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[CI-SKIP] Improve documentation of PreCreatureSpawnEvent (#5244)
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@ -16,10 +16,10 @@ See: https://github.com/PaperMC/Paper/issues/917
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diff --git a/src/main/java/com/destroystokyo/paper/event/entity/PreCreatureSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/PreCreatureSpawnEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..d5edde9cd530e9984f4ec4bd67783dfbc9357bad
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index 0000000000000000000000000000000000000000..3ad231aa3206c8cfd5ec995249584cebab5d11f3
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/entity/PreCreatureSpawnEvent.java
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@@ -0,0 +1,104 @@
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@@ -0,0 +1,105 @@
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+package com.destroystokyo.paper.event.entity;
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+
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+import com.google.common.base.Preconditions;
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@ -35,7 +35,8 @@ index 0000000000000000000000000000000000000000..d5edde9cd530e9984f4ec4bd67783dfb
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+ * WARNING: This event only fires for a limited number of cases, and not for every case that CreatureSpawnEvent does.
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+ *
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+ * You should still listen to CreatureSpawnEvent as a backup, and only use this event as an "enhancement".
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+ * The intent of this event is to improve server performance, so limited use cases.
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+ * The intent of this event is to improve server performance, so it fires even if the spawning might fail later, for
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+ * example when the entity would be unable to spawn due to limited space or lighting.
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+ *
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+ * Currently: NATURAL and SPAWNER based reasons. Please submit a Pull Request for future additions.
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+ * Also, Plugins that replace Entity Registrations with their own custom entities might not fire this event.
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