Mirror von
https://github.com/PaperMC/Paper.git
synchronisiert 2024-12-20 21:40:06 +01:00
Fixed EntityDamageByEntityEvent to call for every attackable entity. Fixes BUKKIT-1129, Fixes BUKKIT-1054 and Fixes BUKKIT-147.
Dieser Commit ist enthalten in:
Ursprung
c625d00351
Commit
4503167283
@ -221,8 +221,8 @@ public class EntityArrow extends Entity {
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}
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}
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// CraftBukkit end
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// CraftBukkit end
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}
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}
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// CraftBukkit - entity.damageEntity -> event function
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent(projectile, entity, damagesource, l)) {
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if (movingobjectposition.entity.damageEntity(damagesource, l)) {
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if (movingobjectposition.entity instanceof EntityLiving) {
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if (movingobjectposition.entity instanceof EntityLiving) {
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++((EntityLiving) movingobjectposition.entity).aI;
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++((EntityLiving) movingobjectposition.entity).aI;
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if (this.n > 0) {
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if (this.n > 0) {
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@ -23,13 +23,11 @@ public class EntityEgg extends EntityProjectile {
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}
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}
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protected void a(MovingObjectPosition movingobjectposition) {
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protected void a(MovingObjectPosition movingobjectposition) {
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// CraftBukkit start
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if (movingobjectposition.entity != null && movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.shooter), 0)) {
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if (movingobjectposition.entity != null) {
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;
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), movingobjectposition.entity, DamageSource.projectile(this, this.shooter), 0)) {
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; // Original code does nothing *yet*
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}
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}
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}
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// CraftBukkit start
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boolean hatching = !this.world.isStatic && this.random.nextInt(8) == 0;
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boolean hatching = !this.world.isStatic && this.random.nextInt(8) == 0;
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int numHatching = (this.random.nextInt(32) == 0) ? 4 : 1;
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int numHatching = (this.random.nextInt(32) == 0) ? 4 : 1;
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if (!hatching) {
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if (!hatching) {
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@ -50,6 +50,11 @@ public class EntityEnderCrystal extends Entity {
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this.b = 0;
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this.b = 0;
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if (this.b <= 0) {
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if (this.b <= 0) {
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if (!this.world.isStatic) {
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if (!this.world.isStatic) {
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// CraftBukkit start - All non-living entities need this
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleNonLivingEntityDamageEvent(this, damagesource, i)) {
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return false;
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}
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// CraftBukkit end
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this.die();
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this.die();
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this.world.explode(this, this.locX, this.locY, this.locZ, 6.0F); // CraftBukkit - (Entity) null -> this.
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this.world.explode(this, this.locX, this.locY, this.locZ, 6.0F); // CraftBukkit - (Entity) null -> this.
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} else {
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} else {
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@ -5,7 +5,6 @@ import java.util.List;
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// CraftBukkit start
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// CraftBukkit start
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.craftbukkit.entity.CraftEntity;
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import org.bukkit.entity.Explosive;
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import org.bukkit.entity.Explosive;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.entity.ExplosionPrimeEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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// CraftBukkit end
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// CraftBukkit end
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@ -137,6 +136,12 @@ public class EntityFireball extends Entity {
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if (movingobjectposition != null) {
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if (movingobjectposition != null) {
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this.a(movingobjectposition);
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this.a(movingobjectposition);
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// CraftBukkit start
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if (this.dead) {
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ProjectileHitEvent phe = new ProjectileHitEvent((org.bukkit.entity.Projectile) this.getBukkitEntity());
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this.world.getServer().getPluginManager().callEvent(phe);
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}
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// CraftBukkit end
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}
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}
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this.locX += this.motX;
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this.locX += this.motX;
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@ -189,30 +194,18 @@ public class EntityFireball extends Entity {
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protected void a(MovingObjectPosition movingobjectposition) {
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protected void a(MovingObjectPosition movingobjectposition) {
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if (!this.world.isStatic) {
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if (!this.world.isStatic) {
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// CraftBukkit start
