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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-16 03:20:07 +01:00

Slightly prettier patch file

Dieser Commit ist enthalten in:
md_5 2013-06-11 12:13:28 +10:00
Ursprung 2fee804892
Commit 43f3c03491
2 geänderte Dateien mit 11 neuen und 15 gelöschten Zeilen

Datei anzeigen

@ -1,28 +1,24 @@
From e0342635c30572cde8156362401c52c42693f114 Mon Sep 17 00:00:00 2001
From d62facce1542c708d4fb2c5f8a81125a8c969943 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Tue, 11 Jun 2013 12:09:45 +1000
Subject: [PATCH] More Efficient Chunk Save Queue
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index bee715b..62ec7d6 100644
index bee715b..5c67fe4 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -13,8 +13,11 @@ import java.util.Set;
@@ -13,8 +13,7 @@ import java.util.Set;
public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
- private List a = new ArrayList();
- private Set b = new HashSet();
+ // Spigot start
+ private java.util.LinkedHashMap<ChunkCoordIntPair, PendingChunkToSave> pendingSaves = new java.util.LinkedHashMap<ChunkCoordIntPair, PendingChunkToSave>();
+ // private List a = new ArrayList();
+ // private Set b = new HashSet();
+ // Spigot end
+ private java.util.LinkedHashMap<ChunkCoordIntPair, PendingChunkToSave> pendingSaves = new java.util.LinkedHashMap<ChunkCoordIntPair, PendingChunkToSave>(); // Spigot
private Object c = new Object();
private final File d;
@@ -27,13 +30,11 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
@@ -27,13 +26,11 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(i, j);
synchronized (this.c) {
@ -41,7 +37,7 @@ index bee715b..62ec7d6 100644
}
return RegionFileCache.a(this.d, i, j).chunkExists(i & 31, j & 31);
@@ -60,14 +61,12 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
@@ -60,14 +57,12 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
Object object = this.c;
synchronized (this.c) {
@ -61,7 +57,7 @@ index bee715b..62ec7d6 100644
}
if (nbttagcompound == null) {
@@ -148,17 +147,11 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
@@ -148,17 +143,11 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
Object object = this.c;
synchronized (this.c) {
@ -83,7 +79,7 @@ index bee715b..62ec7d6 100644
FileIOThread.a.a(this);
}
}
@@ -168,12 +161,14 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
@@ -168,12 +157,14 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
Object object = this.c;
synchronized (this.c) {

Datei anzeigen

@ -1,4 +1,4 @@
From 5b52dd4d9234729246f5e9fbfe4b78046e060a2b Mon Sep 17 00:00:00 2001
From 24494b59668ae9742d1045f1d949d5e86ca6f7fe Mon Sep 17 00:00:00 2001
From: Mike Primm <mike@primmhome.com>
Date: Sun, 13 Jan 2013 03:49:07 -0800
Subject: [PATCH] Implement 'lightening' of NibbleArrays - only allocate
@ -10,10 +10,10 @@ Finish up NibbleArray lightening work - use for Snapshots, reduce copies
Fix nibble handling with NBT - arrays aren't copied by NBTByteArray
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index 62ec7d6..a90209e 100644
index 5c67fe4..3f3c07e 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -221,15 +221,15 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
@@ -217,15 +217,15 @@ public class ChunkRegionLoader implements IAsyncChunkSaver, IChunkLoader {
nbttagcompound1.setByte("Y", (byte) (chunksection.getYPosition() >> 4 & 255));
nbttagcompound1.setByteArray("Blocks", chunksection.getIdArray());
if (chunksection.getExtendedIdArray() != null) {