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Mirror von https://github.com/PaperMC/Paper.git synchronisiert 2024-11-15 04:20:04 +01:00

Manually reset attribute map on restoring player instance

Spigots reuse of the entity instances causes the server to try to copy
a players existing attributes back onto itself, which causes an error.

We'll manually clear the applicable attribute modifiers, but, in the long run,
we should just revert out of the broken behavior of trying to reuse ServerPlayer
instances.
Dieser Commit ist enthalten in:
Shane Freeder 2024-11-04 22:03:13 +00:00 committet von Bjarne Koll
Ursprung 59b79c8bbb
Commit 35bebb7d61
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 27F6CCCF55D2EE62

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@ -0,0 +1,68 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 4 Nov 2024 20:23:02 +0000
Subject: [PATCH] Manually reset attribute map on restoring player instance
Spigots reuse of the entity instances causes the server to try to copy
a players existing attributes back onto itself, which causes an error.
We'll manually clear the applicable attribute modifiers, but, in the long run,
we should just revert out of the broken behavior of trying to reuse ServerPlayer
instances.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index cffbd3300967e5d80b5973b35a76235bb2aa1b73..bce4a59c82c8fd90501a51d4dd45113256df225f 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2285,8 +2285,11 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
this.gameMode.setGameModeForPlayer(oldPlayer.gameMode.getGameModeForPlayer(), oldPlayer.gameMode.getPreviousGameModeForPlayer());
this.onUpdateAbilities();
if (alive) {
- this.getAttributes().assignBaseValues(oldPlayer.getAttributes());
- this.getAttributes().assignPermanentModifiers(oldPlayer.getAttributes());
+ // Paper start - deal with upstream stupidity around attribute modifiers and recycling entity instances.
+ //this.getAttributes().assignBaseValues(oldPlayer.getAttributes());
+ //this.getAttributes().assignPermanentModifiers(oldPlayer.getAttributes());
+ this.getAttributes().removeAllTransientModifiers();
+ // Paper end
this.setHealth(oldPlayer.getHealth());
this.foodData = oldPlayer.foodData;
Iterator iterator = oldPlayer.getActiveEffects().iterator();
@@ -2304,7 +2307,10 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player imple
this.setScore(oldPlayer.getScore());
this.portalProcess = oldPlayer.portalProcess;
} else {
- this.getAttributes().assignBaseValues(oldPlayer.getAttributes());
+ // Paper start - deal with upstream stupidity around attribute modifiers and recycling entity instances.
+ //this.getAttributes().assignBaseValues(oldPlayer.getAttributes());
+ this.getAttributes().removeAllModifiers();
+ // Paper end
// this.setHealth(this.getMaxHealth()); // CraftBukkit
if (this.serverLevel().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || oldPlayer.isSpectator()) {
this.getInventory().replaceWith(oldPlayer.getInventory());
diff --git a/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java b/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java
index 94d04a20f97405e02d7cccaabadc7a7e86e336f7..684392007e6fd1f0a328bc5f59929fcabe1f1a6e 100644
--- a/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java
+++ b/src/main/java/net/minecraft/world/entity/ai/attributes/AttributeMap.java
@@ -156,5 +156,21 @@ public class AttributeMap {
attributes.put(attributeBase, attributeModifiable);
}
// Paper - end - living entity allow attribute registration
+ // Paper start - deal with upstream stupidity around attribute modifiers and recycling entity instances.
+ public void removeAllModifiers() {
+ this.attributes.values().forEach(AttributeInstance::removeModifiers);
+ }
+
+ public void removeAllTransientModifiers() {
+ this.attributes.values().forEach(attributeInstance -> {
+ final Set<AttributeModifier> permanentModifiers = attributeInstance.getPermanentModifiers();
+ attributeInstance.getModifiers().forEach(modifier -> {
+ if (!permanentModifiers.contains(modifier)) {
+ attributeInstance.removeModifier(modifier.id());
+ }
+ });
+ });
+ }
+ // Paper end
}