From 558411692a5995c91687ea6ca90cc9a26ada60ca Mon Sep 17 00:00:00 2001 From: Travis Watkins Date: Sat, 17 Nov 2012 11:48:22 -0600 Subject: [PATCH] Don't wait for main thread when processing commands. In order to correctly handle disconnects for invalid chat we setup a Waitable and pass it to the main thread then wait for it to be processed. However, commands are also chat packets and they are already on the main thread. In this case, waiting will deadlock the server so we should just do a normal disconnect. --- .../minecraft/server/NetServerHandler.java | 102 ++++++++++-------- 1 file changed, 57 insertions(+), 45 deletions(-) diff --git a/src/main/java/net/minecraft/server/NetServerHandler.java b/src/main/java/net/minecraft/server/NetServerHandler.java index 831ad7ed40..a6e6403107 100644 --- a/src/main/java/net/minecraft/server/NetServerHandler.java +++ b/src/main/java/net/minecraft/server/NetServerHandler.java @@ -794,22 +794,26 @@ public class NetServerHandler extends NetHandler { if (s.length() > 100) { // CraftBukkit start - Waitable waitable = new Waitable() { - @Override - protected Object evaluate() { - NetServerHandler.this.disconnect("Chat message too long"); - return null; + if (packet3chat.a_()) { + Waitable waitable = new Waitable() { + @Override + protected Object evaluate() { + NetServerHandler.this.disconnect("Chat message too long"); + return null; + } + }; + + this.minecraftServer.processQueue.add(waitable); + + try { + waitable.get(); + } catch (InterruptedException e) { + Thread.currentThread().interrupt(); + } catch (ExecutionException e) { + throw new RuntimeException(e); } - }; - - this.minecraftServer.processQueue.add(waitable); - - try { - waitable.get(); - } catch (InterruptedException e) { - Thread.currentThread().interrupt(); - } catch (ExecutionException e) { - throw new RuntimeException(e); + } else { + this.disconnect("Chat message too long"); } // CraftBukkit end } else { @@ -818,22 +822,26 @@ public class NetServerHandler extends NetHandler { for (int i = 0; i < s.length(); ++i) { if (!SharedConstants.isAllowedChatCharacter(s.charAt(i))) { // CraftBukkit start - Waitable waitable = new Waitable() { - @Override - protected Object evaluate() { - NetServerHandler.this.disconnect("Illegal characters in chat"); - return null; + if (packet3chat.a_()) { + Waitable waitable = new Waitable() { + @Override + protected Object evaluate() { + NetServerHandler.this.disconnect("Illegal characters in chat"); + return null; + } + }; + + this.minecraftServer.processQueue.add(waitable); + + try { + waitable.get(); + } catch (InterruptedException e) { + Thread.currentThread().interrupt(); + } catch (ExecutionException e) { + throw new RuntimeException(e); } - }; - - this.minecraftServer.processQueue.add(waitable); - - try { - waitable.get(); - } catch (InterruptedException e) { - Thread.currentThread().interrupt(); - } catch (ExecutionException e) { - throw new RuntimeException(e); + } else { + this.disconnect("Illegal characters in chat"); } // CraftBukkit end return; @@ -851,22 +859,26 @@ public class NetServerHandler extends NetHandler { // This section stays because it is only applicable to packets if (chatSpamField.addAndGet(this, 20) > 200 && !this.minecraftServer.getServerConfigurationManager().isOp(this.player.name)) { // CraftBukkit use thread-safe spam // CraftBukkit start - Waitable waitable = new Waitable() { - @Override - protected Object evaluate() { - NetServerHandler.this.disconnect("disconnect.spam"); - return null; + if (packet3chat.a_()) { + Waitable waitable = new Waitable() { + @Override + protected Object evaluate() { + NetServerHandler.this.disconnect("disconnect.spam"); + return null; + } + }; + + this.minecraftServer.processQueue.add(waitable); + + try { + waitable.get(); + } catch (InterruptedException e) { + Thread.currentThread().interrupt(); + } catch (ExecutionException e) { + throw new RuntimeException(e); } - }; - - this.minecraftServer.processQueue.add(waitable); - - try { - waitable.get(); - } catch (InterruptedException e) { - Thread.currentThread().interrupt(); - } catch (ExecutionException e) { - throw new RuntimeException(e); + } else { + this.disconnect("disconnect.spam"); } // CraftBukkit end }