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if (movingobjectposition.entity != null && movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 4)) {
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Projectile projectile = (Projectile) this.getBukkitEntity();
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;
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ProjectileHitEvent phe = new ProjectileHitEvent(projectile);
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this.world.getServer().getPluginManager().callEvent(phe);
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// CraftBukkit end
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if (!this.world.isStatic) {
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// CraftBukkit start
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if (movingobjectposition.entity != null) {
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if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent(projectile, movingobjectposition.entity, DamageSource.projectile(this, this.shooter), 0)) {
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;
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}
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}
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ExplosionPrimeEvent event = new ExplosionPrimeEvent((Explosive) CraftEntity.getEntity(this.world.getServer(), this));
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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// give 'this' instead of (Entity) null so we know what causes the damage
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this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire());
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}
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// CraftBukkit end
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}
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}
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// CraftBukkit start
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ExplosionPrimeEvent event = new ExplosionPrimeEvent((Explosive) CraftEntity.getEntity(this.world.getServer(), this));
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this.world.getServer().getPluginManager().callEvent(event);
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// this.world.createExplosion((Entity) null, this.locX, this.locY, this.locZ, 1.0F, true); // CraftBukkit
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if (!event.isCancelled()) {
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// give 'this' instead of (Entity) null so we know what causes the damage
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this.world.createExplosion(this, this.locX, this.locY, this.locZ, event.getRadius(), event.getFire());
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}
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// CraftBukkit end
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this.die();
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this.die();
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}
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}
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}
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}
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@ -184,8 +184,7 @@ public class EntityFishingHook extends Entity {
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if (movingobjectposition != null) {
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if (movingobjectposition != null) {
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if (movingobjectposition.entity != null) {
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if (movingobjectposition.entity != null) {
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// CraftBukkit - entity.damageEntity -> event function
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if (movingobjectposition.entity.damageEntity(DamageSource.projectile(this, this.owner), 0)) {
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if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), entity, DamageSource.projectile(this, this.owner), 0)) {
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this.hooked = movingobjectposition.entity;
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this.hooked = movingobjectposition.entity;
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}
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}
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} else {
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} else {
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@ -9,15 +9,10 @@ import org.bukkit.craftbukkit.entity.CraftItem;
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import org.bukkit.craftbukkit.TrigMath;
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import org.bukkit.craftbukkit.TrigMath;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityTargetEvent;
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import org.bukkit.event.player.PlayerBedEnterEvent;
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import org.bukkit.event.player.PlayerBedEnterEvent;
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import org.bukkit.event.player.PlayerBedLeaveEvent;
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import org.bukkit.event.player.PlayerBedLeaveEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
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// CraftBukkit end
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// CraftBukkit end
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public abstract class EntityHuman extends EntityLiving {
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public abstract class EntityHuman extends EntityLiving {
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@ -309,7 +304,7 @@ public abstract class EntityHuman extends EntityLiving {
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if (this.world.difficulty == 0 && this.getHealth() < this.getMaxHealth() && this.ticksLived % 20 * 12 == 0) {
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if (this.world.difficulty == 0 && this.getHealth() < this.getMaxHealth() && this.ticksLived % 20 * 12 == 0) {
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// CraftBukkit - added regain reason of "REGEN" for filtering purposes.
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// CraftBukkit - added regain reason of "REGEN" for filtering purposes.
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this.heal(1, RegainReason.REGEN);
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this.heal(1, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.REGEN);
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}
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}
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this.inventory.i();
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this.inventory.i();
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@ -593,27 +588,6 @@ public abstract class EntityHuman extends EntityLiving {
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}
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}
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if (entity1 instanceof EntityLiving) {
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if (entity1 instanceof EntityLiving) {
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// CraftBukkit start - this is here instead of EntityMonster because EntityLiving(s) that aren't monsters
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// also damage the player in this way. For example, EntitySlime.
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// We handle projectiles in their individual classes!
