From 4c0dd6964eebbfb2a3dd3ab8abc0de790c2fef2a Mon Sep 17 00:00:00 2001 From: EvilSeph Date: Wed, 12 Sep 2012 20:50:44 -0400 Subject: [PATCH] Reverted changes to chunk saving behaviour. --- src/main/java/net/minecraft/server/MinecraftServer.java | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index 655a8320ea..f455f714e2 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -306,11 +306,9 @@ public abstract class MinecraftServer implements Runnable, IMojangStatistics, IC if (worldserver != null) { if (!flag) { log.info("Saving chunks for level \'" + worldserver.getWorldData().getName() + "\'/" + worldserver.worldProvider.getName()); - worldserver.save(true, (IProgressUpdate) null); // Perform a full save - } else { - worldserver.save(false, (IProgressUpdate) null); // Queue chunk saving } + worldserver.save(true, (IProgressUpdate) null); worldserver.saveLevel(); WorldSaveEvent event = new WorldSaveEvent(worldserver.getWorld());