; i < shape.length; i++) {
data[i] = shape[i];
}
for (char c : ingred.keySet()) {
data[i] = c;
i++;
MaterialData mdata = ingred.get(c);
int id = mdata.getItemTypeId();
byte dmg = mdata.getData();
data[i] = new net.minecraft.server.ItemStack(id, 1, dmg);
i++;
}
int id = this.getResult().getTypeId();
int amount = this.getResult().getAmount();
short durability = this.getResult().getDurability();
CraftingManager.a().a(new net.minecraft.server.ItemStack(id, amount, durability), data);
}
}

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@ -0,0 +1,42 @@
package org.bukkit.craftbukkit.inventory;
import java.util.ArrayList;
import net.minecraft.server.CraftingManager;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.ShapelessRecipe;
import org.bukkit.material.MaterialData;
public class CraftShapelessRecipe extends ShapelessRecipe implements CraftRecipe {
public CraftShapelessRecipe(ItemStack result) {
super(result);
}
public static CraftShapelessRecipe fromBukkitRecipe(ShapelessRecipe recipe) {
if (recipe instanceof CraftShapelessRecipe) {
return (CraftShapelessRecipe) recipe;
}
CraftShapelessRecipe ret = new CraftShapelessRecipe(recipe.getResult());
for (MaterialData ingred : recipe.getIngredientList()) {
ret.addIngredient(ingred);
}
return ret;
}
public void addToCraftingManager() {
ArrayList<MaterialData> ingred = this.getIngredientList();
Object[] data = new Object[ingred.size()];
int i = 0;
for (MaterialData mdata : ingred) {
int id = mdata.getItemTypeId();
byte dmg = mdata.getData();
data[i] = new net.minecraft.server.ItemStack(id, 1, dmg);
i++;
}
int id = this.getResult().getTypeId();
int amount = this.getResult().getAmount();
short durability = this.getResult().getDurability();
CraftingManager.a().b(new net.minecraft.server.ItemStack(id, amount, durability), data);
}
}