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boolean isProjectile = damagesource instanceof EntityDamageSourceIndirect && ((EntityDamageSourceIndirect) damagesource).getProximateDamageSource().getBukkitEntity() instanceof Projectile;
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if (!isProjectile) {
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org.bukkit.entity.Entity damager = ((Entity) entity1).getBukkitEntity();
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org.bukkit.entity.Entity damagee = this.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, i);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled() || event.getDamage() == 0) {
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return false;
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}
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i = event.getDamage();
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}
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// CraftBukkit end
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this.a((EntityLiving) entity1, false);
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this.a((EntityLiving) entity1, false);
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}
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}
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@ -771,22 +745,6 @@ public abstract class EntityHuman extends EntityLiving {
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i += this.random.nextInt(i / 2 + 2);
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i += this.random.nextInt(i / 2 + 2);
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}
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}
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// CraftBukkit start - Don't call the event when the entity is human since it will be called with damageEntity
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if ((entity instanceof EntityLiving || entity instanceof EntityComplexPart || entity instanceof EntityEnderCrystal) && !(entity instanceof EntityHuman)) {
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org.bukkit.entity.Entity damager = this.getBukkitEntity();
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org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(damager, damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, i);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled() || event.getDamage() == 0) {
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return;
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}
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i = event.getDamage();
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}
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// CraftBukkit end
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i += k;
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i += k;
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boolean flag1 = entity.damageEntity(DamageSource.playerAttack(this), i);
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boolean flag1 = entity.damageEntity(DamageSource.playerAttack(this), i);
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@ -602,6 +602,16 @@ public abstract class EntityLiving extends Entity {
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this.aE = 1.5F;
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this.aE = 1.5F;
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boolean flag = true;
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boolean flag = true;
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// CraftBukkit start
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if (damagesource instanceof EntityDamageSource) {
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org.bukkit.event.entity.EntityDamageEvent event = CraftEventFactory.handleEntityDamageEvent(this, damagesource, i);
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if (event.isCancelled()) {
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return false;
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}
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i = event.getDamage();
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}
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// CraftBukkit end
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if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
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if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
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if (i <= this.lastDamage) {
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if (i <= this.lastDamage) {
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return false;
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return false;
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@ -829,7 +839,6 @@ public abstract class EntityLiving extends Entity {
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this.damageEntity(DamageSource.FALL, i);
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this.damageEntity(DamageSource.FALL, i);
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}
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}
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// CraftBukkit end
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// CraftBukkit end
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int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ));
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int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ));
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@ -1,11 +1,6 @@
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package net.minecraft.server;
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package net.minecraft.server;
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// CraftBukkit start
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import org.bukkit.event.entity.EntityTargetEvent; // CraftBukkit
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import org.bukkit.Bukkit;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityTargetEvent;
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// CraftBukkit end
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public abstract class EntityMonster extends EntityCreature implements IMonster {
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public abstract class EntityMonster extends EntityCreature implements IMonster {
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@ -82,24 +77,6 @@ public abstract class EntityMonster extends EntityCreature implements IMonster {
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i -= 2 << this.getEffect(MobEffectList.WEAKNESS).getAmplifier();
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i -= 2 << this.getEffect(MobEffectList.WEAKNESS).getAmplifier();
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}
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}
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// CraftBukkit start - this is still duplicated here and EntityHuman because it's possible for lastDamage EntityMonster
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// to damage another EntityMonster, and we want to catch those events.
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// This does not fire events for slime attacks, av they're not lastDamage EntityMonster.
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if (entity instanceof EntityLiving && !(entity instanceof EntityHuman)) {
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org.bukkit.entity.Entity damagee = (entity == null) ? null : entity.getBukkitEntity();
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EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(this.getBukkitEntity(), damagee, EntityDamageEvent.DamageCause.ENTITY_ATTACK, this.damage);
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Bukkit.getPluginManager().callEvent(event);
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i = event.getDamage();
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if (!event.isCancelled()) {
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return entity.damageEntity(DamageSource.mobAttack(this), i);
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}
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return false;
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}
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// CraftBukkit end
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return entity.damageEntity(DamageSource.mobAttack(this), i);
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return entity.damageEntity(DamageSource.mobAttack(this), i);
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}
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}
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@ -1,12 +1,6 @@
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package net.minecraft.server;
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package net.minecraft.server;
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|
|
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// CraftBukkit start
|
import org.bukkit.event.entity.EntityCombustByEntityEvent; // CraftBukkit
|
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import org.bukkit.Bukkit;
|
|
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import org.bukkit.entity.Projectile;
|
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import org.bukkit.event.entity.EntityCombustByEntityEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.plugin.PluginManager;
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|
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// CraftBukkit end
|
|
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|
|
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public class EntitySmallFireball extends EntityFireball {
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public class EntitySmallFireball extends EntityFireball {
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@ -27,26 +21,14 @@ public class EntitySmallFireball extends EntityFireball {
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|
|
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protected void a(MovingObjectPosition movingobjectposition) {
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protected void a(MovingObjectPosition movingobjectposition) {
|
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if (!this.world.isStatic) {
|
if (!this.world.isStatic) {
|
||||||
// CraftBukkit start - projectile hit event
|
if (movingobjectposition.entity != null) {
|
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Projectile projectile = (Projectile) this.getBukkitEntity();
|
if (!movingobjectposition.entity.isFireproof() && movingobjectposition.entity.damageEntity(DamageSource.fireball(this, this.shooter), 5)) {
|
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ProjectileHitEvent phe = new ProjectileHitEvent(projectile);
|
// CraftBukkit start - entity damage by entity event + combust event
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final PluginManager pluginManager = Bukkit.getPluginManager();
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EntityCombustByEntityEvent event = new EntityCombustByEntityEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), movingobjectposition.entity.getBukkitEntity(), 5);
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pluginManager.callEvent(phe);
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movingobjectposition.entity.world.getServer().getPluginManager().callEvent(event);
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// CraftBukkit end
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final Entity movingEntity = movingobjectposition.entity;
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|
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if (movingEntity != null) {
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|
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// CraftBukkit start - entity damage by entity event + combust event
|
|
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if (!movingEntity.isFireproof()) { // check if not fireproof
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|
||||||
org.bukkit.entity.Entity damagee = movingEntity.getBukkitEntity();
|
|
||||||
|
|
||||||
if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent(projectile, movingobjectposition.entity, DamageSource.projectile(this, this.shooter), 0)) {
|
if (!event.isCancelled()) {
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||||||
// if the fireball 'sticks', ignite the target
|
movingobjectposition.entity.setOnFire(event.getDuration());
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||||||
EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(projectile, damagee, 5);
|
|
||||||
pluginManager.callEvent(combustEvent);
|
|
||||||
|
|
||||||
if (!combustEvent.isCancelled()) {
|
|
||||||
movingEntity.setOnFire(combustEvent.getDuration());
