Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-18 20:40:08 +01:00
Check world before checking distance. Fixes BUKKIT-1792
Dieser Commit ist enthalten in:
Ursprung
b7827c4d22
Commit
478654351a
@ -763,6 +763,9 @@ public class CraftWorld implements World {
|
||||
}
|
||||
|
||||
public void playEffect(Location location, Effect effect, int data, int radius) {
|
||||
Validate.notNull(location, "Location cannot be null");
|
||||
Validate.notNull(effect, "Effect cannot be null");
|
||||
Validate.notNull(location.getWorld(), "World cannot be null");
|
||||
int packetData = effect.getId();
|
||||
Packet61WorldEvent packet = new Packet61WorldEvent(packetData, location.getBlockX(), location.getBlockY(), location.getBlockZ(), data);
|
||||
int distance;
|
||||
@ -770,6 +773,7 @@ public class CraftWorld implements World {
|
||||
|
||||
for (Player player : getPlayers()) {
|
||||
if (((CraftPlayer) player).getHandle().netServerHandler == null) continue;
|
||||
if (!location.getWorld().equals(player.getWorld())) continue;
|
||||
|
||||
distance = (int) player.getLocation().distanceSquared(location);
|
||||
if (distance <= radius) {
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren