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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 20:40:08 +01:00

Fixed crash caused by Jukeboxes under certain circumstances.

Dieser Commit ist enthalten in:
EvilSeph 2011-07-24 17:17:11 -04:00
Ursprung f4a789b48a
Commit 4fdc225528

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@ -0,0 +1,70 @@
package net.minecraft.server;
public class BlockJukeBox extends BlockContainer {
protected BlockJukeBox(int i, int j) {
super(i, j, Material.WOOD);
}
public int a(int i) {
return this.textureId + (i == 1 ? 1 : 0);
}
public boolean interact(World world, int i, int j, int k, EntityHuman entityhuman) {
if (world.getData(i, j, k) == 0) {
return false;
} else {
this.b_(world, i, j, k);
return true;
}
}
public void f(World world, int i, int j, int k, int l) {
if (!world.isStatic) {
TileEntityRecordPlayer tileentityrecordplayer = (TileEntityRecordPlayer) world.getTileEntity(i, j, k);
tileentityrecordplayer.a = l;
tileentityrecordplayer.update();
world.setData(i, j, k, 1);
}
}
public void b_(World world, int i, int j, int k) {
if (!world.isStatic) {
TileEntityRecordPlayer tileentityrecordplayer = (TileEntityRecordPlayer) world.getTileEntity(i, j, k);
if (tileentityrecordplayer == null) return; // CraftBukkit
int l = tileentityrecordplayer.a;
if (l != 0) {
world.e(1005, i, j, k, 0);
world.a((String) null, i, j, k);
tileentityrecordplayer.a = 0;
tileentityrecordplayer.update();
world.setData(i, j, k, 0);
float f = 0.7F;
double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
double d1 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.2D + 0.6D;
double d2 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
EntityItem entityitem = new EntityItem(world, (double) i + d0, (double) j + d1, (double) k + d2, new ItemStack(l, 1, 0));
entityitem.pickupDelay = 10;
world.addEntity(entityitem);
}
}
}
public void remove(World world, int i, int j, int k) {
this.b_(world, i, j, k);
super.remove(world, i, j, k);
}
public void dropNaturally(World world, int i, int j, int k, int l, float f) {
if (!world.isStatic) {
super.dropNaturally(world, i, j, k, l, f);
}
}
protected TileEntity a_() {
return new TileEntityRecordPlayer();
}
}