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SPIGOT-2644: Clearer error for invalid hanging spawns
Dieser Commit ist enthalten in:
Ursprung
43ab2669d7
Commit
4d87c3422c
@ -1085,6 +1085,9 @@ public class CraftWorld implements World {
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entity = new EntityLeash(world, new BlockPosition((int) x, (int) y, (int) z));
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entity = new EntityLeash(world, new BlockPosition((int) x, (int) y, (int) z));
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entity.attachedToPlayer = true;
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entity.attachedToPlayer = true;
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} else {
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} else {
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// No valid face found
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Preconditions.checkArgument(face != BlockFace.SELF, "Cannot spawn hanging entity for %s at %s (no free face)", clazz.getName(), location);
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EnumDirection dir = CraftBlock.blockFaceToNotch(face).opposite();
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EnumDirection dir = CraftBlock.blockFaceToNotch(face).opposite();
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if (Painting.class.isAssignableFrom(clazz)) {
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if (Painting.class.isAssignableFrom(clazz)) {
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entity = new EntityPainting(world, new BlockPosition((int) x, (int) y, (int) z), dir);
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entity = new EntityPainting(world, new BlockPosition((int) x, (int) y, (int) z), dir);
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