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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-18 20:40:08 +01:00

Fixed BlockStateListPopulator in EntityEnderDragon not being populated. Fixes BUKKIT-1130

Dieser Commit ist enthalten in:
EvilSeph 2012-03-11 00:42:43 -05:00
Ursprung 2aad49eecc
Commit 433efec68f

Datei anzeigen

@ -4,18 +4,10 @@ import java.util.Iterator;
import java.util.List;
// CraftBukkit start
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityCreatePortalEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import java.util.ArrayList;
import org.bukkit.PortalType;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.util.BlockStateListPopulator;
import org.bukkit.Bukkit;
// CraftBukkit end
public class EntityEnderDragon extends EntityComplex {
@ -347,7 +339,7 @@ public class EntityEnderDragon extends EntityComplex {
this.s = null;
} else if (this.ticksLived % 10 == 0 && this.health < this.t) {
// CraftBukkit start
EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), 1, EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
org.bukkit.event.entity.EntityRegainHealthEvent event = new org.bukkit.event.entity.EntityRegainHealthEvent(this.getBukkitEntity(), 1, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
@ -406,7 +398,7 @@ public class EntityEnderDragon extends EntityComplex {
// CraftBukkit start - throw damage events when the dragon attacks
// The EntityHuman case is handled in EntityHuman, so don't throw it here
if (!(entity instanceof EntityHuman)) {
EntityDamageByEntityEvent damageEvent = new EntityDamageByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), EntityDamageEvent.DamageCause.ENTITY_ATTACK, 10);
org.bukkit.event.entity.EntityDamageByEntityEvent damageEvent = new org.bukkit.event.entity.EntityDamageByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), org.bukkit.event.entity.EntityDamageEvent.DamageCause.ENTITY_ATTACK, 10);
Bukkit.getPluginManager().callEvent(damageEvent);
if (!damageEvent.isCancelled()) {
@ -468,7 +460,7 @@ public class EntityEnderDragon extends EntityComplex {
// CraftBukkit start - create a list to hold all the destroyed blocks
List<org.bukkit.block.Block> destroyedBlocks = new ArrayList<org.bukkit.block.Block>();
CraftWorld craftWorld = this.world.getWorld();
org.bukkit.craftbukkit.CraftWorld craftWorld = this.world.getWorld();
// CraftBukkit end
for (int k1 = i; k1 <= l; ++k1) {
for (int l1 = j; l1 <= i1; ++l1) {
@ -493,7 +485,7 @@ public class EntityEnderDragon extends EntityComplex {
if (flag1) {
// CraftBukkit start - set off an EntityExplodeEvent for the dragon exploding all these blocks
org.bukkit.entity.Entity bukkitEntity = this.getBukkitEntity();
EntityExplodeEvent event = new EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks, 0F);
org.bukkit.event.entity.EntityExplodeEvent event = new org.bukkit.event.entity.EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks, 0F);
Bukkit.getPluginManager().callEvent(event);
if (event.isCancelled()) {
// this flag literally means 'Dragon hit something hard' (Obsidian, White Stone or Bedrock) and will cause the dragon to slow down.
@ -569,15 +561,6 @@ public class EntityEnderDragon extends EntityComplex {
this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
}
j = 5 + this.random.nextInt(2) * 2 - 1;
int k = 5 + this.random.nextInt(2) * 2 - 1;
if (this.random.nextInt(2) == 0) {
boolean flag = false;
} else {
boolean flag1 = false;
}
this.a(MathHelper.floor(this.locX), MathHelper.floor(this.locZ));
this.aG();
this.die();
@ -591,8 +574,8 @@ public class EntityEnderDragon extends EntityComplex {
byte b1 = 4;
// CraftBukkit start - Replace any "this.world" in the following with just "world"!
EntityCreatePortalEvent event = new EntityCreatePortalEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), new ArrayList<BlockState>(), PortalType.ENDER);
BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld(), event.getBlocks());
org.bukkit.event.entity.EntityCreatePortalEvent event = new org.bukkit.event.entity.EntityCreatePortalEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), new ArrayList<BlockState>(), org.bukkit.PortalType.ENDER);
org.bukkit.craftbukkit.util.BlockStateListPopulator world = new org.bukkit.craftbukkit.util.BlockStateListPopulator(this.world.getWorld(), event.getBlocks());
for (int k = b0 - 1; k <= b0 + 32; ++k) {
for (int l = i - b1; l <= i + b1; ++l) {
@ -604,29 +587,29 @@ public class EntityEnderDragon extends EntityComplex {
if (d2 <= (double) b1 - 0.5D) {
if (k < b0) {
if (d2 <= (double) (b1 - 1) - 0.5D) {
this.world.setTypeId(l, k, i1, Block.BEDROCK.id);
world.setTypeId(l, k, i1, Block.BEDROCK.id);
}
} else if (k > b0) {
this.world.setTypeId(l, k, i1, 0);
world.setTypeId(l, k, i1, 0);
} else if (d2 > (double) (b1 - 1) - 0.5D) {
this.world.setTypeId(l, k, i1, Block.BEDROCK.id);
world.setTypeId(l, k, i1, Block.BEDROCK.id);
} else {
this.world.setTypeId(l, k, i1, Block.ENDER_PORTAL.id);
world.setTypeId(l, k, i1, Block.ENDER_PORTAL.id);
}
}
}
}
}
this.world.setTypeId(i, b0 + 0, j, Block.BEDROCK.id);
this.world.setTypeId(i, b0 + 1, j, Block.BEDROCK.id);
this.world.setTypeId(i, b0 + 2, j, Block.BEDROCK.id);
this.world.setTypeId(i - 1, b0 + 2, j, Block.TORCH.id);
this.world.setTypeId(i + 1, b0 + 2, j, Block.TORCH.id);
this.world.setTypeId(i, b0 + 2, j - 1, Block.TORCH.id);
this.world.setTypeId(i, b0 + 2, j + 1, Block.TORCH.id);
this.world.setTypeId(i, b0 + 3, j, Block.BEDROCK.id);
this.world.setTypeId(i, b0 + 4, j, Block.DRAGON_EGG.id);
world.setTypeId(i, b0 + 0, j, Block.BEDROCK.id);
world.setTypeId(i, b0 + 1, j, Block.BEDROCK.id);
world.setTypeId(i, b0 + 2, j, Block.BEDROCK.id);
world.setTypeId(i - 1, b0 + 2, j, Block.TORCH.id);
world.setTypeId(i + 1, b0 + 2, j, Block.TORCH.id);
world.setTypeId(i, b0 + 2, j - 1, Block.TORCH.id);
world.setTypeId(i, b0 + 2, j + 1, Block.TORCH.id);
world.setTypeId(i, b0 + 3, j, Block.BEDROCK.id);
world.setTypeId(i, b0 + 4, j, Block.DRAGON_EGG.id);
this.world.getServer().getPluginManager().callEvent(event);