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Fix missed variable in entity activation range
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Ursprung
fad54a7a3e
Commit
4976381ad8
@ -1,4 +1,4 @@
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From b3dd79c393ff2bfb2f6053a108de09fa1cf2bca3 Mon Sep 17 00:00:00 2001
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From 8170a876eb425d2a6c4010c687bda0f26b509b6e Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 3 Feb 2013 05:10:21 -0500
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Subject: [PATCH] Entity Activation Range
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@ -98,7 +98,7 @@ index 3628774..c2afb17 100644
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public int shake;
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public Entity shooter;
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index f90e2a3..3758411 100644
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index f90e2a3..6c77253 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -78,6 +78,13 @@ public abstract class EntityLiving extends Entity {
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@ -109,7 +109,7 @@ index f90e2a3..3758411 100644
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+ public void inactiveTick()
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+ {
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+ super.inactiveTick();
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+ ++this.aV;
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+ ++this.aU; // Above all the floats
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+ }
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+ // Spigot end
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