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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-19 13:00:06 +01:00

Add PlayerInitialSpawnEvent

Dieser Commit ist enthalten in:
Steve Anton 2015-12-22 22:06:19 -06:00 committet von Zach Brown
Ursprung 0265f4eaef
Commit 5063a0613d
2 geänderte Dateien mit 96 neuen und 0 gelöschten Zeilen

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@ -0,0 +1,59 @@
From 391fd5f868cb9dcafb5be14f3a1efec2eec4faec Mon Sep 17 00:00:00 2001
From: Steve Anton <anxuiz.nx@gmail.com>
Date: Tue, 22 Dec 2015 22:04:15 -0600
Subject: [PATCH] Add PlayerInitialSpawnEvent
For modifying a player's initial spawn location as they join the server
diff --git a/src/main/java/org/bukkit/event/player/PlayerInitialSpawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerInitialSpawnEvent.java
new file mode 100644
index 0000000..be82593
--- /dev/null
+++ b/src/main/java/org/bukkit/event/player/PlayerInitialSpawnEvent.java
@@ -0,0 +1,42 @@
+package org.bukkit.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+
+public class PlayerInitialSpawnEvent extends PlayerEvent {
+ private static final HandlerList handlers = new HandlerList();
+ private Location spawnLocation;
+
+ public PlayerInitialSpawnEvent(final Player player, final Location spawnLocation) {
+ super(player);
+ this.spawnLocation = spawnLocation;
+ }
+
+ /**
+ * Gets the current spawn location
+ *
+ * @return Location current spawn location
+ */
+ public Location getSpawnLocation() {
+ return this.spawnLocation;
+ }
+
+ /**
+ * Sets the new spawn location
+ *
+ * @param spawnLocation new location for the spawn
+ */
+ public void setSpawnLocation(Location spawnLocation) {
+ this.spawnLocation = spawnLocation;
+ }
+
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
\ No newline at end of file
--
2.6.4

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From 364348e091cd60843ae06ff5add8b4affcac2d83 Mon Sep 17 00:00:00 2001
From: Steve Anton <anxuiz.nx@gmail.com>
Date: Tue, 22 Dec 2015 22:04:15 -0600
Subject: [PATCH] Add PlayerInitialSpawnEvent
For modifying a player's initial spawn location as they join the server
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index deb0b82..becd11c 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -99,6 +88,22 @@ public abstract class PlayerList {
}
// CraftBukkit end
+ // PaperSpigot start - support PlayerInitialSpawnEvent
+ Location originalLoc = new Location(entityplayer.world.getWorld(), entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
+ org.bukkit.event.player.PlayerInitialSpawnEvent event = new org.bukkit.event.player.PlayerInitialSpawnEvent(entityplayer.getBukkitEntity(), originalLoc);
+ this.server.server.getPluginManager().callEvent(event);
+
+ Location newLoc = event.getSpawnLocation();
+ entityplayer.world = ((CraftWorld) newLoc.getWorld()).getHandle();
+ entityplayer.locX = newLoc.getX();
+ entityplayer.locY = newLoc.getY();
+ entityplayer.locZ = newLoc.getZ();
+ entityplayer.yaw = newLoc.getYaw();
+ entityplayer.pitch = newLoc.getPitch();
+ entityplayer.dimension = ((CraftWorld) newLoc.getWorld()).getHandle().dimension;
+ entityplayer.spawnWorld = entityplayer.world.worldData.getName();
+ // PaperSpigot end
+
entityplayer.spawnIn(this.server.getWorldServer(entityplayer.dimension));
entityplayer.playerInteractManager.a((WorldServer) entityplayer.world);
String s1 = "local";
--
2.6.4