|
|
||||||
}
|
|
||||||
}
|
}
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||||||
// CraftBukkit end
|
// CraftBukkit end
|
||||||
}
|
}
|
||||||
|
@ -1,38 +0,0 @@
|
|||||||
package net.minecraft.server;
|
|
||||||
|
|
||||||
public class EntitySnowball extends EntityProjectile {
|
|
||||||
|
|
||||||
public EntitySnowball(World world) {
|
|
||||||
super(world);
|
|
||||||
}
|
|
||||||
|
|
||||||
public EntitySnowball(World world, EntityLiving entityliving) {
|
|
||||||
super(world, entityliving);
|
|
||||||
}
|
|
||||||
|
|
||||||
public EntitySnowball(World world, double d0, double d1, double d2) {
|
|
||||||
super(world, d0, d1, d2);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void a(MovingObjectPosition movingobjectposition) {
|
|
||||||
if (movingobjectposition.entity != null) {
|
|
||||||
int b0 = 0; // CraftBukkit - byte -> int
|
|
||||||
|
|
||||||
if (movingobjectposition.entity instanceof EntityBlaze) {
|
|
||||||
b0 = 3;
|
|
||||||
}
|
|
||||||
// CraftBukkit - entity.damageEntity -> event function
|
|
||||||
if (org.bukkit.craftbukkit.event.CraftEventFactory.handleProjectileEvent((org.bukkit.entity.Projectile) this.getBukkitEntity(), movingobjectposition.entity, DamageSource.projectile(this, this.shooter), b0)) {
|
|
||||||
;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < 8; ++i) {
|
|
||||||
this.world.a("snowballpoof", this.locX, this.locY, this.locZ, 0.0D, 0.0D, 0.0D);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!this.world.isStatic) {
|
|
||||||
this.die();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -9,8 +9,8 @@ import net.minecraft.server.Container;
|
|||||||
import net.minecraft.server.DamageSource;
|
import net.minecraft.server.DamageSource;
|
||||||
import net.minecraft.server.Entity;
|
import net.minecraft.server.Entity;
|
||||||
import net.minecraft.server.EntityArrow;
|
import net.minecraft.server.EntityArrow;
|
||||||
import net.minecraft.server.EntityComplexPart;
|
import net.minecraft.server.EntityDamageSource;
|
||||||
import net.minecraft.server.EntityEnderCrystal;
|
import net.minecraft.server.EntityDamageSourceIndirect;
|
||||||
import net.minecraft.server.EntityHuman;
|
import net.minecraft.server.EntityHuman;
|
||||||
import net.minecraft.server.EntityItem;
|
import net.minecraft.server.EntityItem;
|
||||||
import net.minecraft.server.EntityLiving;
|
import net.minecraft.server.EntityLiving;
|
||||||
@ -348,7 +348,7 @@ public class CraftEventFactory {
|
|||||||
/**
|
/**
|
||||||
* EntityDamage(ByEntityEvent)
|
* EntityDamage(ByEntityEvent)
|
||||||
*/
|
*/
|
||||||
public static EntityDamageEvent callEntityDamageEvent(Entity damager, EntityLiving damagee, DamageCause cause, int damage) {
|
public static EntityDamageEvent callEntityDamageEvent(Entity damager, Entity damagee, DamageCause cause, int damage) {
|
||||||
EntityDamageEvent event;
|
EntityDamageEvent event;
|
||||||
if (damager != null) {
|
if (damager != null) {
|
||||||
event = new EntityDamageByEntityEvent(damager.getBukkitEntity(), damagee.getBukkitEntity(), cause, damage);
|
event = new EntityDamageByEntityEvent(damager.getBukkitEntity(), damagee.getBukkitEntity(), cause, damage);
|
||||||
@ -360,6 +360,28 @@ public class CraftEventFactory {
|
|||||||
return event;
|
return event;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static EntityDamageEvent handleEntityDamageEvent(Entity entity, DamageSource source, int damage) {
|
||||||
|
Entity damager = source.getEntity();
|
||||||
|
EntityDamageEvent.DamageCause cause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
|
||||||
|
|
||||||
|
if (source instanceof EntityDamageSourceIndirect) {
|
||||||
|
damager = ((EntityDamageSourceIndirect) source).getProximateDamageSource();
|
||||||
|
if (damager.getBukkitEntity() instanceof Projectile) {
|
||||||
|
cause = EntityDamageEvent.DamageCause.PROJECTILE;
|
||||||
|
} // Else, magic..?
|
||||||
|
}
|
||||||
|
return callEntityDamageEvent(damager, entity, cause, damage);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Non-Living Entities such as EntityEnderCrystal need to call this
|
||||||
|
public static boolean handleNonLivingEntityDamageEvent(Entity entity, DamageSource source, int damage) {
|
||||||
|
if (!(source instanceof EntityDamageSource)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
EntityDamageEvent event = handleEntityDamageEvent(entity, source, damage);
|
||||||
|
return event.isCancelled() || event.getDamage() == 0;
|
||||||
|
}
|
||||||
|
|
||||||
public static PlayerLevelChangeEvent callPlayerLevelChangeEvent(Player player, int oldLevel, int newLevel) {
|
public static PlayerLevelChangeEvent callPlayerLevelChangeEvent(Player player, int oldLevel, int newLevel) {
|
||||||
PlayerLevelChangeEvent event = new PlayerLevelChangeEvent(player, oldLevel, newLevel);
|
PlayerLevelChangeEvent event = new PlayerLevelChangeEvent(player, oldLevel, newLevel);
|
||||||
Bukkit.getPluginManager().callEvent(event);
|
Bukkit.getPluginManager().callEvent(event);
|
||||||
@ -373,24 +395,6 @@ public class CraftEventFactory {
|
|||||||
return event;
|
return event;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean handleProjectileEvent(Projectile projectile, Entity target, DamageSource damagesource, int damage) {
|
|
||||||
if (target instanceof EntityLiving || target instanceof EntityComplexPart || target instanceof EntityEnderCrystal) {
|
|
||||||
org.bukkit.entity.Entity damagee = target.getBukkitEntity();
|
|
||||||
|
|
||||||
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(projectile, damagee, EntityDamageEvent.DamageCause.PROJECTILE, damage);
|
|
||||||
Bukkit.getPluginManager().callEvent(event);
|
|
||||||
|
|
||||||
if (!event.isCancelled()) {
|
|
||||||
return target.damageEntity(damagesource, event.getDamage());
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
// Other entities have their events (if any) handled in damageEntity
|
|
||||||
return target.damageEntity(damagesource, damage);
|
|
||||||
}
|
|
||||||
|
|
||||||
return !projectile.doesBounce();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void handleBlockGrowEvent(World world, int x, int y, int z, int type, int data) {
|
public static void handleBlockGrowEvent(World world, int x, int y, int z, int type, int data) {
|
||||||
Block block = world.getWorld().getBlockAt(x, y, z);
|
Block block = world.getWorld().getBlockAt(x, y, z);
|
||||||
CraftBlockState state = (CraftBlockState) block.getState();
|
CraftBlockState state = (CraftBlockState) block.getState();
|
||||||
|
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