Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-21 05:50:05 +01:00
SPIGOT-30: Fix restoring of WorldData when loading worlds
Dieser Commit ist enthalten in:
Ursprung
f498585ecc
Commit
4692204921
@ -114,11 +114,11 @@ import com.google.common.collect.ImmutableList;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.collect.MapMaker;
|
||||
import com.mojang.authlib.GameProfile;
|
||||
|
||||
import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.ByteBufOutputStream;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import io.netty.handler.codec.base64.Base64;
|
||||
|
||||
import jline.console.ConsoleReader;
|
||||
|
||||
public final class CraftServer implements Server {
|
||||
@ -844,8 +844,12 @@ public final class CraftServer implements Server {
|
||||
} while(used);
|
||||
boolean hardcore = false;
|
||||
|
||||
WorldData worlddata = new WorldData(new WorldSettings(creator.seed(), EnumGamemode.getById(getDefaultGameMode().getValue()), generateStructures, hardcore, type), name);
|
||||
WorldServer internal = (WorldServer) new WorldServer(console, new ServerNBTManager(getWorldContainer(), name, true), worlddata, dimension, console.methodProfiler, creator.environment(), generator).b();
|
||||
IDataManager sdm = new ServerNBTManager(getWorldContainer(), name, true);
|
||||
WorldData worlddata = sdm.getWorldData();
|
||||
if (worlddata == null) {
|
||||
worlddata = new WorldData(new WorldSettings(creator.seed(), EnumGamemode.getById(getDefaultGameMode().getValue()), generateStructures, hardcore, type), name);
|
||||
}
|
||||
WorldServer internal = (WorldServer) new WorldServer(console, sdm, worlddata, dimension, console.methodProfiler, creator.environment(), generator).b();
|
||||
|
||||
if (!(worlds.containsKey(name.toLowerCase()))) {
|
||||
return null;
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren