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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-12-15 11:00:06 +01:00

Suggest PlayerPostRespawnEvent if changing player state (#6679)

Dieser Commit ist enthalten in:
Jake Potrebic 2021-09-29 11:55:34 -07:00 committet von GitHub
Ursprung ce1e7e810a
Commit 3e8fb21553
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 4AEE18F83AFDEB23
2 geänderte Dateien mit 17 neuen und 3 gelöschten Zeilen

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@ -62,3 +62,17 @@ index 0000000000000000000000000000000000000000..31f34b54801f6699ce43355fa2a0a51f
+ return handlers;
+ }
+}
diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
index d2be2ad2e3665728e614a89dd62ef9237f1d3ce6..e2c87a23e4743a34cfe911a71fd82b5a5ba1f9b7 100644
--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
@@ -8,6 +8,9 @@ import org.jetbrains.annotations.NotNull;
/**
* Called when a player respawns.
+ * <p>
+ * If changing player state, see {@link com.destroystokyo.paper.event.player.PlayerPostRespawnEvent}
+ * because the player is "reset" between this event and that event and some changes won't persist.
*/
public class PlayerRespawnEvent extends PlayerEvent {
private static final HandlerList handlers = new HandlerList();

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@ -5,10 +5,10 @@ Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent
diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
index d2be2ad2e3665728e614a89dd62ef9237f1d3ce6..359e385bd6854a4b146cd0a54badb9c3d31ca12d 100644
index e2c87a23e4743a34cfe911a71fd82b5a5ba1f9b7..a951568def24f809a6a019eefe623974c1867e22 100644
--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
@@ -14,17 +14,30 @@ public class PlayerRespawnEvent extends PlayerEvent {
@@ -17,17 +17,30 @@ public class PlayerRespawnEvent extends PlayerEvent {
private Location respawnLocation;
private final boolean isBedSpawn;
private final boolean isAnchorSpawn;
@ -39,7 +39,7 @@ index d2be2ad2e3665728e614a89dd62ef9237f1d3ce6..359e385bd6854a4b146cd0a54badb9c3
}
/**
@@ -77,4 +90,31 @@ public class PlayerRespawnEvent extends PlayerEvent {
@@ -80,4 +93,31 @@ public class PlayerRespawnEvent extends PlayerEvent {
public static HandlerList getHandlerList() {
return handlers;
}