Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-25 07:40:06 +01:00
Fix light setting in protochunk
Dieser Commit ist enthalten in:
Ursprung
813cfbf2b0
Commit
478a971a7b
@ -84,3 +84,16 @@ index 661a6274a800ca9b91bdb809d026972d23c3b263..ea72dcb064a35bc6245bc5c94d592efe
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}
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}
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public static <T> SortedArraySet<T> create(Comparator<T> comparator) {
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public static <T> SortedArraySet<T> create(Comparator<T> comparator) {
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Pillager.java b/src/main/java/net/minecraft/world/entity/monster/Pillager.java
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index 328888db50c7ef7cae8305a6aa19d1af9a8c880d..9d75cc03c8bfe271c72920d9142dac6281bf0341 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Pillager.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Pillager.java
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@@ -62,7 +62,7 @@ public class Pillager extends AbstractIllager implements CrossbowAttackMob, Inve
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protected void registerGoals() {
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super.registerGoals();
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this.goalSelector.addGoal(0, new FloatGoal(this));
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- this.goalSelector.addGoal(2, new Raider.HoldGroundAttackGoal(this, this, 10.0F));
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+ this.goalSelector.addGoal(2, new Raider.HoldGroundAttackGoal(this, 10.0F)); // Paper - what?
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this.goalSelector.addGoal(3, new RangedCrossbowAttackGoal<>(this, 1.0D, 8.0F));
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this.goalSelector.addGoal(8, new RandomStrollGoal(this, 0.6D));
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this.goalSelector.addGoal(9, new LookAtPlayerGoal(this, Player.class, 15.0F, 1.0F));
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@ -20394,7 +20394,7 @@ index 95318092f8281d98132d1d3ceb4a5c36cf32eb05..b81c548c0e1ac53784e9c94b34b65db5
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public int getIndex() {
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public int getIndex() {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java b/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java
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diff --git a/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java b/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java
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index ce7f154b9dad4e78ee0189405cf57dcb3d5301b8..b66c0c4a9e9b9e5dbcb51b23319f0d4b23837139 100644
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index ce7f154b9dad4e78ee0189405cf57dcb3d5301b8..a5e8078b99161272b0f826b8c39e56d17588c264 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java
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--- a/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/status/ChunkStatusTasks.java
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@@ -26,8 +26,9 @@ public class ChunkStatusTasks {
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@@ -26,8 +26,9 @@ public class ChunkStatusTasks {
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@ -20409,20 +20409,24 @@ index ce7f154b9dad4e78ee0189405cf57dcb3d5301b8..b66c0c4a9e9b9e5dbcb51b23319f0d4b
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}
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}
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static CompletableFuture<ChunkAccess> generateStructureStarts(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) {
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static CompletableFuture<ChunkAccess> generateStructureStarts(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) {
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@@ -113,11 +114,11 @@ public class ChunkStatusTasks {
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@@ -125,7 +126,7 @@ public class ChunkStatusTasks {
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}
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((ProtoChunk) chunk).setLightEngine(lightingProvider);
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boolean flag = ChunkStatusTasks.isLighted(chunk);
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static CompletableFuture<ChunkAccess> generateInitializeLight(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) {
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- return lightingProvider.initializeLight(chunk, flag);
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- return ChunkStatusTasks.initializeLight(context.lightEngine(), chunk);
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+ return CompletableFuture.completedFuture(chunk); // Paper - rewrite chunk system
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+ return CompletableFuture.completedFuture(chunk); // Paper - rewrite chunk system
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}
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}
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static CompletableFuture<ChunkAccess> loadInitializeLight(WorldGenContext context, ChunkStatus status, ToFullChunk fullChunkConverter, ChunkAccess chunk) {
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static CompletableFuture<ChunkAccess> generateLight(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) {
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- return ChunkStatusTasks.initializeLight(context.lightEngine(), chunk);
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@@ -139,7 +140,7 @@ public class ChunkStatusTasks {
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private static CompletableFuture<ChunkAccess> lightChunk(ThreadedLevelLightEngine lightingProvider, ChunkAccess chunk) {
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boolean flag = ChunkStatusTasks.isLighted(chunk);
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- return lightingProvider.lightChunk(chunk, flag);
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+ return CompletableFuture.completedFuture(chunk); // Paper - rewrite chunk system
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+ return CompletableFuture.completedFuture(chunk); // Paper - rewrite chunk system
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}
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}
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private static CompletableFuture<ChunkAccess> initializeLight(ThreadedLevelLightEngine lightingProvider, ChunkAccess chunk) {
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static CompletableFuture<ChunkAccess> generateSpawn(WorldGenContext context, ChunkStatus status, Executor executor, ToFullChunk fullChunkConverter, List<ChunkAccess> chunks, ChunkAccess chunk) {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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index 01d6b8683a9fa30d05b03ebfef8ee2dca4e83a56..b2e8082dda0d0ca32bfc32cbf9d8ae9822febc30 100644
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index 01d6b8683a9fa30d05b03ebfef8ee2dca4e83a56..b2e8082dda0d0ca32bfc32cbf9d8ae9822febc30 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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