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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 20:40:08 +01:00

Add PathfinderGoalMakeLove for diff visibility

Dieser Commit ist enthalten in:
T00thpick1 2013-07-19 10:55:29 -04:00 committet von Nate Mortensen
Ursprung 4aeb3ff63d
Commit 485e9ad93f

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@ -0,0 +1,90 @@
package net.minecraft.server;
public class PathfinderGoalMakeLove extends PathfinderGoal {
private EntityVillager b;
private EntityVillager c;
private World d;
private int e;
Village a;
public PathfinderGoalMakeLove(EntityVillager entityvillager) {
this.b = entityvillager;
this.d = entityvillager.world;
this.a(3);
}
public boolean a() {
if (this.b.getAge() != 0) {
return false;
} else if (this.b.aC().nextInt(500) != 0) {
return false;
} else {
this.a = this.d.villages.getClosestVillage(MathHelper.floor(this.b.locX), MathHelper.floor(this.b.locY), MathHelper.floor(this.b.locZ), 0);
if (this.a == null) {
return false;
} else if (!this.f()) {
return false;
} else {
Entity entity = this.d.a(EntityVillager.class, this.b.boundingBox.grow(8.0D, 3.0D, 8.0D), (Entity) this.b);
if (entity == null) {
return false;
} else {
this.c = (EntityVillager) entity;
return this.c.getAge() == 0;
}
}
}
}
public void c() {
this.e = 300;
this.b.i(true);
}
public void d() {
this.a = null;
this.c = null;
this.b.i(false);
}
public boolean b() {
return this.e >= 0 && this.f() && this.b.getAge() == 0;
}
public void e() {
--this.e;
this.b.getControllerLook().a(this.c, 10.0F, 30.0F);
if (this.b.e(this.c) > 2.25D) {
this.b.getNavigation().a((Entity) this.c, 0.25D);
} else if (this.e == 0 && this.c.bU()) {
this.g();
}
if (this.b.aC().nextInt(35) == 0) {
this.d.broadcastEntityEffect(this.b, (byte) 12);
}
}
private boolean f() {
if (!this.a.i()) {
return false;
} else {
int i = (int) ((double) ((float) this.a.getDoorCount()) * 0.35D);
return this.a.getPopulationCount() < i;
}
}
private void g() {
EntityVillager entityvillager = this.b.b((EntityAgeable) this.c);
this.c.setAge(6000);
this.b.setAge(6000);
entityvillager.setAge(-24000);
entityvillager.setPositionRotation(this.b.locX, this.b.locY, this.b.locZ, 0.0F, 0.0F);
this.d.addEntity(entityvillager);
this.d.broadcastEntityEffect(entityvillager, (byte) 12);
}
}