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synchronisiert 2024-12-18 04:20:08 +01:00
SPIGOT-4822: Existing world fails to load
Dieser Commit ist enthalten in:
Ursprung
4fa2ad7c66
Commit
327c30812b
@ -908,7 +908,8 @@ public final class CraftServer implements Server {
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WorldNBTStorage sdm = new WorldNBTStorage(getWorldContainer(), name, getServer(), getHandle().getServer().dataConverterManager);
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WorldData worlddata = sdm.getWorldData();
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WorldSettings worldSettings = null;
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WorldSettings worldSettings;
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// See MinecraftServer.a(String, String, long, WorldType, JsonElement)
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if (worlddata == null) {
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worldSettings = new WorldSettings(creator.seed(), EnumGamemode.getById(getDefaultGameMode().getValue()), generateStructures, hardcore, type);
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JsonElement parsedSettings = new JsonParser().parse(creator.generatorSettings());
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@ -916,8 +917,10 @@ public final class CraftServer implements Server {
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worldSettings.setGeneratorSettings(parsedSettings.getAsJsonObject());
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}
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worlddata = new WorldData(worldSettings, name);
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} else {
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worlddata.a(name);
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worldSettings = new WorldSettings(worlddata);
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}
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worlddata.checkName(name); // CraftBukkit - Migration did not rewrite the level.dat; This forces 1.8 to take the last loaded world as respawn (in this case the end)
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DimensionManager actualDimension = DimensionManager.a(creator.environment().getId());
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DimensionManager internalDimension = new DimensionManager(dimension, name, name, (w, manager) -> actualDimension.getWorldProvider(w), actualDimension.hasSkyLight());
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